Player Matchup

Medusa
Medusa
Ben The Sparten
Medusa
Level 102
God Stats
4W - 4L
1,408 SR
Queue Stats
66W - 59L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
Crewsupher
Danzaburou
Level 128
God Stats
5W - 4L
1,637 SR
Queue Stats
213W - 191L
1,606 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lubrijosh
Kumbhakarna
Level 29
God Stats
20W - 5L
1,712 SR
Queue Stats
715W - 540L
1,818 Elo+
Party 3
Chronos
Chronos
MedicinalHunter
Chronos
Level 49
God Stats
15W - 9L
1,529 SR
Queue Stats
979W - 719L
1,771 Elo+
Party 3
Vamana
Vamana
Tohuvabohu
Vamana
Level 29
God Stats
8W - 7L
1,654 SR
Queue Stats
387W - 223L
1,763 Elo+
Party 3
Team Averages
Level 67
1,588 SR
1,698 Elo+

VS

Team Averages
Level 92
1,540 SR
1,578 Elo+
Odin
Odin
Allunaky
Odin
Level 155
God Stats
5W - 2L
1,267 SR
Queue Stats
351W - 352L
1,479 Elo+
Solo
Ares
Ares
I Apex Angel I
Ares
Level 109
God Stats
4W - 1L
1,486 SR
Queue Stats
314W - 363L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Olu77
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,695 Elo+
Party 1
Cupid
Cupid
Saiuqac
Cupid
Level 69
God Stats
5W - 7L
1,421 SR
Queue Stats
452W - 470L
1,524 Elo+
Solo
Izanami
Izanami
TheMiniAlien
Izanami
Level 100
God Stats
1W - 1L
2,025 SR
Queue Stats
43W - 37L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
7,519
684
7,210
9,176
3,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Crewsupher
Danzaburou
14
1 / 3 / 13
8,630
785
9,268
8,579
3,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Lubrijosh
Kumbhakarna
15
3 / 5 / 7
8,718
793
5,938
18,082
11,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 3 / 12
8,651
786
16,467
10,091
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Tohuvabohu
Vamana
15
7 / 4 / 7
9,191
836
10,305
20,790
9,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
2 / 4 / 14
9,322
847
6,585
13,033
13,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 13
9,579
871
7,475
14,617
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Olu77
Kukulkan
15
2 / 5 / 11
8,956
814
11,133
9,929
5,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Saiuqac
Cupid
16
5 / 3 / 11
9,722
884
12,461
10,970
5,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
TheMiniAlien
Izanami
17
8 / 3 / 9
10,419
947
19,944
13,096
6,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
16
Kills
20
20
Deaths
17
47
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Odin
2
4
14
2.25
L
1
5
8
1
L
Danzaburou
Crewsupher
Danzaburou
1
3
13
2.5
W
3
2
13
4.75
L
Kumbhakarna
Lubrijosh
Kumbhakarna
3
5
7
1.3
L
4
3
12
3.33
W
Kukulkan
Olu77
Kukulkan
2
5
11
1.5
W
Cupid
Saiuqac
Cupid
5
3
11
3.5
W
Izanami
TheMiniAlien
Izanami
8
3
9
4.17
L
Vamana
Tohuvabohu
Vamana
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,188
Damage
57,598
66,718
Taken
61,645
31,682
Mitigated
48,929
23,914
Healing
18,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,585
908
1,133
3,312
13,033
13,562
164
3,990
9,043
0
10,049
L
7,210
3,072
0
944
9,176
3,686
360
3,992
5,184
0
15,887
L
Danzaburou
Crewsupher
Danzaburou
9,268
2,875
1,755
2,310
8,579
3,503
295
2,739
5,840
0
17,207
W
7,475
150
1,955
1,842
14,617
17,300
203
5,811
8,806
8,927
0
L
Kumbhakarna
Lubrijosh
Kumbhakarna
5,938
911
1,266
4,779
18,082
11,279
0
6,042
12,040
14,055
0
L
16,467
2,596
105
1,279
10,091
3,747
1,024
1,455
8,636
30,290
0
W
Kukulkan
Olu77
Kukulkan
11,133
1,628
690
1,150
9,929
5,559
649
4,702
5,227
19,833
0
W
Cupid
Saiuqac
Cupid
12,461
7,404
1,113
2,975
10,970
5,566
1,636
2,625
8,345
0
31,665
W
Izanami
TheMiniAlien
Izanami
19,944
14,448
2,309
2,039
13,096
6,942
2,350
5,277
7,819
0
47,351
L
Vamana
Tohuvabohu
Vamana
10,305
4,231
2,796
8,680
20,790
9,467
301
4,380
16,410
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
47,998
109
Minions Killed
131
0
Camps Cleared
0
977,087
Distance Traveled
964,488
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,322
847
10
1
0
209,830
1
L
Medusa
7,519
684
20
2
0
188,640
0
L
Danzaburou
8,630
785
19
2
0
188,365
2
W
Ares
9,579
871
1
0
0
195,533
1
L
Kumbhakarna
8,718
793
24
2
0
181,221
0
L
Chronos
8,651
786
27
2
0
214,795
3
W
Kukulkan
8,956
814
27
2
0
197,452
0
W
Cupid
9,722
884
34
3
0
179,097
1
W
Izanami
10,419
947
59
5
0
182,576
4
L
Vamana
9,191
836
19
2
0
204,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role