Player Matchup

Serqet
Serqet
Alien_Ren
Serqet
Level 26
God Stats
1W - 3L
1,455 SR
Queue Stats
49W - 71L
977 Elo+
Party 1
Freya
Freya
DaikuBlack
Freya
Level 11
God Stats
2W - 5L
1,228 SR
Queue Stats
3W - 12L
1,061 Elo+
Party 1
Hun Batz
Hun Batz
GeneticJT
Hun Batz
Level 62
God Stats
3W - 4L
1,243 SR
Queue Stats
44W - 78L
1,090 Elo+
Party 1
Hel
Hel
Taquitos44
Hel
Level 22
God Stats
17W - 24L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Solo
Ymir
Ymir
aPacifistForFun
Ymir
Level 26
God Stats
3W - 2L
1,798 SR
Queue Stats
63W - 76L
1,455 Elo+
Party 1
Team Averages
Level 29
1,445 SR
1,216 Elo+

VS

Team Averages
Level 18
1,520 SR
1,523 Elo+
Mercury
Mercury
 
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EatMyGass_
Anubis
Level 17
God Stats
6W - 8L
1,755 SR
Queue Stats
46W - 39L
1,709 Elo+
Solo
Fenrir
Fenrir
Fatal1125
Fenrir
Level 17
God Stats
6W - 2L
1,582 SR
Queue Stats
40W - 47L
1,365 Elo+
Solo
Tiamat
Tiamat
SpazAttackD
Tiamat
Level 13
God Stats
1W - 0L
1,256 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Woo-Left-Turn
Danzaburou
Level 23
God Stats
2W - 1L
1,509 SR
Queue Stats
14W - 5L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alien_Ren
Serqet
20
1 / 8 / 19
12,981
927
9,157
24,129
9,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Freya
20
6 / 6 / 15
13,958
997
15,397
20,277
8,503
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
GeneticJT
Hun Batz
20
16 / 6 / 10
16,681
1,192
25,681
24,309
9,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 10 / 17
13,686
978
7,304
18,390
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
5 / 0 / 20
14,464
1,033
11,712
20,157
24,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 11 / 12
14,221
1,016
13,776
21,090
8,393
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
EatMyGass_
Anubis
20
12 / 1 / 13
16,511
1,179
38,783
10,548
6,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Fatal1125
Fenrir
20
8 / 12 / 19
15,321
1,094
16,804
21,647
9,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
20
1 / 1 / 14
13,215
944
8,483
8,338
10,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Woo-Left-Turn
Danzaburou
20
3 / 4 / 15
14,631
1,045
20,407
14,587
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
103
29
Kills
30
30
Deaths
29
81
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
11
12
1.09
L
Serqet
Alien_Ren
Serqet
1
8
19
1.31
L
Freya
6
6
15
2.25
W
Anubis
EatMyGass_
Anubis
12
1
13
18.5
W
Fenrir
Fatal1125
Fenrir
8
12
19
1.46
L
Hun Batz
GeneticJT
Hun Batz
16
6
10
3.5
W
Tiamat
1
1
14
8
L
1
10
17
0.95
W
Danzaburou
Woo-Left-Turn
Danzaburou
3
4
15
2.63
L
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,251
Damage
98,253
107,262
Taken
76,210
61,991
Mitigated
40,470
8,178
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,776
8,267
0
731
21,090
8,393
0
10,138
9,925
0
28,593
L
Serqet
Alien_Ren
Serqet
9,157
1,813
0
0
24,129
9,943
0
13,399
10,091
0
14,535
L
Freya
15,397
5,435
0
1,340
20,277
8,503
0
6,727
13,550
37,574
0
W
Anubis
EatMyGass_
Anubis
38,783
907
0
6,089
10,548
6,074
0
4,656
5,892
100,867
0
W
Fenrir
Fatal1125
Fenrir
16,804
5,164
0
1,174
21,647
9,409
0
12,085
8,635
0
27,927
L
Hun Batz
GeneticJT
Hun Batz
25,681
12,569
510
1,878
24,309
9,788
0
11,116
13,193
0
62,190
W
Tiamat
8,483
992
585
1,564
8,338
10,506
0
1,401
6,413
23,755
0
L
7,304
1,261
2,709
1,741
18,390
9,367
0
5,888
12,502
35,179
0
W
Danzaburou
Woo-Left-Turn
Danzaburou
20,407
9,911
0
3,241
14,587
6,088
0
6,133
8,454
0
45,223
L
11,712
2,875
0
0
20,157
24,390
0
9,497
10,660
28,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,770
Gold Earned
73,899
279
Minions Killed
286
4
Camps Cleared
15
1,254,426
Distance Traveled
1,195,211
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,221
1,016
31
2
2
265,260
2
L
Serqet
12,981
927
20
1
0
267,142
0
L
Freya
13,958
997
42
3
2
217,219
0
W
Anubis
16,511
1,179
152
11
4
228,071
0
W
Fenrir
15,321
1,094
20
1
5
252,646
0
L
Hun Batz
16,681
1,192
105
8
1
283,179
0
W
Tiamat
13,215
944
36
3
0
246,155
3
L
Hel
13,686
978
47
3
0
218,962
6
W
Danzaburou
14,631
1,045
47
3
4
203,079
1
L
Ymir
14,464
1,033
65
5
1
267,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role