Player Matchup

Cthulhu
Cthulhu
CC mine65
Cthulhu
Level 29
God Stats
8W - 4L
1,657 SR
Queue Stats
87W - 78L
1,470 Elo+
Party 3
Nemesis
Nemesis
DIEGULAS_26
Nemesis
Level 25
God Stats
0W - 4L
1,230 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
Ivaniiyo7
Cernunnos
Level 41
God Stats
3W - 3L
1,468 SR
Queue Stats
7W - 14L
1,264 Elo+
Solo
Fenrir
Fenrir
T2 Trickster
Fenrir
Level 82
God Stats
6W - 5L
1,568 SR
Queue Stats
35W - 31L
1,459 Elo+
Party 3
Hera
Hera
marvilio169
Hera
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,280 Elo+
Party 1
Team Averages
Level 45
1,485 SR
1,364 Elo+

VS

Team Averages
Level 54
1,577 SR
1,420 Elo+
Sobek
Sobek
CranberryRhyme
Sobek
Level 96
God Stats
5W - 4L
1,312 SR
Queue Stats
46W - 60L
1,316 Elo+
Party 4
Skadi
Skadi
DestroyerViZs
Skadi
Level 42
God Stats
17W - 12L
1,524 SR
Queue Stats
216W - 205L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
ME_as_da_PRO
Sun Wukong
Level 19
God Stats
14W - 9L
1,501 SR
Queue Stats
18W - 17L
1,351 Elo+
Party 4
Arachne
Arachne
SimulatormannV2
Arachne
Level 38
God Stats
40W - 20L
1,688 SR
Queue Stats
171W - 162L
1,480 Elo+
Party 2
Zeus
Zeus
vShxrkRR
Zeus
Level 77
God Stats
5W - 4L
1,861 SR
Queue Stats
412W - 380L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CC mine65
Cthulhu
8
1 / 3 / 0
4,708
428
5,270
6,092
2,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DIEGULAS_26
Nemesis
6
0 / 1 / 0
4,522
411
341
4,666
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Ivaniiyo7
Cernunnos
7
0 / 3 / 1
4,509
410
3,193
5,692
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
9
3 / 1 / 0
5,605
510
2,571
3,964
1,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 0
4,929
448
2,441
5,474
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,755
523
2,230
8,089
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
4 / 0 / 1
6,035
549
5,373
4,489
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
ME_as_da_PRO
Sun Wukong
9
0 / 3 / 0
5,365
488
1,352
5,513
2,313
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 1 / 4
5,726
521
3,081
6,175
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
12
7 / 0 / 1
7,355
669
4,903
3,768
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
14
14
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CC mine65
Cthulhu
1
3
0
0.33
W
0
1
5
2.5
L
Nemesis
DIEGULAS_26
Nemesis
0
1
0
0
W
4
0
1
4.5
L
Cernunnos
Ivaniiyo7
Cernunnos
0
3
1
0.17
W
Sun Wukong
ME_as_da_PRO
Sun Wukong
0
3
0
0
W
3
1
4
5
L
Fenrir
3
1
0
3
L
0
6
0
0
W
Zeus
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,816
Damage
16,939
25,888
Taken
28,034
8,136
Mitigated
12,567
2,555
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CC mine65
Cthulhu
5,270
208
0
272
6,092
2,850
0
1,481
4,583
20,022
0
W
2,230
183
0
2,852
8,089
5,964
0
2,907
5,142
10,774
0
L
Nemesis
DIEGULAS_26
Nemesis
341
191
0
1,446
4,666
1,159
0
357
4,267
0
13,003
W
5,373
3,373
0
1,552
4,489
1,574
166
2,294
2,195
0
34,393
L
Cernunnos
Ivaniiyo7
Cernunnos
3,193
1,413
0
530
5,692
1,286
270
1,556
4,108
0
15,999
W
Sun Wukong
ME_as_da_PRO
Sun Wukong
1,352
283
0
434
5,513
2,313
0
0
5,513
0
20,909
W
3,081
2,650
0
3,191
6,175
1,673
0
1,273
4,826
0
18,658
L
Fenrir
2,571
211
0
0
3,964
1,212
0
782
3,132
0
15,716
L
2,441
355
0
307
5,474
1,629
0
2,589
2,665
21,587
0
W
Zeus
4,903
838
0
1,875
3,768
1,043
387
971
2,647
44,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
30,236
189
Minions Killed
265
0
Camps Cleared
0
1,002,614
Distance Traveled
1,004,515
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,708
428
28
3
0
230,206
2
W
Sobek
5,755
523
8
1
0
192,527
2
L
Nemesis
4,522
411
39
4
0
177,053
0
W
Skadi
6,035
549
72
7
0
191,783
4
L
Cernunnos
4,509
410
38
3
0
181,307
3
W
Sun Wukong
5,365
488
43
4
0
174,611
0
W
Arachne
5,726
521
41
4
0
244,504
4
L
Fenrir
5,605
510
35
3
0
215,362
1
L
Hera
4,929
448
49
4
0
198,686
2
W
Zeus
7,355
669
101
9
0
201,090
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role