Player Matchup

Sol
Sol
Demixs
Sol
Level 47
God Stats
6W - 3L
1,729 SR
Queue Stats
267W - 283L
1,417 Elo+
Party 1
Artio
Artio
Dusky69005
Artio
Level 18
God Stats
3W - 1L
1,603 SR
Queue Stats
27W - 25L
1,385 Elo+
Party 1
Horus
Horus
LordOfHobo
Horus
Level 127
God Stats
6W - 5L
1,463 SR
Queue Stats
563W - 566L
1,450 Elo+
Party 1
Team Averages
Level 64
1,598 SR
1,417 Elo+

VS

Team Averages
Level 28
1,611 SR
1,513 Elo+
Anubis
Anubis
AriseDreams
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zeus
Zeus
ProudySanTTV
Zeus
Level 22
God Stats
11W - 5L
1,774 SR
Queue Stats
52W - 34L
1,570 Elo+
Party 2
Neith
Neith
Sali7613
Neith
Level 33
God Stats
119W - 106L
1,559 SR
Queue Stats
133W - 119L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Demixs
Sol
12
3 / 0 / 3
7,970
797
5,621
5,215
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
10
2 / 2 / 4
7,813
781
2,861
10,341
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
10
1 / 0 / 5
6,783
678
3,415
7,973
6,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 1 / 0
5,634
563
275
1,100
381
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 2
6,515
652
7,828
6,357
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Sali7613
Neith
11
2 / 1 / 0
7,224
722
6,593
7,548
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
6
Kills
2
2
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
1
0
0
W
Sol
Demixs
Sol
3
0
3
4.5
W
Artio
2
2
4
2
W
Horus
1
0
5
3.5
L
0
4
2
0.25
L
Neith
Sali7613
Neith
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
14,696
23,529
Taken
15,005
17,463
Mitigated
5,036
7,763
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
275
105
0
98
1,100
381
0
635
465
3,184
0
W
Sol
Demixs
Sol
5,621
519
0
1,799
5,215
2,109
343
2,241
2,974
45,042
0
W
Artio
2,861
194
320
2,274
10,341
8,781
108
4,556
5,785
12,292
0
W
Horus
3,415
1,758
1,226
2,144
7,973
6,573
168
1,393
6,580
0
9,686
L
7,828
983
0
919
6,357
1,953
0
3,629
2,728
28,541
0
L
Neith
Sali7613
Neith
6,593
2,480
0
3,268
7,548
2,702
0
4,326
3,222
0
35,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,566
Gold Earned
19,373
112
Minions Killed
106
0
Camps Cleared
0
614,443
Distance Traveled
394,790
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,634
563
7
1
0
51,902
0
W
Sol
7,970
797
86
9
0
189,875
0
W
Artio
7,813
781
18
2
0
203,878
1
W
Horus
6,783
678
8
1
0
220,690
4
L
Zeus
6,515
652
33
3
0
161,358
3
L
Neith
7,224
722
66
7
0
181,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role