Player Matchup

Tiamat
Tiamat
Blutengel626
Tiamat
Level 15
God Stats
36W - 31L
1,500 SR
Queue Stats
213W - 260L
1,288 Elo+
Party 1
Ah Puch
Ah Puch
DemonStorm667
Ah Puch
Level 27
God Stats
26W - 23L
1,500 SR
Queue Stats
529W - 579L
1,486 Elo+
Party 1
Medusa
Medusa
NinetieSTONEDude
Medusa
Level 28
God Stats
16W - 18L
1,362 SR
Queue Stats
153W - 181L
1,336 Elo+
Solo
Neith
Neith
mehded
Neith
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
217W - 221L
1,332 Elo+
Solo
Ne Zha
Ne Zha
vvs drxco
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 196L
1,447 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,378 Elo+

VS

Team Averages
Level 19
1,567 SR
1,333 Elo+
Danzaburou
Danzaburou
Dander92
Danzaburou
Level 29
God Stats
9W - 10L
1,500 SR
Queue Stats
57W - 74L
1,364 Elo+
Solo
Hel
Hel
Luxxinia
Hel
Level 15
God Stats
4W - 1L
1,889 SR
Queue Stats
7W - 2L
1,691 Elo+
Solo
Ymir
Ymir
Zeus_Roadhog_God
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 72L
869 Elo+
Solo
Neith
Neith
boopbangmcnasty
Neith
Level 17
God Stats
27W - 32L
1,453 SR
Queue Stats
31W - 41L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
shankyj
Kukulkan
Level 28
God Stats
1W - 5L
1,493 SR
Queue Stats
20W - 29L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 3 / 22
11,580
965
6,197
9,506
4,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
20
13 / 1 / 20
13,788
1,149
26,327
11,104
3,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 6 / 26
14,171
1,181
23,124
12,769
5,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
mehded
Neith
20
9 / 1 / 22
13,447
1,121
18,463
15,598
6,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
vvs drxco
Ne Zha
20
18 / 5 / 18
14,704
1,225
25,649
18,374
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dander92
Danzaburou
19
8 / 5 / 4
14,861
1,238
12,677
17,160
8,475
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 14 / 8
12,025
1,002
8,753
20,973
10,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 19 / 3
10,635
886
3,084
34,280
37,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 8 / 4
10,569
881
5,110
17,842
5,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
shankyj
Kukulkan
19
6 / 7 / 6
13,576
1,131
31,402
19,480
8,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
41
53
Kills
16
16
Deaths
53
108
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
3
22
4.67
L
Danzaburou
Dander92
Danzaburou
8
5
4
2
W
Ah Puch
13
1
20
23
L
1
14
8
0.36
W
10
6
26
3.83
L
1
19
3
0.13
L
0
8
4
0.25
W
Neith
mehded
Neith
9
1
22
20
L
Kukulkan
shankyj
Kukulkan
6
7
6
1.29
W
Ne Zha
vvs drxco
Ne Zha
18
5
18
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,760
Damage
61,026
67,351
Taken
109,735
28,702
Mitigated
70,240
17,585
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,197
639
0
2,340
9,506
4,774
0
7,379
2,127
10,581
0
L
Danzaburou
Dander92
Danzaburou
12,677
7,942
0
1,464
17,160
8,475
0
2,569
14,531
0
41,747
W
Ah Puch
26,327
1,229
530
2,759
11,104
3,963
0
8,414
2,690
58,382
0
L
8,753
1,968
409
126
20,973
10,425
0
7,459
13,422
24,845
0
W
23,124
13,414
0
679
12,769
5,123
0
5,558
7,211
0
39,316
L
3,084
1,240
0
0
34,280
37,347
0
13,695
20,176
12,360
0
L
5,110
3,150
0
924
17,842
5,616
0
4,326
13,450
0
33,279
W
Neith
mehded
Neith
18,463
13,573
0
5,632
15,598
6,166
0
11,339
4,259
0
42,483
L
Kukulkan
shankyj
Kukulkan
31,402
4,945
0
5,715
19,480
8,377
0
3,828
15,632
72,622
0
W
Ne Zha
vvs drxco
Ne Zha
25,649
13,308
717
4,928
18,374
8,676
0
10,549
7,825
0
35,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,690
Gold Earned
61,666
215
Minions Killed
264
4
Camps Cleared
14
998,393
Distance Traveled
955,024
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,580
965
21
2
0
167,534
0
L
Danzaburou
14,861
1,238
51
4
12
222,607
1
W
Ah Puch
13,788
1,149
77
6
0
226,221
0
L
Hel
12,025
1,002
20
2
0
161,776
0
W
Medusa
14,171
1,181
45
4
2
193,091
0
L
Ymir
10,635
886
19
2
0
187,262
0
L
Neith
10,569
881
66
6
1
184,290
0
W
Neith
13,447
1,121
51
4
0
193,132
1
L
Kukulkan
13,576
1,131
108
9
1
199,089
0
W
Ne Zha
14,704
1,225
21
2
2
218,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role