Player Matchup

Set
Set
Gold V
ARQCary
Set
Gold V
Level 146
God Stats
4W - 3L
1,562 SR
Queue Stats
100W - 106L
1,278 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Euphym
Ratatoskr
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
Suhhmefirst
Thoth
Silver I
Level 128
God Stats
4W - 2L
1,708 SR
Queue Stats
288W - 283L
1,098 MMR
Solo
Sylvanus
Sylvanus
Gold V
TheMatgregor
Sylvanus
Gold V
Level 136
God Stats
11W - 9L
1,605 SR
Queue Stats
288W - 289L
1,252 MMR
Solo
Rama
Rama
Bronze III
warlikes14
Rama
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,575 SR
1,326 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,444 SR
1,212 MMR
Baron Samedi
Baron Samedi
Silver III
MRJUNE5
Baron Samedi
Silver III
Level 65
God Stats
0W - 3L
1,346 SR
Queue Stats
18W - 25L
1,333 MMR
Party 1
Cupid
Cupid
Bronze IV
RedKayn
Cupid
Bronze IV
Level 50
God Stats
13W - 12L
1,529 SR
Queue Stats
147W - 148L
1,273 MMR
Solo
Yemoja
Yemoja
Bronze IV
Steeped
Yemoja
Bronze IV
Level 45
God Stats
0W - 1L
1,282 SR
Queue Stats
39W - 51L
1,056 MMR
Solo
Tyr
Tyr
Silver IV
ThatGuy749
Tyr
Silver IV
Level 84
God Stats
0W - 1L
1,562 SR
Queue Stats
17W - 28L
1,175 MMR
Party 1
Pele
Pele
Silver III
xASneakyNinja
Pele
Silver III
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
60W - 70L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
5 / 0 / 2
6,467
647
4,371
5,819
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Euphym
Ratatoskr
10
1 / 2 / 2
6,175
618
3,874
5,829
3,407
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 1 / 3
6,102
610
2,758
4,127
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
TheMatgregor
Sylvanus
9
3 / 1 / 3
5,696
570
2,977
5,396
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 2
6,415
642
6,754
6,580
2,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
TsukuyomiApolloCthulhuAthena

VS

Bans
DanzaburouKing ArthurScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MRJUNE5
Baron Samedi
10
1 / 3 / 0
5,373
537
2,370
4,518
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
RedKayn
Cupid
7
0 / 4 / 1
4,169
417
3,693
6,527
1,112
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Steeped
Yemoja
7
0 / 2 / 2
4,407
441
3,284
4,801
1,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 4 / 1
5,198
520
3,367
7,480
3,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 2 / 0
5,678
568
3,003
8,037
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
15
Kills
5
5
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
5
0
2
6
W
Ratatoskr
Euphym
Ratatoskr
1
2
2
1
L
Baron Samedi
MRJUNE5
Baron Samedi
1
3
0
0.33
L
Cupid
RedKayn
Cupid
0
4
1
0.13
L
Yemoja
Steeped
Yemoja
0
2
2
0.5
W
2
1
3
3.5
L
1
4
1
0.38
W
Sylvanus
TheMatgregor
Sylvanus
3
1
3
4.5
W
4
1
2
5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
15,717
27,751
Taken
31,363
11,558
Mitigated
9,687
11,108
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
4,371
1,579
0
2,835
5,819
2,157
0
575
5,240
0
32,171
W
Ratatoskr
Euphym
Ratatoskr
3,874
1,191
0
1,230
5,829
3,407
814
0
5,829
0
31,622
L
Baron Samedi
MRJUNE5
Baron Samedi
2,370
199
0
660
4,518
1,760
0
1,795
2,586
22,919
0
L
Cupid
RedKayn
Cupid
3,693
2,746
28
1,998
6,527
1,112
0
418
6,063
0
16,368
L
Yemoja
Steeped
Yemoja
3,284
999
294
1,930
4,801
1,601
0
885
3,840
10,712
0
W
2,758
312
0
964
4,127
1,159
672
1,405
2,648
29,881
0
L
3,367
506
0
1,969
7,480
3,038
0
335
7,145
0
21,140
W
Sylvanus
TheMatgregor
Sylvanus
2,977
858
617
1,928
5,396
2,756
0
2,004
3,388
14,038
4,048
W
6,754
5,573
0
3,534
6,580
2,079
826
1,532
4,992
0
33,320
L
3,003
471
0
3,026
8,037
2,176
0
1,835
6,178
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
24,825
314
Minions Killed
210
0
Camps Cleared
0
939,500
Distance Traveled
927,146
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,467
647
70
7
0
231,482
0
W
Ratatoskr
6,175
618
79
8
0
194,368
3
L
Baron Samedi
5,373
537
49
5
0
159,770
0
L
Cupid
4,169
417
28
3
0
177,015
4
L
Yemoja
4,407
441
16
2
0
188,712
2
W
Thoth
6,102
610
72
7
0
183,140
2
L
Tyr
5,198
520
55
6
0
202,331
2
W
Sylvanus
5,696
570
28
3
0
175,462
5
W
Rama
6,415
642
65
7
0
155,048
0
L
Pele
5,678
568
62
6
0
199,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role