Player Matchup

Poseidon
Poseidon
A Albino Kid
Poseidon
Level 17
God Stats
32W - 59L
1,526 SR
Queue Stats
56W - 88L
1,288 Elo+
Party 1
Anhur
Anhur
Annihiluss
Anhur
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 20L
1,393 Elo+
Party 1
Ymir
Ymir
Mz Hyde5459
Ymir
Level 11
God Stats
1W - 0L
1,225 SR
Queue Stats
13W - 16L
1,331 Elo+
Solo
Guan Yu
Guan Yu
Smetjen69
Guan Yu
Level 6
God Stats
3W - 2L
1,489 SR
Queue Stats
67W - 97L
1,269 Elo+
Solo
Fenrir
Fenrir
grimking614
Fenrir
Level 5
God Stats
39W - 74L
1,761 SR
Queue Stats
118W - 176L
1,305 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,317 Elo+

VS

Team Averages
Level 15
1,371 SR
1,286 Elo+
Vamana
Vamana
 
Vamana
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Biel133217g
Tiamat
Level 16
God Stats
2W - 5L
1,355 SR
Queue Stats
35W - 89L
1,222 Elo+
Solo
Cthulhu
Cthulhu
MiniPanini_
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 134L
1,411 Elo+
Solo
Yemoja
Yemoja
MuffinTheOrphan
Yemoja
Level 3
God Stats
7W - 11L
1,251 SR
Queue Stats
7W - 12L
1,039 Elo+
Party 2
Ganesha
Ganesha
OK4Y
Ganesha
Level 28
God Stats
0W - 3L
1,251 SR
Queue Stats
95W - 108L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A Albino Kid
Poseidon
20
19 / 4 / 12
17,787
1,186
42,640
16,233
6,372
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
20
9 / 3 / 16
16,411
1,094
29,518
18,190
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 1
11,992
799
2,558
6,284
1,968
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Smetjen69
Guan Yu
20
4 / 4 / 17
14,455
964
10,168
19,460
21,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
8 / 8 / 20
15,430
1,029
19,237
21,910
14,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
3 / 8 / 3
13,479
899
6,511
19,314
17,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
3 / 10 / 10
14,675
978
7,445
22,942
15,403
Cthulhu
MiniPanini_
Cthulhu
20
15 / 12 / 7
18,351
1,223
35,556
29,833
21,582
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
0 / 10 / 6
12,782
852
4,547
20,882
26,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
OK4Y
Ganesha
20
1 / 2 / 20
15,933
1,062
18,490
22,131
37,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
68
42
Kills
22
22
Deaths
42
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
8
3
0.56
W
Poseidon
A Albino Kid
Poseidon
19
4
12
6.25
W
Anhur
9
3
16
5.67
L
Tiamat
3
10
10
0.8
L
Cthulhu
MiniPanini_
Cthulhu
15
12
7
1.54
L
0
10
6
0.3
W
2
3
1
0.83
L
Ganesha
OK4Y
Ganesha
1
2
20
5.5
W
Guan Yu
Smetjen69
Guan Yu
4
4
17
3.13
W
Fenrir
8
8
20
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,121
Damage
72,549
82,077
Taken
115,102
49,721
Mitigated
118,424
9,713
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,511
2,161
0
2,685
19,314
17,695
0
8,778
10,290
190
17,180
W
Poseidon
A Albino Kid
Poseidon
42,640
5,202
0
1,716
16,233
6,372
0
10,811
5,273
65,183
0
W
Anhur
29,518
13,604
0
4,499
18,190
5,858
0
15,718
2,397
0
63,581
L
Tiamat
7,445
1,131
0
1,184
22,942
15,403
0
11,262
11,494
34,892
0
L
Cthulhu
MiniPanini_
Cthulhu
35,556
8,346
1,079
1,410
29,833
21,582
0
8,827
20,781
62,897
0
L
4,547
2,201
1,517
303
20,882
26,050
0
7,231
13,443
19,179
0
W
2,558
1,077
0
207
6,284
1,968
0
4,775
1,484
6,270
0
L
Ganesha
OK4Y
Ganesha
18,490
2,531
0
1,706
22,131
37,694
0
8,186
13,553
41,350
0
W
Guan Yu
Smetjen69
Guan Yu
10,168
3,001
464
1,567
19,460
21,356
0
16,386
2,949
430
17,098
W
Fenrir
19,237
9,018
0
1,260
21,910
14,167
0
18,378
3,432
0
33,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,075
Gold Earned
75,220
198
Minions Killed
228
6
Camps Cleared
9
1,094,053
Distance Traveled
1,146,389
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,479
899
26
2
0
268,820
1
W
Poseidon
17,787
1,186
66
4
1
282,809
2
W
Anhur
16,411
1,094
89
6
2
234,423
2
L
Tiamat
14,675
978
69
5
7
218,509
1
L
Cthulhu
18,351
1,223
90
6
2
259,068
0
L
Yemoja
12,782
852
43
3
0
138,399
0
W
Ymir
11,992
799
11
1
0
62,293
0
L
Ganesha
15,933
1,062
0
0
0
261,593
0
W
Guan Yu
14,455
964
10
1
2
271,075
0
W
Fenrir
15,430
1,029
22
1
1
243,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role