Player Matchup

Khepri
Khepri
Silver I
EliasLopez001
Khepri
Silver I
Level 141
God Stats
14W - 11L
1,611 SR
Queue Stats
27W - 36L
1,407 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
GUNSLIINGER11
Cu Chulainn
Bronze III
Level 102
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 6L
1,309 MMR
Party 1
Danzaburou
Danzaburou
Silver I
GannsoLoko
Danzaburou
Silver I
Level 116
God Stats
1W - 1L
1,813 SR
Queue Stats
18W - 34L
1,392 MMR
Party 3
Scylla
Scylla
Silver V
Sinorax
Scylla
Silver V
Level 69
God Stats
1W - 2L
1,555 SR
Queue Stats
8W - 13L
1,250 MMR
Party 1
Kali
Kali
Silver V
kaos2016
Kali
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,558 SR
1,372 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,487 SR
1,361 MMR
Olorun
Olorun
Silver I
Asproz
Olorun
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver III
MRJUNE5
Rama
Silver III
Level 65
God Stats
1W - 1L
1,448 SR
Queue Stats
18W - 25L
1,283 MMR
Party 2
Pele
Pele
Gold I
PERFECMAN
Pele
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver IV
ThatGuy749
Sobek
Silver IV
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 28L
1,126 MMR
Party 2
The Morrigan
The Morrigan
Gold IV
Unholysight
The Morrigan
Gold IV
Level 106
God Stats
12W - 7L
1,488 SR
Queue Stats
248W - 244L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,574
429
3,940
13,269
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cu Chulainn
GUNSLIINGER11
Cu Chulainn
12
2 / 5 / 1
6,575
506
8,519
11,931
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GannsoLoko
Danzaburou
12
1 / 2 / 0
6,877
529
3,918
6,367
2,238
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Sinorax
Scylla
11
1 / 3 / 1
6,486
499
5,508
6,447
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
11
1 / 3 / 2
6,363
489
4,795
12,906
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
NemesisApolloTiamatAthenaTsukuyomi

VS

Bans
King ArthurSetGuan YuTyrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asproz
Olorun
13
4 / 3 / 5
8,206
631
9,379
10,891
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
MRJUNE5
Rama
11
2 / 1 / 1
6,756
520
4,740
5,489
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
7 / 0 / 2
8,344
642
8,457
11,063
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
11
0 / 0 / 7
6,812
524
5,974
12,622
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Unholysight
The Morrigan
14
4 / 1 / 7
7,907
608
8,963
5,146
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
17
17
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Asproz
Olorun
4
3
5
2.17
L
0
4
2
0.25
L
Cu Chulainn
GUNSLIINGER11
Cu Chulainn
2
5
1
0.5
L
Danzaburou
GannsoLoko
Danzaburou
1
2
0
0.5
W
Rama
MRJUNE5
Rama
2
1
1
2.5
W
Pele
7
0
2
8
L
Scylla
Sinorax
Scylla
1
3
1
0.5
W
Sobek
0
0
7
3.5
W
The Morrigan
Unholysight
The Morrigan
4
1
7
7.5
L
Kali
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
37,513
50,920
Taken
45,211
27,437
Mitigated
19,580
13,558
Healing
19,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Asproz
Olorun
9,379
6,801
1,001
5,833
10,891
4,467
2,376
2,388
8,109
47,626
0
L
3,940
585
0
3,019
13,269
10,319
0
8,898
4,349
14,777
0
L
Cu Chulainn
GUNSLIINGER11
Cu Chulainn
8,519
1,681
0
2,617
11,931
6,762
0
6,524
5,395
1,850
37,484
L
Danzaburou
GannsoLoko
Danzaburou
3,918
2,226
0
2,259
6,367
2,238
0
399
5,968
0
40,544
W
Rama
MRJUNE5
Rama
4,740
3,496
0
2,431
5,489
1,677
0
603
4,886
0
32,183
W
Pele
8,457
2,224
0
3,078
11,063
4,108
0
1,272
9,742
0
65,309
L
Scylla
Sinorax
Scylla
5,508
1,246
0
966
6,447
2,680
0
3,538
2,903
41,834
0
W
Sobek
5,974
1,298
0
5,628
12,622
7,457
66
4,085
8,344
21,919
0
W
The Morrigan
Unholysight
The Morrigan
8,963
1,914
0
1,502
5,146
1,871
240
1,389
3,656
58,483
0
L
Kali
4,795
2,074
0
4,697
12,906
5,438
0
4,907
7,989
0
33,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
38,025
307
Minions Killed
407
0
Camps Cleared
0
1,248,324
Distance Traveled
1,234,004
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,206
631
86
7
0
204,670
3
L
Khepri
5,574
429
17
1
0
251,666
5
L
Cu Chulainn
6,575
506
60
5
0
259,693
3
L
Danzaburou
6,877
529
75
6
0
229,886
4
W
Rama
6,756
520
69
5
0
218,895
2
W
Pele
8,344
642
107
8
0
294,415
2
L
Scylla
6,486
499
85
7
0
226,398
5
W
Sobek
6,812
524
32
2
0
271,284
0
W
The Morrigan
7,907
608
113
9
0
244,740
4
L
Kali
6,363
489
70
5
0
280,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role