Player Matchup

Mercury
Mercury
Dottazs
Mercury
Level 30
God Stats
0W - 1L
1,714 SR
Queue Stats
23W - 14L
1,640 Elo+
Solo
Chiron
Chiron
Lyre69
Chiron
Level 40
God Stats
35W - 30L
1,598 SR
Queue Stats
125W - 104L
1,570 Elo+
Party 1
Bacchus
Bacchus
Trei_Hunter
Bacchus
Level 16
God Stats
18W - 31L
1,500 SR
Queue Stats
473W - 490L
1,413 Elo+
Solo
Nu Wa
Nu Wa
xXLucienXx
Nu Wa
Level 69
God Stats
11W - 8L
1,686 SR
Queue Stats
188W - 150L
1,532 Elo+
Party 1
Nike
Nike
xbutterlachs
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,848 Elo+
Party 1
Team Averages
Level 32
1,600 SR
1,601 Elo+

VS

Team Averages
Level 23
1,664 SR
1,561 Elo+
Tiamat
Tiamat
AnoobIsKilling
Tiamat
Level 27
God Stats
18W - 10L
1,744 SR
Queue Stats
90W - 35L
1,777 Elo+
Solo
Mercury
Mercury
Domi03
Mercury
Level 8
God Stats
4W - 0L
1,570 SR
Queue Stats
9W - 6L
1,534 Elo+
Solo
Artemis
Artemis
Hamurabi320
Artemis
Level 27
God Stats
2W - 1L
1,355 SR
Queue Stats
98W - 79L
1,528 Elo+
Solo
Bellona
Bellona
SEFA420
Bellona
Level 23
God Stats
4W - 3L
1,889 SR
Queue Stats
48W - 50L
1,510 Elo+
Solo
Ares
Ares
jo110288
Ares
Level 28
God Stats
2W - 1L
1,764 SR
Queue Stats
136W - 149L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dottazs
Mercury
5
0 / 1 / 1
4,634
386
956
3,370
803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
Lyre69
Chiron
12
5 / 4 / 1
7,444
620
8,018
10,386
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Trei_Hunter
Bacchus
8
0 / 3 / 6
5,578
465
2,905
8,118
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
11
2 / 5 / 2
6,693
558
6,199
6,842
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
5,873
489
1,808
7,031
2,571
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,124
677
6,625
6,062
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Domi03
Mercury
14
6 / 2 / 3
7,856
655
6,295
8,580
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Hamurabi320
Artemis
11
5 / 1 / 1
6,690
558
7,707
7,450
2,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SEFA420
Bellona
12
1 / 1 / 2
7,156
596
2,546
5,519
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
0 / 2 / 6
6,088
507
2,404
5,646
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
17
17
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Mercury
Domi03
Mercury
6
2
3
3.75
L
Mercury
Dottazs
Mercury
0
1
1
0.5
W
Artemis
Hamurabi320
Artemis
5
1
1
5.5
L
Chiron
Lyre69
Chiron
5
4
1
1.38
W
Bellona
SEFA420
Bellona
1
1
2
2
L
Bacchus
Trei_Hunter
Bacchus
0
3
6
1
W
Ares
0
2
6
1.5
L
Nu Wa
2
5
2
0.6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
25,577
35,747
Taken
33,257
14,002
Mitigated
16,609
7,107
Healing
5,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,625
1,064
0
1,741
6,062
3,828
716
2,561
3,287
50,566
0
W
Mercury
Domi03
Mercury
6,295
3,471
0
386
8,580
3,435
0
2,202
6,174
0
48,175
L
Mercury
Dottazs
Mercury
956
191
0
1,428
3,370
803
0
589
2,781
0
11,314
W
Artemis
Hamurabi320
Artemis
7,707
4,126
0
2,480
7,450
2,095
1,409
1,695
5,691
0
31,872
L
Chiron
Lyre69
Chiron
8,018
4,108
492
4,292
10,386
2,759
729
1,731
8,653
0
40,095
W
Bellona
SEFA420
Bellona
2,546
540
0
762
5,519
3,442
782
821
4,661
0
37,233
L
Bacchus
Trei_Hunter
Bacchus
2,905
496
0
615
8,118
5,717
26
2,234
5,884
7,973
0
W
Ares
2,404
271
0
497
5,646
3,809
343
1,226
4,340
9,777
0
L
Nu Wa
6,199
1,610
0
280
6,842
2,152
0
4,215
2,627
35,461
0
L
1,808
507
0
0
7,031
2,571
0
260
6,771
0
24,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
35,914
259
Minions Killed
357
0
Camps Cleared
0
920,319
Distance Traveled
1,182,688
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,124
677
112
9
0
217,161
0
W
Mercury
7,856
655
84
7
0
278,033
1
L
Mercury
4,634
386
31
3
0
116,923
1
W
Artemis
6,690
558
48
4
0
226,660
3
L
Chiron
7,444
620
73
6
0
204,166
7
W
Bellona
7,156
596
94
8
0
226,908
1
L
Bacchus
5,578
465
10
1
0
206,964
1
W
Ares
6,088
507
19
2
0
233,926
7
L
Nu Wa
6,693
558
76
6
0
211,441
2
L
Nike
5,873
489
69
6
0
180,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role