Player Matchup

Zeus
Zeus
Egregor77
Zeus
Level 22
God Stats
6W - 6L
1,689 SR
Queue Stats
12W - 24L
1,775 Elo+
Solo
Baron Samedi
Baron Samedi
TrophicDez1
Baron Samedi
Level 28
God Stats
4W - 4L
1,270 SR
Queue Stats
214W - 227L
1,358 Elo+
Solo
Medusa
Medusa
b0yflash6
Medusa
Level 7
God Stats
1W - 1L
1,250 SR
Queue Stats
26W - 44L
1,396 Elo+
Solo
Bellona
Bellona
brahianXD
Bellona
Level 142
God Stats
2W - 2L
1,512 SR
Queue Stats
62W - 66L
1,504 Elo+
Party 1
Fenrir
Fenrir
joker60041
Fenrir
Level 12
God Stats
3W - 0L
1,834 SR
Queue Stats
5W - 1L
1,783 Elo+
Party 1
Team Averages
Level 42
1,511 SR
1,563 Elo+

VS

Team Averages
Level 13
1,531 SR
1,481 Elo+
Cthulhu
Cthulhu
BillyDeeWilly
Cthulhu
Level 24
God Stats
7W - 9L
1,487 SR
Queue Stats
92W - 95L
1,528 Elo+
Solo
Loki
Loki
Brando_Blasted
Loki
Level 25
God Stats
1W - 2L
1,668 SR
Queue Stats
25W - 17L
1,474 Elo+
Solo
Hachiman
Hachiman
Diego_Perez_Chav
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,500 Elo+
Solo
Olorun
Olorun
ElQue5abe
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,486 Elo+
Solo
Fenrir
Fenrir
WantedCrowd7959
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 1 / 22
10,899
1,211
23,096
9,156
3,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
TrophicDez1
Baron Samedi
17
9 / 1 / 17
11,403
1,267
10,649
6,127
3,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
b0yflash6
Medusa
16
5 / 1 / 12
10,081
1,120
6,632
5,590
2,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
brahianXD
Bellona
17
14 / 0 / 16
11,481
1,276
19,721
16,078
11,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
joker60041
Fenrir
17
8 / 2 / 20
10,345
1,149
12,226
13,185
7,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 4 / 3
9,726
1,081
15,599
17,737
14,776
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 9 / 2
8,791
977
6,647
13,591
5,068
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 17 / 1
7,943
883
5,237
19,951
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ElQue5abe
Olorun
15
1 / 8 / 4
9,230
1,026
11,123
16,129
5,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 9 / 1
7,925
881
4,831
14,315
5,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
16
46
Kills
5
5
Deaths
47
87
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
3
0.88
L
2
9
2
0.33
L
0
17
1
0.03
W
Zeus
10
1
22
21
L
Olorun
ElQue5abe
Olorun
1
8
4
0.38
W
Baron Samedi
TrophicDez1
Baron Samedi
9
1
17
17.5
L
0
9
1
0.06
W
Medusa
b0yflash6
Medusa
5
1
12
11
W
Bellona
brahianXD
Bellona
14
0
16
22
W
Fenrir
joker60041
Fenrir
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,324
Damage
43,437
50,136
Taken
81,723
27,816
Mitigated
37,442
6,005
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
15,599
1,492
854
513
17,737
14,776
0
6,834
10,903
33,630
0
L
6,647
1,244
0
229
13,591
5,068
0
4,890
8,701
0
15,464
L
5,237
1,730
0
382
19,951
6,153
0
7,266
12,685
0
15,375
W
Zeus
23,096
5,953
0
0
9,156
3,511
0
3,803
5,353
39,415
0
L
Olorun
ElQue5abe
Olorun
11,123
6,073
233
3,069
16,129
5,687
0
7,904
8,225
31,837
0
W
Baron Samedi
TrophicDez1
Baron Samedi
10,649
1,475
788
1,500
6,127
3,456
0
4,604
1,523
29,787
0
L
4,831
1,532
0
232
14,315
5,758
0
6,851
7,464
0
10,099
W
Medusa
b0yflash6
Medusa
6,632
2,910
0
575
5,590
2,298
0
2,705
2,885
0
16,423
W
Bellona
brahianXD
Bellona
19,721
10,478
0
1,970
16,078
11,026
0
8,732
7,346
0
33,793
W
Fenrir
joker60041
Fenrir
12,226
4,293
0
1,172
13,185
7,525
0
6,878
5,523
0
19,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,209
Gold Earned
43,615
157
Minions Killed
138
5
Camps Cleared
3
911,907
Distance Traveled
700,288
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,726
1,081
40
4
2
164,245
1
L
Loki
8,791
977
20
2
0
133,024
0
L
Hachiman
7,943
883
14
2
0
141,310
1
W
Zeus
10,899
1,211
47
5
1
160,528
1
L
Olorun
9,230
1,026
53
6
1
135,798
0
W
Baron Samedi
11,403
1,267
53
6
1
166,154
0
L
Fenrir
7,925
881
11
1
0
125,911
0
W
Medusa
10,081
1,120
23
3
0
183,429
1
W
Bellona
11,481
1,276
16
2
1
209,325
4
W
Fenrir
10,345
1,149
18
2
2
192,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role