Player Matchup

Tiamat
Tiamat
FishMighty
Tiamat
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 16L
1,857 Elo+
Party 2
Yemoja
Yemoja
WarB1scuit
Yemoja
Level 15
God Stats
0W - 2L
1,370 SR
Queue Stats
55W - 20L
1,631 Elo+
Party 2
Guan Yu
Guan Yu
boiledpatato
Guan Yu
Level 17
God Stats
17W - 5L
1,938 SR
Queue Stats
73W - 24L
1,731 Elo+
Party 2
Team Averages
Level 12
1,603 SR
1,740 Elo+

VS

Team Averages
Level 53
1,611 SR
1,543 Elo+
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Xx-_M1GU9L_0T4KU
Kuzenbo
Level 17
God Stats
4W - 2L
1,736 SR
Queue Stats
69W - 87L
1,560 Elo+
Party 1
Anubis
Anubis
opglp
Anubis
Level 41
God Stats
40W - 17L
1,597 SR
Queue Stats
274W - 199L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FishMighty
Tiamat
10
2 / 3 / 4
6,974
697
6,498
7,156
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
WarB1scuit
Yemoja
9
1 / 5 / 3
7,034
703
3,813
9,006
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
boiledpatato
Guan Yu
11
3 / 2 / 2
7,340
734
5,164
8,826
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 7
6,936
694
4,794
7,046
2,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
5 / 2 / 4
8,006
801
5,366
8,848
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
opglp
Anubis
12
4 / 2 / 5
7,612
761
8,375
4,970
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
7
2.25
L
Tiamat
FishMighty
Tiamat
2
3
4
1.33
L
Yemoja
WarB1scuit
Yemoja
1
5
3
0.5
W
5
2
4
3.5
L
Guan Yu
boiledpatato
Guan Yu
3
2
2
2
W
Anubis
opglp
Anubis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
18,535
24,988
Taken
20,864
13,090
Mitigated
12,578
9,408
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,794
907
0
647
7,046
2,158
616
2,858
4,188
0
20,461
L
Tiamat
FishMighty
Tiamat
6,498
720
0
1,891
7,156
2,548
0
4,348
2,570
23,707
0
L
Yemoja
WarB1scuit
Yemoja
3,813
633
858
1,768
9,006
4,572
0
5,287
3,477
15,820
0
W
5,366
1,288
0
1,092
8,848
8,439
22
4,561
4,287
14,989
0
L
Guan Yu
boiledpatato
Guan Yu
5,164
571
1,816
3,075
8,826
5,970
0
3,464
5,130
0
20,127
W
Anubis
opglp
Anubis
8,375
270
0
2,069
4,970
1,981
372
2,910
2,060
33,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,348
Gold Earned
22,554
96
Minions Killed
116
0
Camps Cleared
0
521,735
Distance Traveled
520,302
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,936
694
36
4
0
195,452
3
L
Tiamat
6,974
697
46
5
0
164,689
0
L
Yemoja
7,034
703
17
2
0
142,724
0
W
Kuzenbo
8,006
801
18
2
0
180,010
0
L
Guan Yu
7,340
734
33
3
0
214,322
4
W
Anubis
7,612
761
62
6
0
144,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role