Player Matchup

Medusa
Medusa
CalebTheBoi48
Medusa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 210L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
Eclipse4413
Cthulhu
Level 65
God Stats
18W - 21L
1,553 SR
Queue Stats
523W - 379L
1,579 Elo+
Party 2
Thoth
Thoth
PandaMan9008
Thoth
Level 118
God Stats
23W - 21L
1,405 SR
Queue Stats
433W - 347L
1,602 Elo+
Party 2
Team Averages
Level 93
1,486 SR
1,593 Elo+

VS

Team Averages
Level 28
1,473 SR
1,538 Elo+
Chang'e
Chang'e
Deformatron
Chang'e
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,760 Elo+
Party 1
Thor
Thor
EdwardTheCricket
Thor
Level 13
God Stats
3W - 5L
1,602 SR
Queue Stats
6W - 8L
1,760 Elo+
Party 1
Olorun
Olorun
locoConquistador
Olorun
Level 7
God Stats
1W - 1L
1,318 SR
Queue Stats
2W - 12L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
8,694
511
1,539
2,598
774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Eclipse4413
Cthulhu
15
5 / 4 / 4
11,656
686
21,090
27,149
21,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 5
11,311
665
14,978
9,532
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deformatron
Chang'e
15
5 / 2 / 2
11,691
688
12,428
17,390
6,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 6
10,716
630
6,796
13,519
4,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 5
11,361
668
9,431
17,195
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
8
8
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chang'e
Deformatron
Chang'e
5
2
2
3
L
Cthulhu
Eclipse4413
Cthulhu
5
4
4
1.75
W
1
4
6
1
L
5
2
5
3.75
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,607
Damage
28,655
39,279
Taken
48,104
25,678
Mitigated
17,066
10,643
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,539
241
135
294
2,598
774
0
836
1,762
0
11,614
W
Chang'e
Deformatron
Chang'e
12,428
1,169
3,074
7,305
17,390
6,594
0
12,367
5,023
63,363
0
L
Cthulhu
Eclipse4413
Cthulhu
21,090
327
528
7,628
27,149
21,355
0
15,415
11,734
50,268
0
W
6,796
1,202
0
418
13,519
4,664
553
9,286
4,233
0
23,254
L
14,978
1,042
0
2,058
9,532
3,549
0
5,764
3,768
56,161
0
W
9,431
4,769
1,308
4,130
17,195
5,808
2,354
14,487
2,708
44,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
33,768
158
Minions Killed
172
0
Camps Cleared
0
676,135
Distance Traveled
946,326
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,694
511
17
1
0
82,283
0
W
Chang'e
11,691
688
83
5
0
315,719
2
L
Cthulhu
11,656
686
43
3
0
343,316
6
W
Thor
10,716
630
29
2
0
347,643
0
L
Thoth
11,311
665
98
6
0
250,536
3
W
Olorun
11,361
668
60
4
0
282,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role