Player Matchup

Tiamat
Tiamat
Amplified_Pug
Tiamat
Level 25
God Stats
8W - 2L
1,692 SR
Queue Stats
31W - 32L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Dr Dragon AD
Sun Wukong
Level 29
God Stats
12W - 18L
1,479 SR
Queue Stats
166W - 200L
1,347 Elo+
Solo
Mercury
Mercury
Justamlcrowave
Mercury
Level 28
God Stats
2W - 1L
1,255 SR
Queue Stats
56W - 72L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
QUANTUMPREClSlON
Cthulhu
Level 25
God Stats
2W - 4L
1,483 SR
Queue Stats
34W - 52L
1,462 Elo+
Party 1
Hachiman
Hachiman
xXxrenatogmXx
Hachiman
Level 23
God Stats
2W - 0L
1,765 SR
Queue Stats
38W - 32L
1,351 Elo+
Solo
Team Averages
Level 26
1,535 SR
1,394 Elo+

VS

Team Averages
Level 19
1,481 SR
1,332 Elo+
Erlang Shen
Erlang Shen
Dusk_001
Erlang Shen
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
16W - 15L
1,391 Elo+
Solo
Neith
Neith
EA_MightyMouse
Neith
Level 13
God Stats
10W - 18L
1,427 SR
Queue Stats
10W - 18L
1,328 Elo+
Solo
Loki
Loki
ShadowSniper2003
Loki
Level 18
God Stats
3W - 7L
1,363 SR
Queue Stats
41W - 54L
1,337 Elo+
Party 2
Chernobog
Chernobog
Young-_-Kayo
Chernobog
Level 12
God Stats
8W - 14L
1,312 SR
Queue Stats
31W - 47L
1,214 Elo+
Party 2
Ganesha
Ganesha
yo_lts_PANDA
Ganesha
Level 23
God Stats
19W - 11L
1,587 SR
Queue Stats
41W - 43L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 8
12,329
514
20,999
17,647
12,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dr Dragon AD
Sun Wukong
19
6 / 1 / 4
13,074
545
11,876
14,864
15,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
14 / 3 / 2
12,642
527
12,364
17,949
9,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 6
10,443
435
14,359
23,245
22,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
xXxrenatogmXx
Hachiman
15
2 / 5 / 8
10,438
435
15,039
16,978
6,129
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dusk_001
Erlang Shen
18
7 / 7 / 2
11,752
490
18,609
26,020
20,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 7 / 2
10,623
443
4,217
13,588
5,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 5 / 3
10,141
423
12,193
18,718
7,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Young-_-Kayo
Chernobog
14
2 / 9 / 6
9,512
396
11,395
17,061
6,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
yo_lts_PANDA
Ganesha
15
0 / 3 / 10
10,032
418
11,317
20,690
15,565
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
30
Kills
17
18
Deaths
31
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
W
Sun Wukong
Dr Dragon AD
Sun Wukong
6
1
4
8
L
Erlang Shen
Dusk_001
Erlang Shen
7
7
2
1.14
L
3
7
2
0.57
W
14
3
2
5
W
4
3
6
2.33
L
5
5
3
1.3
L
Chernobog
Young-_-Kayo
Chernobog
2
9
6
0.56
W
Hachiman
xXxrenatogmXx
Hachiman
2
5
8
1.2
L
Ganesha
yo_lts_PANDA
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,637
Damage
57,731
90,683
Taken
96,077
66,278
Mitigated
54,742
16,344
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,999
2,093
0
6,271
17,647
12,809
1,983
1,463
16,184
79,640
0
W
Sun Wukong
Dr Dragon AD
Sun Wukong
11,876
2,114
0
982
14,864
15,431
1,608
1,497
13,367
0
84,887
L
Erlang Shen
Dusk_001
Erlang Shen
18,609
11,702
0
3,695
26,020
20,235
140
9,712
16,308
0
61,111
L
4,217
1,312
0
2,604
13,588
5,763
3,538
1,912
11,676
0
51,521
W
12,364
7,030
0
1,194
17,949
9,035
566
1,104
16,845
0
82,877
W
14,359
968
1,240
3,683
23,245
22,874
867
6,282
16,963
44,694
0
L
12,193
2,717
0
1,139
18,718
7,069
198
6,690
12,028
0
47,792
L
Chernobog
Young-_-Kayo
Chernobog
11,395
5,729
0
0
17,061
6,110
0
6,668
10,393
0
42,240
W
Hachiman
xXxrenatogmXx
Hachiman
15,039
11,608
1,191
1,783
16,978
6,129
1,788
3,363
13,615
0
54,388
L
Ganesha
yo_lts_PANDA
Ganesha
11,317
783
0
2,396
20,690
15,565
0
10,376
10,314
35,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,926
Gold Earned
52,060
558
Minions Killed
377
0
Camps Cleared
0
2,098,248
Distance Traveled
2,018,782
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,329
514
139
6
0
362,465
1
W
Sun Wukong
13,074
545
162
7
0
460,861
0
L
Erlang Shen
11,752
490
105
4
0
426,873
1
L
Neith
10,623
443
106
4
0
348,728
2
W
Mercury
12,642
527
94
4
0
502,305
0
W
Cthulhu
10,443
435
63
3
0
405,170
3
L
Loki
10,141
423
90
4
0
422,286
5
L
Chernobog
9,512
396
65
3
0
348,546
0
W
Hachiman
10,438
435
100
4
0
367,447
1
L
Ganesha
10,032
418
11
0
0
472,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role