Player Matchup

Cernunnos
Cernunnos
AngelDany24
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo
Mercury
Mercury
DM Soak
Mercury
Level 26
God Stats
25W - 18L
1,506 SR
Queue Stats
182W - 150L
1,497 Elo+
Solo
Ymir
Ymir
Dunkindemdonuts
Ymir
Level 18
God Stats
5W - 3L
1,433 SR
Queue Stats
89W - 116L
1,497 Elo+
Solo
Fenrir
Fenrir
Killer6247
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
TotoroKitKat
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Team Averages
Level 14
1,488 SR
1,462 Elo+

VS

Team Averages
Level 15
1,408 SR
1,475 Elo+
Fenrir
Fenrir
BrahmaLin
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Chudewaffle69
Izanami
Level 16
God Stats
13W - 7L
1,483 SR
Queue Stats
62W - 56L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
DJW_011
Nu Wa
Level 29
God Stats
12W - 2L
1,348 SR
Queue Stats
37W - 27L
1,408 Elo+
Party 1
Ra
Ra
Zenholic
Ra
Level 6
God Stats
2W - 4L
1,209 SR
Queue Stats
20W - 26L
1,533 Elo+
Solo
Tiamat
Tiamat
mosqueteros3delc
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelDany24
Cernunnos
19
8 / 9 / 5
13,966
1,164
24,620
21,562
6,887
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
DM Soak
Mercury
19
8 / 5 / 7
13,936
1,161
14,539
15,200
5,431
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 5 / 12
12,923
1,077
11,806
15,390
14,424
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Killer6247
Fenrir
18
1 / 15 / 9
11,791
983
7,418
22,765
11,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
TotoroKitKat
Kukulkan
17
1 / 10 / 6
11,012
918
2,932
14,181
5,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrahmaLin
Fenrir
19
13 / 5 / 16
13,863
1,155
17,823
16,181
9,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
20
19 / 5 / 18
15,441
1,287
22,620
17,010
7,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Nu Wa
DJW_011
Nu Wa
20
8 / 3 / 24
14,443
1,204
20,878
14,009
6,394
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 4 / 18
12,259
1,022
11,342
13,755
6,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 8
10,536
878
2,206
4,454
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
128
19
Kills
44
44
Deaths
19
39
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngelDany24
Cernunnos
8
9
5
1.17
W
Fenrir
BrahmaLin
Fenrir
13
5
16
4.2
W
Izanami
19
5
18
5.6
W
Nu Wa
DJW_011
Nu Wa
8
3
24
6.67
L
Mercury
DM Soak
Mercury
8
5
7
2.3
L
1
5
12
1.4
L
Fenrir
Killer6247
Fenrir
1
15
9
0.37
L
Kukulkan
TotoroKitKat
Kukulkan
1
10
6
0.4
W
3
4
18
3
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,315
Damage
74,869
89,098
Taken
65,409
43,467
Mitigated
32,459
4,187
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngelDany24
Cernunnos
24,620
13,044
0
2,238
21,562
6,887
0
11,362
10,200
0
70,990
W
Fenrir
BrahmaLin
Fenrir
17,823
3,537
0
427
16,181
9,888
0
4,532
11,649
0
25,789
W
Izanami
22,620
17,729
0
3,133
17,010
7,444
0
2,687
14,323
0
48,990
W
Nu Wa
DJW_011
Nu Wa
20,878
6,147
750
753
14,009
6,394
0
2,222
11,787
52,784
0
L
Mercury
DM Soak
Mercury
14,539
5,277
801
522
15,200
5,431
0
6,708
8,492
0
38,961
L
11,806
1,804
0
0
15,390
14,424
0
4,960
9,244
30,254
0
L
Fenrir
Killer6247
Fenrir
7,418
2,340
0
626
22,765
11,150
0
7,960
14,805
0
36,282
L
Kukulkan
TotoroKitKat
Kukulkan
2,932
657
0
0
14,181
5,575
0
3,436
10,745
14,782
0
W
11,342
2,987
1,214
3,327
13,755
6,237
0
3,052
10,703
30,243
0
W
2,206
416
0
974
4,454
2,496
0
2,245
2,209
4,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
66,542
236
Minions Killed
225
10
Camps Cleared
3
1,018,301
Distance Traveled
934,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,966
1,164
95
8
4
199,596
0
W
Fenrir
13,863
1,155
20
2
1
237,001
0
W
Izanami
15,441
1,287
81
7
0
208,730
0
W
Nu Wa
14,443
1,204
65
5
0
234,553
0
L
Mercury
13,936
1,161
40
3
2
252,547
0
L
Ymir
12,923
1,077
35
3
4
192,470
0
L
Fenrir
11,791
983
55
5
0
185,717
0
L
Kukulkan
11,012
918
11
1
0
187,971
0
W
Ra
12,259
1,022
54
5
2
193,956
0
W
Tiamat
10,536
878
5
0
0
60,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role