Player Matchup

Chang'e
Chang'e
BADNBANDIT
Chang'e
Level 157
God Stats
0W - 2L
1,734 SR
Queue Stats
178W - 177L
1,492 Elo+
Party 1
Thor
Thor
RBC Brian
Thor
Level 160
God Stats
0W - 1L
1,589 SR
Queue Stats
41W - 51L
1,532 Elo+
Party 1
Geb
Geb
ShroomyShuckle36
Geb
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,353 Elo+
Solo
Hou Yi
Hou Yi
Sphvnx
Hou Yi
Level 108
God Stats
3W - 1L
1,436 SR
Queue Stats
547W - 479L
1,616 Elo+
Solo
Tiamat
Tiamat
TheWordedTie
Tiamat
Level 158
God Stats
8W - 5L
1,635 SR
Queue Stats
165W - 146L
1,613 Elo+
Party 1
Team Averages
Level 142
1,579 SR
1,521 Elo+

VS

Team Averages
Level 114
1,653 SR
1,643 Elo+
Bacchus
Bacchus
Carnage343434
Bacchus
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
448W - 406L
1,633 Elo+
Party 2
Fenrir
Fenrir
Help_Me_Im_Done
Fenrir
Level 65
God Stats
4W - 2L
1,765 SR
Queue Stats
78W - 51L
1,691 Elo+
Solo
Olorun
Olorun
Kotaro73
Olorun
Level 149
God Stats
7W - 2L
1,948 SR
Queue Stats
176W - 135L
1,666 Elo+
Solo
Gilgamesh
Gilgamesh
WoozyWord594
Gilgamesh
Level 120
God Stats
5W - 2L
1,738 SR
Queue Stats
272W - 251L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
raeromone
Jing Wei
Level 122
God Stats
10W - 9L
1,316 SR
Queue Stats
415W - 364L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BADNBANDIT
Chang'e
10
1 / 2 / 0
6,030
548
5,054
6,431
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
7
0 / 5 / 0
4,839
440
2,574
7,752
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 1
5,037
458
2,000
7,576
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Sphvnx
Hou Yi
9
1 / 5 / 0
5,602
509
3,307
6,033
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
0 / 5 / 1
5,204
473
4,374
7,397
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
2 / 1 / 12
6,576
598
5,147
7,568
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
8 / 0 / 6
7,256
660
7,552
7,901
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Kotaro73
Olorun
13
4 / 0 / 6
7,577
689
4,168
4,740
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
WoozyWord594
Gilgamesh
10
1 / 1 / 4
5,840
531
4,236
7,517
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Jing Wei
raeromone
Jing Wei
12
6 / 0 / 4
7,293
663
4,032
4,724
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
21
21
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BADNBANDIT
Chang'e
1
2
0
0.5
W
Bacchus
2
1
12
8
W
8
0
6
11
W
Olorun
Kotaro73
Olorun
4
0
6
7
L
Thor
0
5
0
0
L
0
4
1
0.13
L
Hou Yi
Sphvnx
Hou Yi
1
5
0
0.2
L
Tiamat
0
5
1
0.1
W
Gilgamesh
WoozyWord594
Gilgamesh
1
1
4
3
W
Jing Wei
raeromone
Jing Wei
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
25,135
35,189
Taken
32,450
16,548
Mitigated
16,567
7,692
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BADNBANDIT
Chang'e
5,054
174
39
2,655
6,431
4,844
438
726
5,455
31,368
0
W
Bacchus
5,147
1,069
0
2,395
7,568
4,978
0
2,079
5,489
19,941
0
W
7,552
3,074
0
3,918
7,901
3,895
120
2,581
5,212
0
34,927
W
Olorun
Kotaro73
Olorun
4,168
2,172
907
2,670
4,740
1,972
310
1,143
3,595
56,548
0
L
Thor
2,574
306
0
1,674
7,752
2,322
0
2,181
5,571
0
20,279
L
2,000
518
0
984
7,576
2,906
0
2,209
5,367
12,317
0
L
Hou Yi
Sphvnx
Hou Yi
3,307
1,803
0
950
6,033
1,561
0
1,265
4,768
0
25,713
L
Tiamat
4,374
286
0
1,390
7,397
4,915
0
2,934
4,422
26,048
0
W
Gilgamesh
WoozyWord594
Gilgamesh
4,236
611
0
2,900
7,517
4,450
0
4,106
2,989
0
29,803
W
Jing Wei
raeromone
Jing Wei
4,032
3,387
0
2,697
4,724
1,272
394
987
3,737
0
37,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
34,542
226
Minions Killed
370
0
Camps Cleared
0
970,567
Distance Traveled
1,098,497
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,030
548
62
6
0
191,806
2
W
Bacchus
6,576
598
25
2
0
208,545
2
W
Fenrir
7,256
660
70
6
0
255,572
1
W
Olorun
7,577
689
123
11
0
212,164
4
L
Thor
4,839
440
48
4
0
195,710
2
L
Geb
5,037
458
10
1
0
205,180
5
L
Hou Yi
5,602
509
57
5
0
186,512
2
L
Tiamat
5,204
473
49
4
0
191,359
3
W
Gilgamesh
5,840
531
58
5
0
217,461
3
W
Jing Wei
7,293
663
94
9
0
204,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role