Player Matchup

Merlin
Merlin
BABAYAGA5232
Merlin
Level 147
God Stats
3W - 1L
1,547 SR
Queue Stats
58W - 46L
1,578 Elo+
Party 2
Sylvanus
Sylvanus
DirtyBoYSwa9
Sylvanus
Level 125
God Stats
25W - 26L
1,536 SR
Queue Stats
341W - 334L
1,546 Elo+
Party 2
Medusa
Medusa
edge 501
Medusa
Level 120
God Stats
1W - 0L
1,518 SR
Queue Stats
15W - 10L
1,606 Elo+
Party 2
Team Averages
Level 131
1,534 SR
1,577 Elo+

VS

Team Averages
Level 114
1,287 SR
1,560 Elo+
Xbalanque
Xbalanque
Lxmonjuice
Xbalanque
Level 126
God Stats
4W - 9L
1,503 SR
Queue Stats
148W - 159L
1,592 Elo+
Party 1
Fenrir
Fenrir
Safari Pat
Fenrir
Level 112
God Stats
0W - 2L
1,206 SR
Queue Stats
109W - 97L
1,538 Elo+
Party 1
Raijin
Raijin
Vintage_Nero
Raijin
Level 103
God Stats
1W - 3L
1,152 SR
Queue Stats
247W - 234L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 1 / 4
9,069
698
8,944
3,703
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
DirtyBoYSwa9
Sylvanus
12
2 / 0 / 5
9,468
728
4,900
11,258
10,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
edge 501
Medusa
13
2 / 0 / 5
9,138
703
8,045
5,567
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lxmonjuice
Xbalanque
11
0 / 2 / 1
8,180
629
9,476
10,316
3,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Safari Pat
Fenrir
10
0 / 2 / 1
8,022
617
2,076
8,272
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Raijin
12
1 / 3 / 0
8,114
624
4,863
9,655
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
4
5
W
Sylvanus
DirtyBoYSwa9
Sylvanus
2
0
5
4.5
L
Xbalanque
Lxmonjuice
Xbalanque
0
2
1
0.25
L
Fenrir
Safari Pat
Fenrir
0
2
1
0.25
L
Raijin
1
3
0
0.33
W
Medusa
edge 501
Medusa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
16,415
20,528
Taken
28,243
14,710
Mitigated
13,162
12,299
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,944
143
0
94
3,703
1,422
700
1,126
2,429
47,199
0
W
Sylvanus
DirtyBoYSwa9
Sylvanus
4,900
1,243
2,462
7,010
11,258
10,591
469
2,539
8,445
14,636
0
L
Xbalanque
Lxmonjuice
Xbalanque
9,476
4,087
0
3,187
10,316
3,200
0
4,761
5,555
0
46,718
L
Fenrir
Safari Pat
Fenrir
2,076
332
0
1,932
8,272
6,685
0
3,466
4,806
0
12,696
L
Raijin
4,863
741
0
1,827
9,655
3,277
0
5,717
3,938
34,792
0
W
Medusa
edge 501
Medusa
8,045
3,342
0
2,733
5,567
2,697
1,933
1,037
4,476
0
43,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
24,316
154
Minions Killed
169
0
Camps Cleared
0
686,712
Distance Traveled
645,282
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,069
698
68
5
0
211,006
4
W
Sylvanus
9,468
728
18
1
0
207,691
3
L
Xbalanque
8,180
629
81
6
0
224,172
1
L
Fenrir
8,022
617
17
1
0
217,097
3
L
Raijin
8,114
624
71
5
0
204,013
6
W
Medusa
9,138
703
68
5
0
268,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role