Player Matchup

Gilgamesh
Gilgamesh
FearfulMinion
Gilgamesh
Level 89
God Stats
7W - 8L
1,392 SR
Queue Stats
215W - 215L
1,431 Elo+
Solo
Discordia
Discordia
Haitems
Discordia
Level 93
God Stats
36W - 28L
1,635 SR
Queue Stats
162W - 163L
1,542 Elo+
Party 1
Neith
Neith
Lumik8
Neith
Level 67
God Stats
8W - 3L
1,647 SR
Queue Stats
11W - 11L
1,554 Elo+
Party 1
Team Averages
Level 83
1,558 SR
1,509 Elo+

VS

Team Averages
Level 70
1,385 SR
1,369 Elo+
Janus
Janus
Ajxyy
Janus
Level 81
God Stats
1W - 2L
1,368 SR
Queue Stats
65W - 112L
1,321 Elo+
Party 2
Arachne
Arachne
AnarkyMalk
Arachne
Level 63
God Stats
0W - 2L
1,355 SR
Queue Stats
55W - 46L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
NGuP Bennzzy
Gilgamesh
Level 66
God Stats
5W - 7L
1,432 SR
Queue Stats
99W - 174L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FearfulMinion
Gilgamesh
14
8 / 5 / 9
11,388
759
14,814
16,276
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Haitems
Discordia
15
9 / 5 / 9
11,782
785
12,772
7,995
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Lumik8
Neith
15
4 / 3 / 15
11,279
752
12,715
7,208
2,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ajxyy
Janus
14
3 / 8 / 5
10,239
683
8,813
12,221
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AnarkyMalk
Arachne
14
3 / 7 / 6
10,292
686
6,736
15,909
5,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NGuP Bennzzy
Gilgamesh
13
6 / 6 / 5
11,444
763
10,688
21,061
19,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
21
Kills
12
13
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Ajxyy
Janus
3
8
5
0.69
L
Arachne
AnarkyMalk
Arachne
3
7
6
0.86
W
Gilgamesh
FearfulMinion
Gilgamesh
8
5
9
2.5
W
Discordia
Haitems
Discordia
9
5
9
2.7
W
Neith
Lumik8
Neith
4
3
15
3.83
L
Gilgamesh
NGuP Bennzzy
Gilgamesh
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,301
Damage
26,237
31,479
Taken
49,191
20,657
Mitigated
27,296
5,746
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ajxyy
Janus
8,813
255
0
1,057
12,221
3,272
72
3,884
7,771
60,188
0
L
Arachne
AnarkyMalk
Arachne
6,736
5,138
0
2,485
15,909
5,000
615
3,704
11,792
0
31,669
W
Gilgamesh
FearfulMinion
Gilgamesh
14,814
5,085
0
3,703
16,276
14,982
423
4,368
11,633
145
35,640
W
Discordia
Haitems
Discordia
12,772
1,071
0
47
7,995
2,970
597
2,463
5,457
49,188
0
W
Neith
Lumik8
Neith
12,715
7,298
0
1,996
7,208
2,705
2,064
2,073
5,060
0
43,300
L
Gilgamesh
NGuP Bennzzy
Gilgamesh
10,688
3,024
0
6,411
21,061
19,024
387
4,397
16,103
0
26,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,449
Gold Earned
31,975
193
Minions Killed
165
0
Camps Cleared
0
796,881
Distance Traveled
749,781
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,239
683
85
6
0
242,528
4
L
Arachne
10,292
686
60
4
0
280,306
0
W
Gilgamesh
11,388
759
53
4
0
305,076
3
W
Discordia
11,782
785
88
6
0
236,483
6
W
Neith
11,279
752
52
3
0
255,322
6
L
Gilgamesh
11,444
763
20
1
0
226,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role