Player Matchup

Anhur
Anhur
Cam_Rellim_BSP
Anhur
Level 106
God Stats
12W - 4L
1,508 SR
Queue Stats
282W - 259L
1,471 Elo+
Party 1
Bacchus
Bacchus
YahPuhAsFuh
Bacchus
Level 28
God Stats
4W - 0L
1,670 SR
Queue Stats
56W - 90L
1,242 Elo+
Solo
Vamana
Vamana
brimatdav
Vamana
Level 29
God Stats
25W - 8L
1,554 SR
Queue Stats
87W - 55L
1,419 Elo+
Party 1
Team Averages
Level 54
1,577 SR
1,378 Elo+

VS

Team Averages
Level 19
1,488 SR
1,263 Elo+
Neith
Neith
GOLDENz DRE4M
Neith
Level 24
God Stats
33W - 40L
1,488 SR
Queue Stats
33W - 41L
1,438 Elo+
Solo
Osiris
Osiris
Havvn733434
Osiris
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 18L
1,059 Elo+
Solo
Ra
Ra
Th3Silv3rTiger22
Ra
Level 27
God Stats
3W - 3L
1,692 SR
Queue Stats
131W - 161L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
7,272
808
4,212
4,903
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
YahPuhAsFuh
Bacchus
9
0 / 0 / 4
6,277
697
1,510
3,532
2,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
brimatdav
Vamana
10
3 / 2 / 2
6,962
774
4,867
7,605
4,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,231
692
3,763
4,486
1,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
5
0 / 4 / 1
5,324
592
520
4,797
1,315
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 1 / 0
6,214
690
4,661
3,810
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
1
3
1
0.5
L
Osiris
0
4
1
0.13
L
1
1
0
1
W
Bacchus
YahPuhAsFuh
Bacchus
0
0
4
2
W
Vamana
brimatdav
Vamana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,589
Damage
8,944
16,040
Taken
13,093
8,293
Mitigated
3,267
2,258
Healing
1,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,212
1,851
0
779
4,903
1,476
1,010
1,526
3,183
0
25,134
L
3,763
1,331
0
272
4,486
1,135
445
563
3,827
0
15,855
L
Osiris
520
415
0
0
4,797
1,315
0
775
3,947
0
1,835
L
4,661
936
568
834
3,810
817
0
172
3,563
20,538
0
W
Bacchus
YahPuhAsFuh
Bacchus
1,510
259
0
330
3,532
2,495
160
1,005
2,336
16,775
0
W
Vamana
brimatdav
Vamana
4,867
2,595
0
1,149
7,605
4,322
136
1,603
5,798
0
19,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,511
Gold Earned
17,769
99
Minions Killed
77
0
Camps Cleared
0
517,952
Distance Traveled
407,034
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,272
808
43
5
0
141,345
0
L
Neith
6,231
692
29
3
0
164,358
0
L
Osiris
5,324
592
3
0
0
86,432
0
L
Ra
6,214
690
45
5
0
156,244
1
W
Bacchus
6,277
697
28
3
0
185,696
0
W
Vamana
6,962
774
28
3
0
190,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role