Player Matchup

Arachne
Arachne
CaseJoker959782
Arachne
Level 11
God Stats
4W - 2L
1,637 SR
Queue Stats
40W - 36L
1,520 Elo+
Solo
Yemoja
Yemoja
GinTylman
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,123 Elo+
Solo
Chaac
Chaac
KaneWolfBane
Chaac
Level 28
God Stats
8W - 3L
1,500 SR
Queue Stats
129W - 137L
1,378 Elo+
Solo
Sol
Sol
PaNdAWaNdA7368
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 309L
1,583 Elo+
Solo
Hades
Hades
supergoodside569
Hades
Level 30
God Stats
9W - 4L
1,437 SR
Queue Stats
390W - 427L
1,449 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,411 Elo+

VS

Team Averages
Level 15
1,539 SR
1,456 Elo+
Bellona
Bellona
Cami30C
Bellona
Level 25
God Stats
27W - 23L
1,431 SR
Queue Stats
208W - 238L
1,343 Elo+
Solo
Artemis
Artemis
I_Got_Thizz
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,414 Elo+
Solo
Ra
Ra
NeonXeo
Ra
Level 5
God Stats
2W - 2L
1,641 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo
Thor
Thor
andres5555
Thor
Level 26
God Stats
2W - 2L
1,622 SR
Queue Stats
41W - 37L
1,552 Elo+
Solo
Izanami
Izanami
bigbear541
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,199
547
1,632
9,935
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
GinTylman
Yemoja
11
0 / 0 / 6
8,075
538
1,665
4,366
2,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 0 / 4
8,270
551
6,587
11,126
7,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
23 / 0 / 3
12,056
804
22,692
16,549
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
6 / 1 / 2
10,170
678
8,748
9,487
5,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cami30C
Bellona
12
0 / 3 / 1
6,833
456
3,718
12,707
7,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
I_Got_Thizz
Artemis
9
0 / 8 / 2
6,114
408
5,240
11,573
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 0
5,829
389
1,701
6,454
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 7 / 0
6,304
420
5,723
12,611
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
bigbear541
Izanami
12
2 / 11 / 0
7,259
484
3,483
12,050
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
34
Kills
3
4
Deaths
34
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cami30C
Bellona
0
3
1
0.17
W
1
3
3
0.83
W
Yemoja
GinTylman
Yemoja
0
0
6
3
L
Artemis
I_Got_Thizz
Artemis
0
8
2
0.13
W
4
0
4
6
L
0
5
0
0
W
23
0
3
24.5
L
1
7
0
0.14
L
Izanami
bigbear541
Izanami
2
11
0
0.18
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,324
Damage
19,865
51,463
Taken
55,395
28,619
Mitigated
21,216
30,324
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cami30C
Bellona
3,718
684
0
1,548
12,707
7,988
0
5,432
7,275
0
30,837
W
1,632
960
0
3,524
9,935
4,726
2,466
21
9,874
0
43,593
W
Yemoja
GinTylman
Yemoja
1,665
884
2,972
2,144
4,366
2,913
889
0
4,366
12,753
0
L
Artemis
I_Got_Thizz
Artemis
5,240
3,981
0
0
11,573
3,420
558
8,439
3,134
0
18,501
W
6,587
1,350
0
4,006
11,126
7,732
248
0
11,126
0
38,250
L
1,701
216
0
581
6,454
2,126
0
5,076
1,378
22,848
0
W
22,692
13,094
0
11,271
16,549
7,797
5,860
38
16,471
85,260
5,808
L
5,723
1,768
0
1,985
12,611
4,188
0
6,756
5,855
0
27,844
L
Izanami
bigbear541
Izanami
3,483
2,345
0
1,314
12,050
3,494
364
6,444
5,606
0
37,518
W
8,748
648
144
6,263
9,487
5,451
2,890
1,420
7,925
66,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
32,339
470
Minions Killed
263
0
Camps Cleared
0
1,398,082
Distance Traveled
1,244,931
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,833
456
58
4
0
290,758
0
W
Arachne
8,199
547
88
6
0
298,948
0
W
Yemoja
8,075
538
17
1
0
264,680
0
L
Artemis
6,114
408
38
3
0
219,726
0
W
Chaac
8,270
551
72
5
0
299,997
1
L
Ra
5,829
389
50
3
0
199,213
0
W
Sol
12,056
804
155
10
0
263,365
0
L
Thor
6,304
420
51
3
0
293,609
0
L
Izanami
7,259
484
66
4
0
241,625
1
W
Hades
10,170
678
138
9
0
271,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role