Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
KuroDachii
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
LindsTheGoat
Cthulhu
Level 95
God Stats
19W - 20L
1,547 SR
Queue Stats
583W - 550L
1,488 Elo+
Party 1
Serqet
Serqet
bloodfrags96
Serqet
Level 123
God Stats
6W - 10L
1,213 SR
Queue Stats
65W - 86L
1,397 Elo+
Solo
Hel
Hel
tu divague
Hel
Level 67
God Stats
4W - 3L
1,551 SR
Queue Stats
195W - 188L
1,484 Elo+
Party 1
Team Averages
Level 96
1,462 SR
1,475 Elo+

VS

Team Averages
Level 111
1,594 SR
1,513 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ariel_gamer2002
Loki
Level 113
God Stats
8W - 3L
1,700 SR
Queue Stats
378W - 347L
1,548 Elo+
Solo
Janus
Janus
Saint Gucci 541
Janus
Level 68
God Stats
5W - 5L
1,565 SR
Queue Stats
585W - 549L
1,487 Elo+
Party 2
Fenrir
Fenrir
andermontoya2003
Fenrir
Level 97
God Stats
11W - 13L
1,588 SR
Queue Stats
537W - 531L
1,521 Elo+
Solo
Heimdallr
Heimdallr
l Amorphous l
Heimdallr
Level 117
God Stats
5W - 5L
1,617 SR
Queue Stats
128W - 117L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 2 / 1
6,503
591
4,559
7,195
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
KuroDachii
Heimdallr
13
6 / 1 / 1
7,133
648
5,068
5,533
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LindsTheGoat
Cthulhu
10
2 / 0 / 6
6,235
567
6,355
5,714
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
10
1 / 0 / 2
6,134
558
3,216
7,742
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 1
7,149
650
3,770
6,722
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 5 / 0
5,044
459
1,386
9,869
5,437
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 0
6,309
574
4,999
7,854
2,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
6,270
570
2,921
5,405
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
5,976
543
3,287
6,981
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
l Amorphous l
Heimdallr
11
1 / 1 / 0
6,096
554
1,932
5,475
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
1
1.75
L
Fafnir
 
Fafnir
0
5
0
0
L
1
3
0
0.33
W
Heimdallr
KuroDachii
Heimdallr
6
1
1
6.5
W
Cthulhu
LindsTheGoat
Cthulhu
2
0
6
5
L
1
4
0
0.25
L
1
0
2
2
W
Serqet
1
0
2
2
L
Heimdallr
l Amorphous l
Heimdallr
1
1
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
14,525
32,906
Taken
35,584
13,416
Mitigated
13,912
18,027
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,559
2,457
0
3,728
7,195
2,389
0
519
6,676
0
32,573
L
Fafnir
 
Fafnir
1,386
146
0
1,954
9,869
5,437
0
3,475
6,169
8,709
0
L
4,999
814
0
2,032
7,854
2,949
0
2,579
5,029
0
37,551
W
Heimdallr
KuroDachii
Heimdallr
5,068
1,500
0
2,514
5,533
2,051
733
671
4,810
0
40,090
W
Cthulhu
LindsTheGoat
Cthulhu
6,355
387
28
2,605
5,714
3,192
0
1,431
4,247
26,195
0
L
2,921
217
0
250
5,405
1,539
0
1,315
3,772
36,047
0
L
3,287
1,197
0
2,278
6,981
2,407
0
680
6,226
0
27,928
W
Serqet
3,216
710
0
3,962
7,742
2,262
235
1,484
6,144
0
29,352
L
Heimdallr
l Amorphous l
Heimdallr
1,932
768
0
750
5,475
1,580
0
1,626
3,774
0
36,116
W
3,770
244
307
4,883
6,722
3,522
0
0
6,722
49,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
29,695
379
Minions Killed
309
0
Camps Cleared
0
1,125,116
Distance Traveled
1,197,978
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,503
591
61
6
0
188,066
1
L
Fafnir
5,044
459
14
1
0
202,457
0
L
Loki
6,309
574
75
7
0
237,867
2
W
Heimdallr
7,133
648
81
7
0
207,835
3
W
Cthulhu
6,235
567
42
4
0
255,286
1
L
Janus
6,270
570
86
8
0
250,891
1
L
Fenrir
5,976
543
63
6
0
285,525
1
W
Serqet
6,134
558
68
6
0
256,578
3
L
Heimdallr
6,096
554
71
6
0
221,238
3
W
Hel
7,149
650
127
12
0
217,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role