Player Matchup

Heimdallr
Heimdallr
Babushka1939
Heimdallr
Level 5
God Stats
5W - 5L
1,500 SR
Queue Stats
46W - 25L
1,768 Elo+
Party 1
Apollo
Apollo
JoaoFolox
Apollo
Level 27
God Stats
3W - 5L
1,427 SR
Queue Stats
149W - 152L
1,606 Elo+
Solo
Aphrodite
Aphrodite
Mahküm
Aphrodite
Level 13
God Stats
1W - 2L
1,749 SR
Queue Stats
42W - 49L
1,657 Elo+
Solo
Danzaburou
Danzaburou
MorOfKei
Danzaburou
Level 20
God Stats
3W - 7L
1,389 SR
Queue Stats
35W - 31L
1,604 Elo+
Solo
Ymir
Ymir
XxVARENIKxX
Ymir
Level 14
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 5L
1,688 Elo+
Party 1
Team Averages
Level 16
1,566 SR
1,665 Elo+

VS

Team Averages
Level 16
1,591 SR
1,666 Elo+
Anhur
Anhur
Always1vs5
Anhur
Level 8
God Stats
10W - 7L
1,718 SR
Queue Stats
12W - 7L
1,702 Elo+
Solo
Mercury
Mercury
SrSerpico
Mercury
Level 19
God Stats
10W - 6L
1,545 SR
Queue Stats
70W - 43L
1,668 Elo+
Party 2
Yemoja
Yemoja
TowerTopple
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
1,676 Elo+
Solo
Artio
Artio
YoRHa2P
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,665 Elo+
Solo
Apollo
Apollo
arnau033
Apollo
Level 17
God Stats
21W - 19L
1,690 SR
Queue Stats
46W - 38L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Babushka1939
Heimdallr
17
7 / 4 / 4
10,618
590
22,043
14,570
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
JoaoFolox
Apollo
14
5 / 8 / 3
9,528
529
7,625
13,011
4,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Mahküm
Aphrodite
15
1 / 2 / 6
9,382
521
10,992
13,740
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MorOfKei
Danzaburou
15
2 / 7 / 0
9,143
508
6,931
13,970
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 4 / 5
10,160
564
16,072
18,926
17,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
6 / 5 / 4
10,193
566
11,802
15,912
6,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
SrSerpico
Mercury
16
5 / 2 / 7
9,773
543
12,040
12,757
8,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
15
6 / 2 / 11
10,339
574
8,967
17,021
14,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artio
YoRHa2P
Artio
15
6 / 6 / 2
9,328
518
11,394
23,716
21,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
arnau033
Apollo
13
2 / 6 / 1
8,401
467
5,218
15,124
5,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
21
Kills
25
25
Deaths
21
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
5
4
1.6
L
Heimdallr
Babushka1939
Heimdallr
7
4
4
2.25
L
Apollo
JoaoFolox
Apollo
5
8
3
0.81
L
Aphrodite
Mahküm
Aphrodite
1
2
6
2
L
Danzaburou
MorOfKei
Danzaburou
2
7
0
0.29
W
Mercury
SrSerpico
Mercury
5
2
7
4.25
W
Yemoja
6
2
11
5.75
L
6
4
5
2.13
W
Artio
YoRHa2P
Artio
6
6
2
1.17
W
Apollo
arnau033
Apollo
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,663
Damage
49,421
74,217
Taken
84,530
36,868
Mitigated
56,665
26,839
Healing
22,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,802
6,878
0
4,050
15,912
6,418
766
6,085
9,605
0
58,206
L
Heimdallr
Babushka1939
Heimdallr
22,043
11,177
0
3,401
14,570
5,680
322
4,735
9,835
0
84,062
L
Apollo
JoaoFolox
Apollo
7,625
5,198
0
689
13,011
4,535
0
3,914
9,097
0
44,961
L
Aphrodite
Mahküm
Aphrodite
10,992
1,348
3,618
9,236
13,740
4,924
140
1,149
12,591
51,665
0
L
Danzaburou
MorOfKei
Danzaburou
6,931
3,282
0
4,458
13,970
4,612
1,121
3,060
10,910
0
57,290
W
Mercury
SrSerpico
Mercury
12,040
5,635
0
374
12,757
8,303
0
3,579
8,978
0
80,172
W
Yemoja
8,967
2,761
2,783
3,466
17,021
14,321
15
4,381
12,530
37,147
0
L
16,072
4,423
0
5,437
18,926
17,117
156
7,503
11,423
60,818
0
W
Artio
YoRHa2P
Artio
11,394
1,634
700
8,744
23,716
21,763
0
10,184
13,458
42,777
0
W
Apollo
arnau033
Apollo
5,218
3,130
0
2,393
15,124
5,860
248
2,181
12,895
0
43,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
48,034
517
Minions Killed
445
0
Camps Cleared
0
1,525,581
Distance Traveled
1,846,833
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,193
566
102
6
0
300,179
3
L
Heimdallr
10,618
590
137
8
0
312,330
5
L
Apollo
9,528
529
80
4
0
309,459
4
L
Aphrodite
9,382
521
103
6
0
342,248
4
L
Danzaburou
9,143
508
96
5
0
245,483
4
W
Mercury
9,773
543
119
7
0
426,712
0
W
Yemoja
10,339
574
63
4
0
365,634
6
L
Ymir
10,160
564
101
6
0
316,061
1
W
Artio
9,328
518
74
4
0
348,374
2
W
Apollo
8,401
467
87
5
0
405,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role