Player Matchup

King Arthur
King Arthur
Bewilderbeast19
King Arthur
Level 3
God Stats
1W - 1L
1,310 SR
Queue Stats
35W - 27L
1,390 Elo+
Solo
Nemesis
Nemesis
DollarGreenTea
Nemesis
Level 25
God Stats
5W - 3L
1,412 SR
Queue Stats
50W - 37L
1,468 Elo+
Solo
Persephone
Persephone
Niko-_-the-_wolf
Persephone
Level 11
God Stats
2W - 0L
1,727 SR
Queue Stats
5W - 1L
1,775 Elo+
Party 1
Neith
Neith
Thickchick88
Neith
Level 28
God Stats
34W - 39L
1,471 SR
Queue Stats
143W - 155L
1,359 Elo+
Solo
Artio
Artio
kampvogn22
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,359 Elo+
Party 1
Team Averages
Level 19
1,484 SR
1,470 Elo+

VS

Team Averages
Level 17
1,416 SR
1,400 Elo+
Fenrir
Fenrir
CalTheDH
Fenrir
Level 4
God Stats
1W - 4L
1,280 SR
Queue Stats
3W - 4L
1,197 Elo+
Party 2
Ne Zha
Ne Zha
Elgost Faust
Ne Zha
Level 24
God Stats
25W - 35L
1,265 SR
Queue Stats
237W - 261L
1,473 Elo+
Party 3
Vamana
Vamana
JokerJr8543
Vamana
Level 28
God Stats
5W - 5L
1,460 SR
Queue Stats
112W - 106L
1,380 Elo+
Party 3
Ao Kuang
Ao Kuang
Kiritokun1998
Ao Kuang
Level 27
God Stats
23W - 25L
1,574 SR
Queue Stats
91W - 79L
1,451 Elo+
Party 3
King Arthur
King Arthur
OG_Bumba-Kush
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bewilderbeast19
King Arthur
20
7 / 5 / 9
15,210
507
9,668
28,396
35,928
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
7 / 4 / 8
12,480
416
12,007
12,486
5,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Niko-_-the-_wolf
Persephone
18
2 / 10 / 6
12,897
430
9,274
17,941
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
17 / 3 / 8
17,724
591
39,497
22,037
10,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artio
19
4 / 6 / 13
14,883
496
6,574
29,416
26,317
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CalTheDH
Fenrir
17
2 / 13 / 5
11,263
375
5,796
19,721
8,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
20
7 / 5 / 6
14,399
480
17,633
24,911
9,820
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
20
2 / 5 / 0
13,541
451
14,145
26,663
25,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Kiritokun1998
Ao Kuang
20
14 / 8 / 1
16,020
534
32,159
31,658
15,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
OG_Bumba-Kush
King Arthur
9
1 / 6 / 1
8,729
291
2,587
14,933
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
39
37
Kills
26
28
Deaths
37
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bewilderbeast19
King Arthur
7
5
9
2.3
L
Fenrir
CalTheDH
Fenrir
2
13
5
0.35
W
7
4
8
2.75
L
Ne Zha
7
5
6
2
L
Vamana
2
5
0
0.4
L
Ao Kuang
Kiritokun1998
Ao Kuang
14
8
1
1.81
W
Persephone
Niko-_-the-_wolf
Persephone
2
10
6
0.5
L
King Arthur
OG_Bumba-Kush
King Arthur
1
6
1
0.25
W
17
3
8
7
W
Artio
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,020
Damage
72,320
110,276
Taken
117,886
83,608
Mitigated
67,885
23,547
Healing
27,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bewilderbeast19
King Arthur
9,668
1,698
0
5,151
28,396
35,928
419
10,082
18,145
0
50,926
L
Fenrir
CalTheDH
Fenrir
5,796
2,482
0
1,812
19,721
8,463
132
4,002
15,520
0
32,757
W
12,007
7,402
0
3,168
12,486
5,022
0
3,174
9,287
0
51,829
L
Ne Zha
17,633
8,353
0
7,133
24,911
9,820
1,448
3,409
21,409
0
108,078
L
Vamana
14,145
3,652
0
3,814
26,663
25,124
887
1,110
25,473
13,388
93,066
L
Ao Kuang
Kiritokun1998
Ao Kuang
32,159
9,191
279
12,742
31,658
15,899
1,534
5,127
26,339
108,429
0
W
Persephone
Niko-_-the-_wolf
Persephone
9,274
1,816
0
1,081
17,941
6,192
4,114
6,815
11,096
54,450
0
L
King Arthur
OG_Bumba-Kush
King Arthur
2,587
770
0
1,666
14,933
8,579
234
1,539
13,297
0
5,326
W
39,497
21,216
0
9,559
22,037
10,149
6,706
6,567
15,320
0
157,546
W
Artio
6,574
2,053
888
3,700
29,416
26,317
1,068
7,997
21,369
48,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,194
Gold Earned
63,952
508
Minions Killed
545
0
Camps Cleared
0
2,317,553
Distance Traveled
2,308,777
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,210
507
78
3
0
575,472
0
L
Fenrir
11,263
375
57
2
0
443,044
2
W
Nemesis
12,480
416
80
3
0
368,093
0
L
Ne Zha
14,399
480
141
5
0
556,698
1
L
Vamana
13,541
451
192
6
0
503,214
1
L
Ao Kuang
16,020
534
149
5
0
457,808
0
W
Persephone
12,897
430
88
3
0
458,449
1
L
King Arthur
8,729
291
6
0
0
348,013
0
W
Neith
17,724
591
209
7
0
531,190
6
W
Artio
14,883
496
53
2
0
384,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role