Player Matchup

Ares
Ares
BupDingBup
Ares
Level 127
God Stats
5W - 2L
1,579 SR
Queue Stats
60W - 58L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
GB Nicsik
Gilgamesh
Level 127
God Stats
11W - 4L
1,735 SR
Queue Stats
100W - 92L
1,678 Elo+
Party 1
Bastet
Bastet
Globszn
Bastet
Level 141
God Stats
7W - 0L
1,579 SR
Queue Stats
96W - 81L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Plural Spoons
Danzaburou
Level 103
God Stats
5W - 4L
1,427 SR
Queue Stats
148W - 140L
1,566 Elo+
Party 1
Vulcan
Vulcan
Tasty Krill
Vulcan
Level 129
God Stats
5W - 1L
1,870 SR
Queue Stats
160W - 147L
1,628 Elo+
Party 1
Team Averages
Level 125
1,638 SR
1,616 Elo+

VS

Team Averages
Level 133
1,577 SR
1,460 Elo+
Bakasura
Bakasura
Alexrasta
Bakasura
Level 159
God Stats
1W - 2L
1,433 SR
Queue Stats
209W - 201L
1,494 Elo+
Solo
Chang'e
Chang'e
EternalChaos246
Chang'e
Level 124
God Stats
7W - 10L
1,684 SR
Queue Stats
82W - 95L
1,444 Elo+
Solo
Skadi
Skadi
FormedFollower
Skadi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Terra
Terra
Lando48
Terra
Level 113
God Stats
32W - 27L
1,620 SR
Queue Stats
389W - 358L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
OZGFIVE
Gilgamesh
Level 156
God Stats
27W - 19L
1,649 SR
Queue Stats
244W - 232L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,195
820
5,865
10,416
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
GB Nicsik
Gilgamesh
15
6 / 2 / 6
9,141
914
8,836
8,103
5,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
Globszn
Bastet
14
9 / 2 / 9
9,662
966
12,602
9,463
3,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Plural Spoons
Danzaburou
15
4 / 0 / 7
8,698
870
11,819
6,876
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
16
2 / 0 / 12
8,546
855
9,599
1,784
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alexrasta
Bakasura
13
1 / 1 / 1
6,990
699
592
8,892
2,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 6 / 0
5,936
594
3,402
9,686
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 1
7,349
735
5,152
9,229
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Lando48
Terra
12
1 / 7 / 2
7,794
779
6,617
12,779
8,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
OZGFIVE
Gilgamesh
14
1 / 4 / 1
7,196
720
7,946
16,158
6,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
23
Kills
5
5
Deaths
23
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alexrasta
Bakasura
1
1
1
1.5
W
2
1
11
7.5
L
0
6
0
0
L
2
5
1
0.5
W
Gilgamesh
GB Nicsik
Gilgamesh
6
2
6
4.5
W
Bastet
Globszn
Bastet
9
2
9
6.75
L
Terra
Lando48
Terra
1
7
2
0.29
L
Gilgamesh
OZGFIVE
Gilgamesh
1
4
1
0.38
W
Danzaburou
Plural Spoons
Danzaburou
4
0
7
7.5
W
Vulcan
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,721
Damage
23,709
36,642
Taken
56,744
25,125
Mitigated
24,444
7,314
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alexrasta
Bakasura
592
426
0
1,087
8,892
2,986
0
1,267
7,625
0
7,185
W
5,865
456
0
2,283
10,416
11,369
293
2,558
7,858
11,421
0
L
3,402
61
1,009
2,101
9,686
3,171
0
2,618
6,968
14,223
0
L
5,152
2,321
0
855
9,229
3,120
0
2,547
6,608
0
19,809
W
Gilgamesh
GB Nicsik
Gilgamesh
8,836
3,350
0
1,303
8,103
5,760
0
3,342
4,595
0
32,652
W
Bastet
Globszn
Bastet
12,602
2,694
0
509
9,463
3,947
0
2,416
7,047
0
22,227
L
Terra
Lando48
Terra
6,617
298
733
507
12,779
8,851
0
3,370
9,323
15,190
0
L
Gilgamesh
OZGFIVE
Gilgamesh
7,946
1,203
0
2,843
16,158
6,316
0
5,665
10,315
0
28,457
W
Danzaburou
Plural Spoons
Danzaburou
11,819
3,713
0
2,292
6,876
3,256
675
1,304
5,572
0
38,385
W
Vulcan
9,599
4,434
0
927
1,784
793
714
620
1,164
38,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
35,265
257
Minions Killed
175
11
Camps Cleared
5
1,035,678
Distance Traveled
967,991
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,990
699
39
4
2
222,406
1
W
Ares
8,195
820
16
2
1
197,440
2
L
Chang'e
5,936
594
34
3
0
190,811
0
L
Skadi
7,349
735
36
4
1
169,277
1
W
Gilgamesh
9,141
914
56
6
3
201,936
2
W
Bastet
9,662
966
28
3
2
208,939
0
L
Terra
7,794
779
16
2
0
173,401
1
L
Gilgamesh
7,196
720
50
5
2
212,096
0
W
Danzaburou
8,698
870
72
7
1
210,252
0
W
Vulcan
8,546
855
85
9
4
217,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role