Player Matchup

Guan Yu
Guan Yu
GMªkitten
Guan Yu
Level 25
God Stats
92W - 8L
1,994 SR
Queue Stats
131W - 17L
2,028 Elo+
Party 1
Kuzenbo
Kuzenbo
Mªnkit
Kuzenbo
Level 120
God Stats
1W - 0L
1,470 SR
Queue Stats
138W - 35L
1,808 Elo+
Party 1
Ah Puch
Ah Puch
NehalemEX
Ah Puch
Level 154
God Stats
25W - 4L
1,742 SR
Queue Stats
152W - 36L
1,847 Elo+
Party 1
Team Averages
Level 100
1,735 SR
1,894 Elo+

VS

Team Averages
Level 25
1,555 SR
1,572 Elo+
Hercules
Hercules
AlexKing3377
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,796 Elo+
Party 2
Nu Wa
Nu Wa
Bertolden
Nu Wa
Level 25
God Stats
7W - 7L
1,611 SR
Queue Stats
34W - 29L
1,467 Elo+
Party 2
Medusa
Medusa
unknownrei
Medusa
Level 25
God Stats
12W - 15L
1,554 SR
Queue Stats
32W - 28L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GMªkitten
Guan Yu
15
8 / 5 / 11
12,803
800
9,820
15,828
20,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
Mªnkit
Kuzenbo
14
4 / 4 / 15
11,151
697
9,746
15,632
21,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
NehalemEX
Ah Puch
16
9 / 2 / 11
12,243
765
25,975
9,941
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexKing3377
Hercules
14
5 / 5 / 3
11,341
709
10,255
23,623
20,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
Bertolden
Nu Wa
12
1 / 8 / 7
9,877
617
5,645
12,958
3,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
unknownrei
Medusa
14
4 / 8 / 4
10,577
661
9,563
13,901
4,562
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
21
Kills
10
11
Deaths
21
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlexKing3377
Hercules
5
5
3
1.3
L
Nu Wa
Bertolden
Nu Wa
1
8
7
0.56
W
Guan Yu
GMªkitten
Guan Yu
8
5
11
2.7
W
Kuzenbo
Mªnkit
Kuzenbo
4
4
15
2.88
W
Ah Puch
NehalemEX
Ah Puch
9
2
11
7.25
L
Medusa
unknownrei
Medusa
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
25,463
41,401
Taken
50,482
45,851
Mitigated
28,594
9,322
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlexKing3377
Hercules
10,255
1,238
131
5,761
23,623
20,410
0
16,485
7,138
400
35,588
L
Nu Wa
Bertolden
Nu Wa
5,645
1,574
342
1,884
12,958
3,622
0
10,779
2,179
28,456
0
W
Guan Yu
GMªkitten
Guan Yu
9,820
1,076
1,508
2,765
15,828
20,450
391
2,460
13,193
10,846
34,430
W
Kuzenbo
Mªnkit
Kuzenbo
9,746
3,016
0
1,795
15,632
21,820
925
2,137
13,373
28,566
0
W
Ah Puch
NehalemEX
Ah Puch
25,975
706
0
3,254
9,941
3,581
802
1,563
8,228
93,081
0
L
Medusa
unknownrei
Medusa
9,563
4,122
0
1,603
13,901
4,562
0
10,852
3,049
0
48,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
31,795
203
Minions Killed
198
0
Camps Cleared
0
922,979
Distance Traveled
762,699
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,341
709
43
3
0
276,146
1
L
Nu Wa
9,877
617
45
3
0
242,490
3
W
Guan Yu
12,803
800
53
3
0
309,120
3
W
Kuzenbo
11,151
697
25
2
0
300,482
4
W
Ah Puch
12,243
765
125
8
0
313,377
4
L
Medusa
10,577
661
110
7
0
244,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role