Player Matchup

Cthulhu
Cthulhu
Bordsteinkante1
Cthulhu
Level 17
God Stats
14W - 16L
1,499 SR
Queue Stats
33W - 47L
1,401 Elo+
Party 1
Cerberus
Cerberus
Ganovetv
Cerberus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
King Arthur
King Arthur
Nergiga
King Arthur
Level 28
God Stats
3W - 2L
1,576 SR
Queue Stats
6W - 9L
1,366 Elo+
Solo
Persephone
Persephone
Spukball
Persephone
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,322 Elo+
Party 1
Izanami
Izanami
souki94
Izanami
Level 22
God Stats
45W - 29L
1,616 SR
Queue Stats
148W - 140L
1,486 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,415 Elo+

VS

Team Averages
Level 19
1,443 SR
1,358 Elo+
Neith
Neith
Auguratricis
Neith
Level 25
God Stats
108W - 113L
1,549 SR
Queue Stats
130W - 128L
1,476 Elo+
Solo
Nemesis
Nemesis
Eaker1000
Nemesis
Level 24
God Stats
23W - 24L
1,535 SR
Queue Stats
299W - 329L
1,500 Elo+
Solo
Janus
Janus
Grober491
Janus
Level 8
God Stats
2W - 4L
1,210 SR
Queue Stats
3W - 4L
1,280 Elo+
Solo
Cthulhu
Cthulhu
MW-2003
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,221 Elo+
Solo
Tiamat
Tiamat
Maturius_Rex
Tiamat
Level 7
God Stats
2W - 1L
1,421 SR
Queue Stats
3W - 10L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
14,314
954
20,562
32,464
27,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Ganovetv
Cerberus
20
5 / 9 / 12
13,894
926
10,645
27,309
21,650
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Nergiga
King Arthur
20
9 / 4 / 15
16,032
1,069
29,064
25,477
29,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Spukball
Persephone
15
0 / 0 / 0
10,560
704
0
1,030
343
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
souki94
Izanami
20
20 / 4 / 15
17,893
1,193
55,348
17,340
7,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 7 / 16
13,345
890
14,411
21,780
10,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Eaker1000
Nemesis
20
12 / 8 / 7
16,224
1,082
26,134
33,229
18,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Grober491
Janus
20
6 / 8 / 14
15,344
1,023
20,885
20,519
8,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MW-2003
Cthulhu
20
7 / 3 / 12
15,040
1,003
21,037
25,956
17,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
0 / 12 / 14
13,042
869
10,364
22,135
14,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
88
38
Kills
25
25
Deaths
38
56
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
7
16
1.14
W
4
8
14
1.38
L
Nemesis
Eaker1000
Nemesis
12
8
7
1.94
W
Cerberus
Ganovetv
Cerberus
5
9
12
1.22
L
Janus
Grober491
Janus
6
8
14
1.63
L
Cthulhu
MW-2003
Cthulhu
7
3
12
4.33
L
Tiamat
0
12
14
0.58
W
King Arthur
Nergiga
King Arthur
9
4
15
4.13
W
Persephone
Spukball
Persephone
0
0
0
0
W
Izanami
souki94
Izanami
20
4
15
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,619
Damage
92,831
103,620
Taken
123,619
86,386
Mitigated
69,448
19,093
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,411
9,548
0
3,286
21,780
10,262
0
6,478
15,189
0
40,175
W
20,562
1,196
401
7,111
32,464
27,666
0
18,712
13,752
55,139
0
L
Nemesis
Eaker1000
Nemesis
26,134
13,733
0
2,250
33,229
18,894
0
8,700
24,321
0
43,184
W
Cerberus
Ganovetv
Cerberus
10,645
2,004
267
3,045
27,309
21,650
0
12,847
13,853
24,999
0
L
Janus
Grober491
Janus
20,885
1,832
0
1,552
20,519
8,235
0
5,343
15,151
58,736
0
L
Cthulhu
MW-2003
Cthulhu
21,037
3,082
564
2,863
25,956
17,181
0
4,762
21,124
43,959
0
L
Tiamat
10,364
1,971
0
1,218
22,135
14,876
0
5,330
16,627
22,135
0
W
King Arthur
Nergiga
King Arthur
29,064
5,133
558
5,227
25,477
29,077
0
10,881
14,596
0
54,119
W
Persephone
Spukball
Persephone
0
0
0
0
1,030
343
0
1,030
0
0
0
W
Izanami
souki94
Izanami
55,348
45,330
0
2,484
17,340
7,650
0
8,816
8,524
0
95,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,693
Gold Earned
72,995
286
Minions Killed
265
4
Camps Cleared
6
979,011
Distance Traveled
1,208,853
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,345
890
43
3
2
211,072
0
W
Cthulhu
14,314
954
96
6
1
246,210
0
L
Nemesis
16,224
1,082
35
2
0
304,445
0
W
Cerberus
13,894
926
37
2
1
250,360
1
L
Janus
15,344
1,023
116
8
2
231,242
1
L
Cthulhu
15,040
1,003
50
3
1
282,895
0
L
Tiamat
13,042
869
21
1
1
179,199
0
W
King Arthur
16,032
1,069
71
5
1
244,090
0
W
Persephone
10,560
704
0
0
0
0
0
W
Izanami
17,893
1,193
82
5
1
238,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role