Player Matchup

Ymir
Ymir
Axeonic
Ymir
Level 119
God Stats
0W - 1L
1,867 SR
Queue Stats
124W - 117L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
Geigarex
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 2
Jing Wei
Jing Wei
Majgaard94
Jing Wei
Level 33
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 21L
1,427 Elo+
Solo
Fenrir
Fenrir
nicrorai
Fenrir
Level 88
God Stats
145W - 116L
1,575 SR
Queue Stats
303W - 348L
1,443 Elo+
Solo
Hades
Hades
striker4915
Hades
Level 66
God Stats
1W - 3L
1,226 SR
Queue Stats
80W - 87L
1,433 Elo+
Solo
Team Averages
Level 65
1,489 SR
1,447 Elo+

VS

Team Averages
Level 70
1,512 SR
1,377 Elo+
Hachiman
Hachiman
Molestissimus
Hachiman
Level 47
God Stats
2W - 6L
1,289 SR
Queue Stats
383W - 340L
1,535 Elo+
Solo
Tiamat
Tiamat
Royal-Deity07
Tiamat
Level 69
God Stats
5W - 2L
1,641 SR
Queue Stats
13W - 11L
1,400 Elo+
Solo
Cabrakan
Cabrakan
SuctionCup9622
Cabrakan
Level 105
God Stats
2W - 0L
1,608 SR
Queue Stats
2W - 5L
1,072 Elo+
Party 1
Ah Puch
Ah Puch
georgepal09
Ah Puch
Level 31
God Stats
13W - 13L
1,647 SR
Queue Stats
22W - 24L
1,630 Elo+
Solo
Scylla
Scylla
jjvsniper
Scylla
Level 100
God Stats
2W - 1L
1,377 SR
Queue Stats
2W - 1L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axeonic
Ymir
20
7 / 5 / 18
17,012
1,134
17,247
32,831
46,520
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Geigarex
Sun Wukong
20
1 / 8 / 15
13,742
916
11,287
36,483
39,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Majgaard94
Jing Wei
20
0 / 10 / 11
12,982
865
4,920
20,933
10,681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
nicrorai
Fenrir
19
9 / 8 / 9
14,545
970
7,459
15,654
9,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 6 / 11
16,918
1,128
27,664
31,476
21,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Molestissimus
Hachiman
20
5 / 6 / 25
16,459
1,097
23,555
15,465
5,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 9 / 28
14,571
971
17,668
19,799
14,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
20
7 / 6 / 22
14,238
949
10,581
16,532
9,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
georgepal09
Ah Puch
20
7 / 5 / 22
14,937
996
34,989
12,894
4,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
jjvsniper
Scylla
20
14 / 2 / 20
17,499
1,167
40,082
10,812
3,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
153
28
Kills
36
37
Deaths
28
64
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Ymir
Axeonic
Ymir
7
5
18
3.2
L
Sun Wukong
Geigarex
Sun Wukong
1
8
15
1.06
L
Jing Wei
Majgaard94
Jing Wei
0
10
11
0.55
W
Hachiman
Molestissimus
Hachiman
5
6
25
2.92
W
3
9
28
1.89
W
Cabrakan
7
6
22
3
W
Ah Puch
georgepal09
Ah Puch
7
5
22
3.6
W
Scylla
jjvsniper
Scylla
14
2
20
12
L
Fenrir
nicrorai
Fenrir
9
8
9
1.69
L
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,577
Damage
126,875
137,377
Taken
75,502
128,094
Mitigated
37,755
11,226
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Axeonic
Ymir
17,247
2,710
0
2,200
32,831
46,520
0
23,117
9,396
47,882
0
L
Sun Wukong
Geigarex
Sun Wukong
11,287
2,300
0
419
36,483
39,715
0
27,399
8,722
0
38,373
L
Jing Wei
Majgaard94
Jing Wei
4,920
2,373
0
773
20,933
10,681
0
17,591
3,104
0
33,402
W
Hachiman
Molestissimus
Hachiman
23,555
11,344
0
1,549
15,465
5,832
0
8,703
6,762
2,542
51,654
W
17,668
1,454
144
2,679
19,799
14,982
0
10,120
9,679
32,239
0
W
Cabrakan
10,581
1,457
0
933
16,532
9,160
0
10,222
6,310
24,007
0
W
Ah Puch
georgepal09
Ah Puch
34,989
1,995
0
1,413
12,894
4,124
0
8,998
3,896
57,767
0
W
Scylla
jjvsniper
Scylla
40,082
2,719
0
1,533
10,812
3,657
0
6,868
3,944
76,893
0
L
Fenrir
nicrorai
Fenrir
7,459
1,510
0
224
15,654
9,354
0
10,549
4,839
0
14,624
L
27,664
2,935
1,922
5,688
31,476
21,824
0
24,965
6,278
49,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,199
Gold Earned
77,704
294
Minions Killed
264
5
Camps Cleared
5
1,190,748
Distance Traveled
1,283,712
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
17,012
1,134
80
5
1
246,139
0
L
Sun Wukong
13,742
916
79
5
1
302,949
0
L
Jing Wei
12,982
865
57
4
1
241,508
0
W
Hachiman
16,459
1,097
54
4
1
267,545
0
W
Tiamat
14,571
971
38
3
1
249,554
0
W
Cabrakan
14,238
949
35
2
3
235,065
1
W
Ah Puch
14,937
996
42
3
0
253,416
3
W
Scylla
17,499
1,167
95
6
0
278,132
0
L
Fenrir
14,545
970
13
1
2
176,234
2
L
Hades
16,918
1,128
65
4
0
223,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role