Player Matchup

Anhur
Anhur
Bronze III
MattMade
Anhur
Bronze III
Level 47
God Stats
1W - 1L
1,474 SR
Queue Stats
11W - 8L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,474 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,597 SR
1,599 MMR
Sun Wukong
Sun Wukong
Gold II
PERCYdanze
Sun Wukong
Gold II
Level 125
God Stats
33W - 29L
1,597 SR
Queue Stats
249W - 248L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MattMade
Anhur
14
1 / 6 / 0
8,991
692
8,778
15,717
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Ah Muzen CabSetSkadiKaliBellona

VS

Bans
IzanamiTiamatUllrChironHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PERCYdanze
Sun Wukong
18
6 / 1 / 0
11,317
871
12,782
13,528
13,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
MattMade
Anhur
1
6
0
0.17
W
Sun Wukong
PERCYdanze
Sun Wukong
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,778
Damage
12,782
15,717
Taken
13,528
8,157
Mitigated
13,936
3,107
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
MattMade
Anhur
8,778
6,008
0
3,107
15,717
8,157
0
130
15,587
0
54,254
W
Sun Wukong
PERCYdanze
Sun Wukong
12,782
2,746
0
3,848
13,528
13,936
2,130
144
13,384
194
82,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,991
Gold Earned
11,317
94
Minions Killed
135
0
Camps Cleared
0
213,081
Distance Traveled
264,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,991
692
94
7
0
213,081
0
W
Sun Wukong
11,317
871
135
10
0
264,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role