Player Matchup

Scylla
Scylla
BomberBom_21
Scylla
Level 29
God Stats
18W - 15L
1,556 SR
Queue Stats
527W - 510L
1,503 Elo+
Party 2
Ao Kuang
Ao Kuang
GodlikeXC7
Ao Kuang
Level 27
God Stats
1W - 10L
1,153 SR
Queue Stats
65W - 91L
1,273 Elo+
Party 1
Terra
Terra
TheNaughtyGolem
Terra
Level 17
God Stats
4W - 6L
1,418 SR
Queue Stats
13W - 25L
1,214 Elo+
Party 1
Izanami
Izanami
othv
Izanami
Level 6
God Stats
13W - 8L
1,653 SR
Queue Stats
195W - 197L
1,317 Elo+
Party 2
Zeus
Zeus
Флуфи
Zeus
Level 24
God Stats
2W - 3L
1,455 SR
Queue Stats
42W - 40L
1,428 Elo+
Solo
Team Averages
Level 21
1,447 SR
1,347 Elo+

VS

Team Averages
Level 32
1,551 SR
1,458 Elo+
Anubis
Anubis
ITzCamiDragon
Anubis
Level 23
God Stats
8W - 1L
1,804 SR
Queue Stats
12W - 9L
1,623 Elo+
Party 3
Arachne
Arachne
LoboOscuro2
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Maidº
Hachiman
Level 3
God Stats
2W - 0L
1,738 SR
Queue Stats
19W - 14L
1,579 Elo+
Party 4
Yemoja
Yemoja
brocolinkYTB
Yemoja
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
21W - 27L
1,320 Elo+
Party 3
Kukulkan
Kukulkan
ismael_227
Kukulkan
Level 16
God Stats
15W - 17L
1,469 SR
Queue Stats
20W - 29L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 5 / 0
4,542
454
1,625
6,383
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
GodlikeXC7
Ao Kuang
6
0 / 2 / 0
4,221
422
1,621
4,894
1,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 4 / 1
3,867
387
790
4,266
2,600
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Izanami
othv
Izanami
8
1 / 2 / 0
4,942
494
4,070
4,631
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,848
485
2,984
4,255
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,685
569
2,725
4,005
1,956
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
LoboOscuro2
Arachne
10
7 / 0 / 1
6,371
637
4,160
4,289
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Maidº
Hachiman
11
6 / 0 / 2
6,605
661
6,185
6,238
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
8
1 / 1 / 6
5,303
530
762
2,989
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
ismael_227
Kukulkan
8
1 / 0 / 2
4,585
459
1,324
2,774
615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
0
0
L
Ao Kuang
GodlikeXC7
Ao Kuang
0
2
0
0
W
2
1
1
2.5
W
Arachne
LoboOscuro2
Arachne
7
0
1
7.5
W
Hachiman
Maidº
Hachiman
6
0
2
7
L
0
4
1
0.13
W
Yemoja
1
1
6
4
W
Kukulkan
ismael_227
Kukulkan
1
0
2
2
L
Izanami
othv
Izanami
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,090
Damage
15,156
24,429
Taken
20,295
7,612
Mitigated
8,093
3,200
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,625
165
0
1,329
6,383
1,478
0
240
6,143
20,149
0
L
Ao Kuang
GodlikeXC7
Ao Kuang
1,621
309
0
746
4,894
1,152
0
205
4,689
14,152
0
W
2,725
178
0
1,975
4,005
1,956
595
2,984
1,021
26,206
0
W
Arachne
LoboOscuro2
Arachne
4,160
2,319
0
2,173
4,289
1,705
144
1,057
3,232
0
29,303
W
Hachiman
Maidº
Hachiman
6,185
3,454
0
2,142
6,238
2,350
928
2,164
3,906
0
36,938
L
790
275
142
67
4,266
2,600
26
873
3,393
3,522
0
W
Yemoja
762
277
457
1,330
2,989
1,467
307
353
2,636
10,041
0
W
Kukulkan
ismael_227
Kukulkan
1,324
287
0
966
2,774
615
188
262
2,480
16,639
0
L
Izanami
othv
Izanami
4,070
2,243
0
135
4,631
1,709
303
768
3,863
0
27,724
L
2,984
575
0
781
4,255
673
272
2,725
1,530
23,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
28,549
176
Minions Killed
232
0
Camps Cleared
0
846,543
Distance Traveled
895,794
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,542
454
38
4
0
162,812
4
L
Ao Kuang
4,221
422
32
3
0
179,602
3
W
Anubis
5,685
569
51
5
0
144,050
0
W
Arachne
6,371
637
56
6
0
224,621
0
W
Hachiman
6,605
661
77
8
0
186,401
1
L
Terra
3,867
387
6
1
0
150,373
1
W
Yemoja
5,303
530
18
2
0
157,515
1
W
Kukulkan
4,585
459
30
3
0
183,207
2
L
Izanami
4,942
494
51
5
0
181,854
1
L
Zeus
4,848
485
49
5
0
171,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role