Player Matchup

Hercules
Hercules
AZRAELDIVINE
Hercules
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 269L
1,522 Elo+
Solo
Neith
Neith
Elcolio69
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
Moar Death
Baron Samedi
Level 107
God Stats
1W - 6L
1,251 SR
Queue Stats
505W - 570L
1,415 Elo+
Solo
Team Averages
Level 116
1,417 SR
1,422 Elo+

VS

Team Averages
Level 89
1,429 SR
1,368 Elo+
Sun Wukong
Sun Wukong
Darkshadow1719
Sun Wukong
Level 27
God Stats
5W - 7L
1,458 SR
Queue Stats
110W - 142L
1,243 Elo+
Solo
Tiamat
Tiamat
My Guy65
Tiamat
Level 155
God Stats
3W - 11L
1,478 SR
Queue Stats
126W - 148L
1,488 Elo+
Party 1
Fenrir
Fenrir
Sleeper NwG
Fenrir
Level 85
God Stats
1W - 2L
1,351 SR
Queue Stats
70W - 84L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AZRAELDIVINE
Hercules
18
2 / 3 / 11
14,833
571
10,547
27,469
28,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Elcolio69
Neith
18
2 / 9 / 11
15,403
592
13,302
20,813
7,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Moar Death
Baron Samedi
20
13 / 5 / 4
17,655
679
31,703
20,840
11,705
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkshadow1719
Sun Wukong
19
6 / 9 / 7
16,253
625
16,713
28,276
36,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
My Guy65
Tiamat
20
7 / 3 / 5
16,989
653
22,828
21,780
15,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
4 / 5 / 9
15,773
607
13,331
21,602
16,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
17
17
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
AZRAELDIVINE
Hercules
2
3
11
2.5
W
Sun Wukong
Darkshadow1719
Sun Wukong
6
9
7
1.06
L
Neith
Elcolio69
Neith
2
9
11
0.83
L
Baron Samedi
Moar Death
Baron Samedi
13
5
4
3
W
Tiamat
My Guy65
Tiamat
7
3
5
3.17
W
Fenrir
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,552
Damage
52,872
69,122
Taken
71,658
48,153
Mitigated
68,738
21,609
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AZRAELDIVINE
Hercules
10,547
2,129
0
8,067
27,469
28,721
411
10,219
17,033
0
50,499
W
Sun Wukong
Darkshadow1719
Sun Wukong
16,713
3,878
1,887
4,617
28,276
36,124
547
11,599
16,224
0
67,348
L
Neith
Elcolio69
Neith
13,302
4,569
0
4,567
20,813
7,727
1,426
7,957
12,681
0
60,609
L
Baron Samedi
Moar Death
Baron Samedi
31,703
1,085
1,176
7,799
20,840
11,705
944
5,335
15,373
135,623
0
W
Tiamat
My Guy65
Tiamat
22,828
763
714
8,931
21,780
15,940
1,460
8,571
12,897
123,841
0
W
Fenrir
13,331
2,143
0
1,771
21,602
16,674
1,069
11,137
9,931
0
37,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,891
Gold Earned
49,015
279
Minions Killed
239
0
Camps Cleared
0
1,254,825
Distance Traveled
1,434,525
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,833
571
52
2
0
464,730
3
W
Sun Wukong
16,253
625
71
3
0
472,773
2
L
Neith
15,403
592
83
3
0
401,658
0
L
Baron Samedi
17,655
679
144
6
0
388,437
3
W
Tiamat
16,989
653
125
5
0
504,179
13
W
Fenrir
15,773
607
43
2
0
457,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role