Player Matchup

Tiamat
Tiamat
GuessTheJuice--
Tiamat
Level 6
God Stats
2W - 0L
1,701 SR
Queue Stats
19W - 4L
1,732 Elo+
Party 2
Anhur
Anhur
Remove_Crossplay
Anhur
Level 28
God Stats
12W - 2L
2,162 SR
Queue Stats
89W - 19L
1,851 Elo+
Party 2
Vamana
Vamana
Thibaut_beck
Vamana
Level 38
God Stats
16W - 22L
1,428 SR
Queue Stats
202W - 253L
1,451 Elo+
Solo
Team Averages
Level 24
1,764 SR
1,678 Elo+

VS

Team Averages
Level 50
1,797 SR
1,783 Elo+
Achilles
Achilles
I VashPR I
Achilles
Level 126
God Stats
41W - 7L
1,979 SR
Queue Stats
568W - 196L
1,854 Elo+
Party 1
Loki
Loki
ManoloEnLaRadio
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,556 Elo+
Solo
Scylla
Scylla
sGooseyy
Scylla
Level 15
God Stats
5W - 1L
1,911 SR
Queue Stats
101W - 12L
1,939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
8,581
780
8,821
7,976
4,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 3
8,587
781
6,094
8,511
2,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
11
1 / 0 / 4
7,406
673
4,620
6,421
3,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I VashPR I
Achilles
11
1 / 0 / 0
7,440
676
6,029
12,002
8,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 4 / 0
6,048
550
2,709
5,512
1,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
sGooseyy
Scylla
10
0 / 3 / 1
6,724
611
6,862
6,457
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Achilles
I VashPR I
Achilles
1
0
0
1
L
0
4
0
0
W
3
1
3
4.5
W
Vamana
1
0
4
3
L
Scylla
sGooseyy
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
15,600
22,908
Taken
23,971
9,956
Mitigated
11,677
8,070
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,821
1,177
0
4,347
7,976
4,433
98
1,822
6,010
30,998
0
L
Achilles
I VashPR I
Achilles
6,029
1,055
0
2,600
12,002
8,860
0
4,401
7,250
0
16,845
L
2,709
982
0
0
5,512
1,244
0
1,851
3,586
0
9,330
W
6,094
3,477
0
1,742
8,511
2,359
787
2,484
5,755
0
32,492
W
Vamana
4,620
1,337
0
1,981
6,421
3,164
0
2,056
4,199
0
20,456
L
Scylla
sGooseyy
Scylla
6,862
314
0
747
6,457
1,573
0
2,673
3,734
31,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,574
Gold Earned
20,212
135
Minions Killed
97
0
Camps Cleared
0
624,568
Distance Traveled
588,207
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,581
780
41
4
0
215,963
0
L
Achilles
7,440
676
20
2
0
230,096
0
L
Loki
6,048
550
13
1
0
161,797
0
W
Anhur
8,587
781
40
4
0
191,658
0
W
Vamana
7,406
673
54
5
0
216,947
1
L
Scylla
6,724
611
64
6
0
196,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role