Player Matchup

Cthulhu
Cthulhu
CanadianPie91
Cthulhu
Level 35
God Stats
6W - 7L
1,453 SR
Queue Stats
59W - 62L
1,419 Elo+
Party 1
Merlin
Merlin
CytokineStorm2
Merlin
Level 20
God Stats
7W - 8L
1,620 SR
Queue Stats
113W - 104L
1,522 Elo+
Party 1
Cupid
Cupid
Relic91
Cupid
Level 18
God Stats
56W - 55L
1,483 SR
Queue Stats
133W - 147L
1,516 Elo+
Party 1
Team Averages
Level 24
1,518 SR
1,486 Elo+

VS

Team Averages
Level 68
1,550 SR
1,555 Elo+
Gilgamesh
Gilgamesh
Denboyb
Gilgamesh
Level 28
God Stats
42W - 47L
1,453 SR
Queue Stats
155W - 167L
1,407 Elo+
Solo
Aphrodite
Aphrodite
PARKER15BALL
Aphrodite
Level 74
God Stats
4W - 3L
1,370 SR
Queue Stats
230W - 217L
1,499 Elo+
Solo
Bacchus
Bacchus
Yusuffrums
Bacchus
Level 102
God Stats
18W - 15L
1,829 SR
Queue Stats
80W - 71L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 3
9,808
577
8,252
11,945
8,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 4 / 1
10,328
608
14,439
10,983
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Relic91
Cupid
11
0 / 6 / 3
9,040
532
6,756
13,040
4,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Denboyb
Gilgamesh
16
5 / 3 / 5
11,725
690
6,223
18,064
7,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
PARKER15BALL
Aphrodite
14
2 / 1 / 10
11,068
651
10,224
12,456
9,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Yusuffrums
Bacchus
15
6 / 0 / 7
12,609
742
13,834
19,063
20,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
3
0.83
L
3
4
1
0.88
W
Gilgamesh
Denboyb
Gilgamesh
5
3
5
2.5
W
Aphrodite
PARKER15BALL
Aphrodite
2
1
10
7
L
Cupid
Relic91
Cupid
0
6
3
0.25
W
Bacchus
Yusuffrums
Bacchus
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
30,281
35,968
Taken
49,583
17,653
Mitigated
37,400
6,718
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,252
415
166
1,790
11,945
8,962
0
7,546
4,399
24,289
0
L
14,439
962
0
1,153
10,983
4,195
0
7,303
3,680
62,347
0
W
Gilgamesh
Denboyb
Gilgamesh
6,223
1,735
1,062
2,263
18,064
7,231
1,543
7,182
10,522
0
69,539
W
Aphrodite
PARKER15BALL
Aphrodite
10,224
2,390
9,887
8,338
12,456
9,423
1,342
8,716
3,213
48,203
0
L
Cupid
Relic91
Cupid
6,756
3,375
155
3,454
13,040
4,496
0
9,277
3,763
0
25,055
W
Bacchus
Yusuffrums
Bacchus
13,834
1,761
109
3,748
19,063
20,746
390
5,854
12,871
36,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,176
Gold Earned
35,402
156
Minions Killed
208
0
Camps Cleared
0
811,492
Distance Traveled
1,028,832
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,808
577
34
2
0
269,213
1
L
Merlin
10,328
608
83
5
0
292,092
2
W
Gilgamesh
11,725
690
92
5
0
324,532
1
W
Aphrodite
11,068
651
89
5
0
326,508
2
L
Cupid
9,040
532
39
2
0
250,187
0
W
Bacchus
12,609
742
27
2
0
377,792
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role