Player Matchup

Arachne
Arachne
CrispYYness
Arachne
Level 64
God Stats
5W - 2L
1,616 SR
Queue Stats
55W - 65L
1,393 Elo+
Party 1
King Arthur
King Arthur
DRAG0NEYE
King Arthur
Level 17
God Stats
6W - 5L
1,349 SR
Queue Stats
27W - 35L
1,320 Elo+
Party 1
Kukulkan
Kukulkan
IkeyPoodlePuppy
Kukulkan
Level 5
God Stats
9W - 7L
1,406 SR
Queue Stats
19W - 22L
1,248 Elo+
Party 1
Bacchus
Bacchus
LgangTurni
Bacchus
Level 19
God Stats
5W - 2L
1,488 SR
Queue Stats
77W - 56L
1,393 Elo+
Party 1
Anhur
Anhur
xDistri
Anhur
Level 15
God Stats
7W - 8L
1,494 SR
Queue Stats
68W - 54L
1,540 Elo+
Party 1
Team Averages
Level 24
1,470 SR
1,379 Elo+

VS

Team Averages
Level 13
1,388 SR
1,402 Elo+
Yemoja
Yemoja
KleptaYeet
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Nox
Nox
Misslunez
Nox
Level 21
God Stats
8W - 15L
1,435 SR
Queue Stats
46W - 53L
1,434 Elo+
Solo
Medusa
Medusa
NarutoSG36
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
SebasTianSHeTOOO
Thanatos
Level 28
God Stats
9W - 12L
1,251 SR
Queue Stats
128W - 146L
1,323 Elo+
Solo
Horus
Horus
kotimechi
Horus
Level 11
God Stats
0W - 2L
1,253 SR
Queue Stats
1W - 4L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrispYYness
Arachne
7
2 / 0 / 3
4,427
632
2,122
3,433
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
DRAG0NEYE
King Arthur
7
4 / 0 / 1
4,651
664
1,818
3,642
1,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
6
1 / 1 / 0
4,117
588
648
1,941
572
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
LgangTurni
Bacchus
6
1 / 2 / 3
4,471
639
1,886
3,714
2,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
xDistri
Anhur
8
4 / 0 / 1
5,062
723
1,990
3,201
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KleptaYeet
Yemoja
3
0 / 3 / 0
3,204
458
331
2,293
594
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 2 / 1
4,078
583
2,938
3,675
778
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
NarutoSG36
Medusa
7
2 / 4 / 0
4,204
601
2,506
3,505
790
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,701
529
1,474
3,270
797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
kotimechi
Horus
2
0 / 1 / 0
2,873
410
0
751
255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
3
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
CrispYYness
Arachne
2
0
3
3.5
W
King Arthur
DRAG0NEYE
King Arthur
4
0
1
4.5
W
Kukulkan
1
1
0
1
L
Yemoja
KleptaYeet
Yemoja
0
3
0
0
W
Bacchus
LgangTurni
Bacchus
1
2
3
1.25
L
1
2
1
0.75
L
Medusa
NarutoSG36
Medusa
2
4
0
0.5
L
0
2
0
0
L
Horus
kotimechi
Horus
0
1
0
0
W
Anhur
xDistri
Anhur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,464
Damage
7,249
15,931
Taken
13,494
6,010
Mitigated
3,214
5,599
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CrispYYness
Arachne
2,122
1,550
0
1,432
3,433
1,160
0
598
2,789
0
15,149
W
King Arthur
DRAG0NEYE
King Arthur
1,818
321
0
1,023
3,642
1,417
0
531
3,105
0
11,742
W
Kukulkan
648
83
0
0
1,941
572
430
1,027
866
16,402
0
L
Yemoja
KleptaYeet
Yemoja
331
59
102
16
2,293
594
0
0
2,293
4,252
0
W
Bacchus
LgangTurni
Bacchus
1,886
393
0
1,489
3,714
2,055
295
84
3,630
8,316
0
L
2,938
428
0
1,088
3,675
778
350
294
3,381
15,462
0
L
Medusa
NarutoSG36
Medusa
2,506
1,370
0
75
3,505
790
0
1,819
1,686
0
11,707
L
1,474
422
0
2,065
3,270
797
0
0
3,270
0
12,841
L
Horus
kotimechi
Horus
0
0
0
41
751
255
0
421
330
0
4
W
Anhur
xDistri
Anhur
1,990
1,102
0
1,655
3,201
806
275
895
2,272
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
18,060
140
Minions Killed
111
0
Camps Cleared
0
662,330
Distance Traveled
481,110
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,427
632
41
6
0
147,370
1
W
King Arthur
4,651
664
23
3
0
129,273
3
W
Kukulkan
4,117
588
25
4
0
133,878
0
L
Yemoja
3,204
458
15
2
0
97,059
3
W
Bacchus
4,471
639
15
2
0
141,975
0
L
Nox
4,078
583
32
5
0
120,214
2
L
Medusa
4,204
601
27
4
0
106,723
0
L
Thanatos
3,701
529
35
5
0
124,420
0
L
Horus
2,873
410
2
0
0
32,694
0
W
Anhur
5,062
723
36
5
0
109,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role