Player Matchup

Hun Batz
Hun Batz
GAELGUEMU150601
Hun Batz
Level 26
God Stats
10W - 9L
1,820 SR
Queue Stats
103W - 113L
1,323 Elo+
Party 1
Gilgamesh
Gilgamesh
Treantaurs
Gilgamesh
Level 27
God Stats
6W - 4L
1,425 SR
Queue Stats
221W - 166L
1,528 Elo+
Solo
King Arthur
King Arthur
ViaticOregon530
King Arthur
Level 27
God Stats
15W - 20L
1,389 SR
Queue Stats
79W - 93L
1,286 Elo+
Solo
Artemis
Artemis
fabro820
Artemis
Level 26
God Stats
29W - 30L
1,448 SR
Queue Stats
124W - 132L
1,322 Elo+
Party 1
Ra
Ra
kamikazekaktus
Ra
Level 4
God Stats
3W - 2L
1,221 SR
Queue Stats
63W - 63L
1,002 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,292 Elo+

VS

Team Averages
Level 6
1,400 SR
1,396 Elo+
Olorun
Olorun
Angello2199
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Fenrir
Fenrir
CalTheDH
Fenrir
Level 4
God Stats
1W - 4L
1,195 SR
Queue Stats
3W - 4L
1,132 Elo+
Solo
Artio
Artio
DeviantWrld
Artio
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
FlexxingWavy
Nemesis
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
87W - 98L
1,350 Elo+
Solo
Bakasura
Bakasura
ShadowAR4324
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
5 / 2 / 19
11,843
538
13,216
17,533
6,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Treantaurs
Gilgamesh
16
10 / 2 / 11
11,473
522
17,312
15,909
12,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ViaticOregon530
King Arthur
17
10 / 1 / 8
11,449
520
12,557
23,469
11,002
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
fabro820
Artemis
19
15 / 1 / 6
12,907
587
20,942
12,067
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 4 / 10
10,593
482
11,206
9,840
4,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 8 / 4
7,345
334
4,423
12,709
3,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
CalTheDH
Fenrir
11
3 / 13 / 0
8,382
381
6,870
16,980
6,942
Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 6 / 3
10,819
492
19,018
31,117
16,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
FlexxingWavy
Nemesis
13
2 / 7 / 4
9,299
423
7,787
17,627
5,333
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
ShadowAR4324
Bakasura
12
1 / 14 / 1
7,774
353
5,823
16,905
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
47
Kills
10
10
Deaths
48
54
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
8
4
0.25
L
Fenrir
CalTheDH
Fenrir
3
13
0
0.23
L
4
6
3
0.92
L
Nemesis
FlexxingWavy
Nemesis
2
7
4
0.57
W
Hun Batz
5
2
19
7.25
L
Bakasura
ShadowAR4324
Bakasura
1
14
1
0.11
W
Gilgamesh
Treantaurs
Gilgamesh
10
2
11
7.75
W
King Arthur
ViaticOregon530
King Arthur
10
1
8
14
W
Artemis
fabro820
Artemis
15
1
6
18
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,233
Damage
43,921
78,818
Taken
95,338
39,428
Mitigated
38,646
27,693
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,423
2,447
92
1,914
12,709
3,923
0
1,418
11,291
19,359
0
L
Fenrir
CalTheDH
Fenrir
6,870
2,234
0
520
16,980
6,942
0
1,865
15,115
0
21,923
L
19,018
1,616
1,350
14,050
31,117
16,536
0
3,454
27,663
59,742
0
L
Nemesis
FlexxingWavy
Nemesis
7,787
2,189
0
1,019
17,627
5,333
0
1,647
15,980
0
46,114
W
Hun Batz
13,216
3,924
0
5,685
17,533
6,870
2,802
4,735
12,710
0
81,381
L
Bakasura
ShadowAR4324
Bakasura
5,823
4,022
0
1,092
16,905
5,912
0
2,822
14,083
0
27,768
W
Gilgamesh
Treantaurs
Gilgamesh
17,312
4,418
0
500
15,909
12,148
186
6,047
9,862
0
50,988
W
King Arthur
ViaticOregon530
King Arthur
12,557
1,994
1,391
9,331
23,469
11,002
553
7,096
16,307
0
53,777
W
Artemis
fabro820
Artemis
20,942
13,482
0
7,909
12,067
5,322
9,782
3,208
8,534
0
87,756
W
11,206
2,013
1,194
1,683
9,840
4,086
2,017
2,355
7,425
34,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,265
Gold Earned
43,619
484
Minions Killed
264
0
Camps Cleared
0
1,920,417
Distance Traveled
1,682,601
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,345
334
23
1
0
251,405
1
L
Fenrir
8,382
381
34
2
0
277,415
4
L
Artio
10,819
492
83
4
0
393,728
3
L
Nemesis
9,299
423
69
3
0
390,982
2
W
Hun Batz
11,843
538
134
6
0
437,988
2
L
Bakasura
7,774
353
55
3
0
369,071
2
W
Gilgamesh
11,473
522
82
4
0
404,232
0
W
King Arthur
11,449
520
77
4
0
469,493
5
W
Artemis
12,907
587
139
6
0
312,903
2
W
Ra
10,593
482
52
2
0
295,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role