Player Matchup

Yemoja
Yemoja
GUTENDEBIL
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 4
Thoth
Thoth
LoxxeyPrime
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,373 Elo+
Party 1
Fenrir
Fenrir
Q0rr
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 24L
1,430 Elo+
Party 4
Xbalanque
Xbalanque
andr219m
Xbalanque
Level 28
God Stats
3W - 8L
1,755 SR
Queue Stats
17W - 34L
1,373 Elo+
Party 1
Hercules
Hercules
havedreamstr
Hercules
Level 24
God Stats
4W - 10L
1,489 SR
Queue Stats
50W - 54L
1,428 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,447 Elo+

VS

Team Averages
Level 23
1,445 SR
1,425 Elo+
Izanami
Izanami
MafaldaOff
Izanami
Level 39
God Stats
6W - 15L
1,184 SR
Queue Stats
240W - 294L
1,432 Elo+
Party 2
Ymir
Ymir
OverTimePT
Ymir
Level 22
God Stats
13W - 11L
1,504 SR
Queue Stats
139W - 138L
1,351 Elo+
Party 2
King Arthur
King Arthur
harthos
King Arthur
Level 29
God Stats
7W - 4L
1,622 SR
Queue Stats
62W - 50L
1,506 Elo+
Party 3
Nemesis
Nemesis
queumose
Nemesis
Level 18
God Stats
3W - 3L
1,413 SR
Queue Stats
53W - 47L
1,407 Elo+
Party 3
Kukulkan
Kukulkan
whynotsupport
Kukulkan
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GUTENDEBIL
Yemoja
6
0 / 3 / 0
4,253
425
2,206
4,805
1,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 2 / 1
5,115
512
1,243
5,365
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Q0rr
Fenrir
9
2 / 3 / 1
5,392
539
3,221
7,979
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
andr219m
Xbalanque
7
0 / 5 / 0
4,578
458
3,888
5,962
1,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
havedreamstr
Hercules
10
1 / 2 / 1
5,349
535
3,450
8,961
4,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MafaldaOff
Izanami
10
2 / 0 / 5
5,628
563
2,823
4,419
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 0 / 3
6,292
629
4,539
4,783
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
harthos
King Arthur
10
1 / 2 / 1
5,681
568
5,397
8,256
3,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
queumose
Nemesis
10
4 / 1 / 1
5,851
585
3,970
6,308
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
whynotsupport
Kukulkan
11
2 / 1 / 0
6,168
617
4,253
2,758
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GUTENDEBIL
Yemoja
0
3
0
0
L
1
2
1
0.75
W
Izanami
MafaldaOff
Izanami
2
0
5
4.5
W
6
0
3
7.5
L
Fenrir
Q0rr
Fenrir
2
3
1
0.83
L
Xbalanque
andr219m
Xbalanque
0
5
0
0
W
King Arthur
harthos
King Arthur
1
2
1
0.75
L
Hercules
havedreamstr
Hercules
1
2
1
0.75
W
Nemesis
queumose
Nemesis
4
1
1
4.5
W
Kukulkan
whynotsupport
Kukulkan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
20,982
33,072
Taken
26,524
11,971
Mitigated
10,736
9,666
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GUTENDEBIL
Yemoja
2,206
858
80
1,035
4,805
1,514
75
1,972
2,833
13,829
0
L
1,243
102
0
540
5,365
1,567
47
2,426
2,939
18,586
0
W
Izanami
MafaldaOff
Izanami
2,823
1,711
0
730
4,419
1,676
0
714
3,705
0
24,669
W
4,539
1,195
0
1,160
4,783
2,682
0
1,492
3,291
15,086
0
L
Fenrir
Q0rr
Fenrir
3,221
1,349
0
3,104
7,979
2,565
0
2,122
5,857
0
23,580
L
Xbalanque
andr219m
Xbalanque
3,888
2,684
97
981
5,962
1,335
306
2,272
3,690
0
20,117
W
King Arthur
harthos
King Arthur
5,397
483
0
2,413
8,256
3,684
271
0
8,256
0
26,911
L
Hercules
havedreamstr
Hercules
3,450
1,115
135
3,694
8,961
4,990
0
0
8,961
0
23,693
W
Nemesis
queumose
Nemesis
3,970
2,076
0
3,714
6,308
1,809
0
271
5,957
0
28,760
W
Kukulkan
whynotsupport
Kukulkan
4,253
603
0
100
2,758
885
0
750
1,866
36,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,687
Gold Earned
29,620
203
Minions Killed
252
0
Camps Cleared
0
891,173
Distance Traveled
986,759
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,253
425
21
2
0
188,030
0
L
Thoth
5,115
512
43
4
0
183,868
0
W
Izanami
5,628
563
52
5
0
190,740
3
W
Ymir
6,292
629
17
2
0
198,365
1
L
Fenrir
5,392
539
46
5
0
181,096
4
L
Xbalanque
4,578
458
46
5
0
160,693
1
W
King Arthur
5,681
568
42
4
0
186,182
0
L
Hercules
5,349
535
47
5
0
177,486
2
W
Nemesis
5,851
585
62
6
0
219,861
0
W
Kukulkan
6,168
617
79
8
0
191,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role