Player Matchup

Ah Puch
Ah Puch
JOHNNYuy
Ah Puch
Level 116
God Stats
3W - 5L
1,492 SR
Queue Stats
18W - 27L
1,322 Elo+
Solo
Cthulhu
Cthulhu
v--Kodak
Cthulhu
Level 23
God Stats
5W - 2L
1,778 SR
Queue Stats
29W - 34L
1,371 Elo+
Party 2
Set
Set
yung_mula45207
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,205 Elo+
Party 2
Team Averages
Level 50
1,590 SR
1,299 Elo+

VS

Team Averages
Level 84
1,603 SR
1,317 Elo+
Ares
Ares
DarklighterA7X
Ares
Level 28
God Stats
11W - 8L
1,636 SR
Queue Stats
22W - 52L
1,277 Elo+
Party 1
Cupid
Cupid
Rancho-Peris
Cupid
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 329L
1,361 Elo+
Solo
Hades
Hades
StLUCIFER999
Hades
Level 117
God Stats
13W - 6L
1,674 SR
Queue Stats
20W - 28L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JOHNNYuy
Ah Puch
10
0 / 5 / 1
8,373
558
10,580
7,432
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
v--Kodak
Cthulhu
13
4 / 5 / 0
9,807
654
7,468
13,062
7,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 4
8,615
574
4,602
10,677
3,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 11
9,968
665
4,226
12,447
5,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 10
11,255
750
9,288
11,671
4,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 0 / 7
11,086
739
11,323
10,491
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
Ah Puch
JOHNNYuy
Ah Puch
0
5
1
0.1
W
7
1
10
12
W
8
0
7
11.5
L
Cthulhu
v--Kodak
Cthulhu
4
5
0
0.8
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,650
Damage
24,837
31,171
Taken
34,609
14,126
Mitigated
14,907
2,914
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,226
533
682
1,855
12,447
5,956
807
6,894
5,553
21,108
0
L
Ah Puch
JOHNNYuy
Ah Puch
10,580
724
0
1,186
7,432
3,068
0
2,338
5,094
45,609
0
W
9,288
6,530
1,126
3,057
11,671
4,271
2,153
6,545
5,126
0
59,068
W
11,323
954
1,688
4,187
10,491
4,680
790
4,987
5,504
41,208
0
L
Cthulhu
v--Kodak
Cthulhu
7,468
95
328
1,145
13,062
7,528
0
7,726
5,336
27,818
0
L
4,602
2,200
0
255
10,677
3,530
0
5,581
5,096
0
17,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,795
Gold Earned
32,309
134
Minions Killed
173
0
Camps Cleared
0
602,576
Distance Traveled
796,626
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,968
665
22
1
0
272,107
1
L
Ah Puch
8,373
558
69
5
0
166,653
3
W
Cupid
11,255
750
92
6
0
261,218
0
W
Hades
11,086
739
59
4
0
263,301
0
L
Cthulhu
9,807
654
49
3
0
207,769
2
L
Set
8,615
574
16
1
0
228,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role