Player Matchup

Sun Wukong
Sun Wukong
BeiBi_Asel
Sun Wukong
Level 84
God Stats
10W - 5L
1,569 SR
Queue Stats
296W - 276L
1,451 Elo+
Party 1
Neith
Neith
Foghten
Neith
Level 17
God Stats
6W - 5L
1,454 SR
Queue Stats
35W - 28L
1,497 Elo+
Party 2
Ymir
Ymir
Mathias_Nyholm
Ymir
Level 40
God Stats
5W - 6L
1,374 SR
Queue Stats
120W - 139L
1,488 Elo+
Party 2
Arachne
Arachne
magnusbogh98
Arachne
Level 38
God Stats
42W - 28L
1,539 SR
Queue Stats
120W - 108L
1,483 Elo+
Party 2
Ra
Ra
meizum68
Ra
Level 26
God Stats
5W - 9L
1,295 SR
Queue Stats
193W - 222L
1,362 Elo+
Party 1
Team Averages
Level 41
1,446 SR
1,456 Elo+

VS

Team Averages
Level 58
1,514 SR
1,404 Elo+
Scylla
Scylla
CloakedChrisiz
Scylla
Level 108
God Stats
4W - 3L
1,688 SR
Queue Stats
85W - 90L
1,516 Elo+
Solo
Ymir
Ymir
Ewen_bigrel9
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,196 Elo+
Party 3
Cupid
Cupid
Flaye35135
Cupid
Level 54
God Stats
18W - 22L
1,399 SR
Queue Stats
149W - 177L
1,386 Elo+
Party 3
Amaterasu
Amaterasu
MrEnteral90
Amaterasu
Level 48
God Stats
16W - 22L
1,485 SR
Queue Stats
178W - 163L
1,518 Elo+
Solo
Ratatoskr
Ratatoskr
SilverAnubis02
Ratatoskr
Level 79
God Stats
4W - 2L
1,500 SR
Queue Stats
424W - 452L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeiBi_Asel
Sun Wukong
18
4 / 1 / 3
11,122
585
15,252
17,922
18,012
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Foghten
Neith
16
9 / 1 / 8
9,962
524
13,268
9,305
4,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 6
10,560
556
5,507
8,150
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
magnusbogh98
Arachne
16
6 / 4 / 2
10,275
541
9,774
14,322
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 2
10,101
532
6,136
9,708
4,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
10,061
530
7,291
9,231
3,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 9 / 0
6,694
352
1,843
14,113
9,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
13
0 / 7 / 0
7,581
399
5,549
11,087
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
MrEnteral90
Amaterasu
16
2 / 5 / 4
9,350
492
8,938
22,444
15,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
SilverAnubis02
Ratatoskr
17
6 / 2 / 0
10,358
545
10,010
13,487
5,429
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
26
Kills
10
10
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeiBi_Asel
Sun Wukong
4
1
3
5.5
L
2
3
2
1
L
0
9
0
0
L
Cupid
0
7
0
0
W
Neith
Foghten
Neith
9
1
8
13
W
6
0
6
9
L
Amaterasu
MrEnteral90
Amaterasu
2
5
4
0.8
L
Ratatoskr
SilverAnubis02
Ratatoskr
6
2
0
3
W
Arachne
magnusbogh98
Arachne
6
4
2
1.75
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,937
Damage
33,631
59,407
Taken
70,362
40,465
Mitigated
36,386
17,744
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeiBi_Asel
Sun Wukong
15,252
4,855
0
4,780
17,922
18,012
1,265
370
17,552
0
80,299
L
7,291
872
0
2,965
9,231
3,133
0
3,336
5,895
76,992
0
L
1,843
188
0
326
14,113
9,297
0
4,012
10,101
16,850
0
L
Cupid
5,549
1,074
147
1,862
11,087
3,005
384
1,127
9,960
0
46,689
W
Neith
Foghten
Neith
13,268
7,592
0
4,984
9,305
4,023
1,729
63
9,242
0
61,383
W
5,507
1,160
0
1,516
8,150
6,614
206
1,815
6,335
42,883
0
L
Amaterasu
MrEnteral90
Amaterasu
8,938
4,690
0
10,830
22,444
15,522
0
1,418
21,026
0
55,595
L
Ratatoskr
SilverAnubis02
Ratatoskr
10,010
3,361
0
3,922
13,487
5,429
640
1,750
11,737
0
71,604
W
Arachne
magnusbogh98
Arachne
9,774
6,224
0
4,486
14,322
7,216
819
1,854
12,468
0
67,561
W
6,136
562
194
1,784
9,708
4,600
342
5,032
4,676
70,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
44,044
564
Minions Killed
510
0
Camps Cleared
0
1,819,136
Distance Traveled
1,778,403
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,122
585
153
8
0
392,213
4
L
Scylla
10,061
530
148
8
0
338,518
12
L
Ymir
6,694
352
36
2
0
337,577
0
L
Cupid
7,581
399
93
5
0
318,166
0
W
Neith
9,962
524
98
5
0
327,264
0
W
Ymir
10,560
556
68
4
0
340,533
1
L
Amaterasu
9,350
492
106
6
0
345,379
0
L
Ratatoskr
10,358
545
127
7
0
438,763
3
W
Arachne
10,275
541
116
6
0
411,940
1
W
Ra
10,101
532
129
7
0
347,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role