Player Matchup

Guan Yu
Guan Yu
BlandbaIIsack
Guan Yu
Level 4
God Stats
14W - 6L
1,283 SR
Queue Stats
58W - 41L
1,724 Elo+
Solo
Fenrir
Fenrir
EleccTRo_YuvAL
Fenrir
Level 10
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 42L
1,209 Elo+
Solo
Merlin
Merlin
Jookeer182
Merlin
Level 16
God Stats
10W - 10L
1,475 SR
Queue Stats
21W - 27L
1,357 Elo+
Solo
Nemesis
Nemesis
LiLZack1432
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo
Olorun
Olorun
zChebzy
Olorun
Level 6
God Stats
1W - 4L
1,499 SR
Queue Stats
11W - 13L
1,455 Elo+
Solo
Team Averages
Level 8
1,408 SR
1,489 Elo+

VS

Team Averages
Level 18
1,522 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FatherOdayear
Medusa
Level 16
God Stats
12W - 9L
1,593 SR
Queue Stats
37W - 48L
1,546 Elo+
Solo
Artemis
Artemis
FlyingSlotsMan
Artemis
Level 26
God Stats
6W - 6L
1,675 SR
Queue Stats
153W - 141L
1,649 Elo+
Solo
Gilgamesh
Gilgamesh
Googlmeweeny
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,245 Elo+
Solo
Baron Samedi
Baron Samedi
LilXeno_Insanity
Baron Samedi
Level 26
God Stats
14W - 23L
1,341 SR
Queue Stats
116W - 100L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
7 / 7 / 12
13,265
1,206
10,368
24,605
33,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 11 / 4
9,357
851
3,690
19,789
8,510
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
Jookeer182
Merlin
18
6 / 6 / 6
12,400
1,127
15,329
14,054
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
LiLZack1432
Nemesis
17
9 / 13 / 5
12,195
1,109
18,197
26,959
13,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
zChebzy
Olorun
18
2 / 11 / 9
11,440
1,040
11,994
23,662
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 8 / 21
13,252
1,205
16,447
18,642
7,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 7 / 22
12,503
1,137
15,984
12,745
4,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
27 / 1 / 16
17,388
1,581
45,711
4,563
1,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Googlmeweeny
Gilgamesh
19
3 / 3 / 22
11,541
1,049
6,682
14,033
8,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
LilXeno_Insanity
Baron Samedi
19
1 / 5 / 25
11,480
1,044
14,863
15,122
5,323
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
154
24
Kills
48
48
Deaths
24
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
8
21
2.56
L
Guan Yu
7
7
12
1.86
L
0
11
4
0.18
W
7
7
22
2.57
W
27
1
16
35
W
Gilgamesh
Googlmeweeny
Gilgamesh
3
3
22
4.67
L
Merlin
Jookeer182
Merlin
6
6
6
1.5
L
Nemesis
LiLZack1432
Nemesis
9
13
5
0.88
W
Baron Samedi
LilXeno_Insanity
Baron Samedi
1
5
25
2.7
L
Olorun
zChebzy
Olorun
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,578
Damage
99,687
109,069
Taken
65,105
71,940
Mitigated
27,382
8,495
Healing
8,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,447
8,248
111
2,080
18,642
7,575
0
9,155
9,487
0
22,614
L
Guan Yu
10,368
2,790
306
510
24,605
33,707
0
2,406
22,199
0
19,741
L
3,690
488
0
0
19,789
8,510
0
2,863
16,926
0
8,474
W
15,984
9,586
0
17
12,745
4,042
0
4,374
8,371
0
29,327
W
45,711
27,830
0
1,976
4,563
1,693
0
592
3,971
0
93,559
W
Gilgamesh
Googlmeweeny
Gilgamesh
6,682
850
0
285
14,033
8,749
0
7,278
6,755
0
22,221
L
Merlin
Jookeer182
Merlin
15,329
485
0
0
14,054
5,955
0
2,639
11,415
54,432
0
L
Nemesis
LiLZack1432
Nemesis
18,197
9,856
0
3,777
26,959
13,451
0
3,077
23,882
0
30,906
W
Baron Samedi
LilXeno_Insanity
Baron Samedi
14,863
1,624
1,644
2,524
15,122
5,323
0
5,924
9,198
21,463
0
L
Olorun
zChebzy
Olorun
11,994
5,549
23
3,879
23,662
10,317
0
3,878
19,784
35,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
66,164
178
Minions Killed
194
3
Camps Cleared
4
1,007,949
Distance Traveled
995,663
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,252
1,205
18
2
0
204,902
2
L
Guan Yu
13,265
1,206
17
2
0
229,144
0
L
Fenrir
9,357
851
1
0
0
178,145
0
W
Medusa
12,503
1,137
29
3
3
168,173
0
W
Artemis
17,388
1,581
97
9
1
210,972
1
W
Gilgamesh
11,541
1,049
33
3
0
194,006
1
L
Merlin
12,400
1,127
92
8
0
210,648
0
L
Nemesis
12,195
1,109
17
2
2
227,289
1
W
Baron Samedi
11,480
1,044
17
2
0
217,610
0
L
Olorun
11,440
1,040
51
5
1
162,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role