Player Matchup

Gilgamesh
Gilgamesh
AnMortis
Gilgamesh
Level 125
God Stats
5W - 2L
1,864 SR
Queue Stats
116W - 114L
1,481 Elo+
Solo
Scylla
Scylla
FallingHarp737
Scylla
Level 68
God Stats
1W - 1L
1,183 SR
Queue Stats
170W - 203L
1,401 Elo+
Party 4
Cupid
Cupid
Trirvata
Cupid
Level 88
God Stats
17W - 4L
1,737 SR
Queue Stats
102W - 78L
1,480 Elo+
Party 3
Cabrakan
Cabrakan
Wobbegong_Jnr
Cabrakan
Level 84
God Stats
1W - 3L
1,354 SR
Queue Stats
148W - 163L
1,451 Elo+
Party 4
Achilles
Achilles
xJazzus
Achilles
Level 126
God Stats
2W - 2L
1,320 SR
Queue Stats
151W - 134L
1,467 Elo+
Party 3
Team Averages
Level 98
1,491 SR
1,456 Elo+

VS

Team Averages
Level 111
1,564 SR
1,483 Elo+
Bacchus
Bacchus
CogniCal724
Bacchus
Level 109
God Stats
7W - 7L
1,476 SR
Queue Stats
159W - 176L
1,441 Elo+
Party 1
Loki
Loki
MercilessVenom6
Loki
Level 102
God Stats
7W - 2L
1,731 SR
Queue Stats
247W - 250L
1,487 Elo+
Party 1
Osiris
Osiris
PanBubak
Osiris
Level 118
God Stats
6W - 8L
1,498 SR
Queue Stats
243W - 232L
1,495 Elo+
Party 2
Hera
Hera
Satidorfa
Hera
Level 120
God Stats
3W - 2L
1,594 SR
Queue Stats
252W - 245L
1,495 Elo+
Party 2
Medusa
Medusa
Skache
Medusa
Level 107
God Stats
30W - 23L
1,520 SR
Queue Stats
356W - 367L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnMortis
Gilgamesh
20
5 / 3 / 11
13,733
528
17,056
18,476
12,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 1 / 0
7,771
299
391
1,376
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
Trirvata
Cupid
20
6 / 5 / 13
13,769
530
18,499
17,479
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Wobbegong_Jnr
Cabrakan
20
10 / 2 / 12
15,383
592
21,801
25,715
19,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
xJazzus
Achilles
19
9 / 8 / 11
14,295
550
13,171
23,811
31,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CogniCal724
Bacchus
15
2 / 5 / 12
11,169
430
8,849
19,542
25,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 6 / 8
12,283
472
6,422
19,633
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
PanBubak
Osiris
19
2 / 6 / 7
12,846
494
12,577
23,068
23,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
19
7 / 6 / 5
12,447
479
18,629
15,994
8,119
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Skache
Medusa
17
4 / 7 / 5
11,292
434
12,261
19,643
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
56
30
Kills
19
19
Deaths
30
47
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnMortis
Gilgamesh
5
3
11
3.5
L
Bacchus
CogniCal724
Bacchus
2
5
12
1.6
W
0
1
0
0
L
4
6
8
1.33
L
Osiris
PanBubak
Osiris
2
6
7
0.92
L
Hera
7
6
5
1.58
L
Medusa
Skache
Medusa
4
7
5
0.93
W
Cupid
Trirvata
Cupid
6
5
13
2.5
W
Cabrakan
Wobbegong_Jnr
Cabrakan
10
2
12
8
W
Achilles
xJazzus
Achilles
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,918
Damage
58,738
86,857
Taken
97,880
71,430
Mitigated
72,409
20,719
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnMortis
Gilgamesh
17,056
5,361
0
4,346
18,476
12,734
2,048
4,868
13,608
0
88,728
L
Bacchus
CogniCal724
Bacchus
8,849
977
0
2,542
19,542
25,937
420
5,039
14,503
30,313
0
W
391
115
0
385
1,376
405
0
839
537
7,053
0
L
6,422
1,878
0
7,607
19,633
8,154
1,012
4,299
15,312
0
89,363
L
Osiris
PanBubak
Osiris
12,577
3,983
0
2,590
23,068
23,004
773
3,903
19,165
14,308
57,693
L
Hera
18,629
6,485
1
3,096
15,994
8,119
1,147
7,169
8,773
75,486
0
L
Medusa
Skache
Medusa
12,261
6,092
0
7,920
19,643
7,195
100
1,708
17,935
0
74,624
W
Cupid
Trirvata
Cupid
18,499
9,204
1,748
6,399
17,479
7,274
3,304
6,394
11,085
0
99,855
W
Cabrakan
Wobbegong_Jnr
Cabrakan
21,801
4,091
0
6,777
25,715
19,719
2,192
10,877
14,838
110,436
0
W
Achilles
xJazzus
Achilles
13,171
3,465
0
1,064
23,811
31,298
532
8,309
15,502
0
48,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,951
Gold Earned
60,037
519
Minions Killed
527
0
Camps Cleared
0
1,983,113
Distance Traveled
2,268,260
25
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,733
528
145
6
0
464,325
1
L
Bacchus
11,169
430
22
1
0
472,263
10
W
Scylla
7,771
299
19
1
0
85,233
1
L
Loki
12,283
472
137
5
0
510,728
2
L
Osiris
12,846
494
153
6
0
452,955
8
L
Hera
12,447
479
108
4
0
399,555
14
L
Medusa
11,292
434
107
4
0
432,759
5
W
Cupid
13,769
530
136
5
0
475,771
14
W
Cabrakan
15,383
592
174
7
0
467,940
1
W
Achilles
14,295
550
45
2
0
489,844
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role