Player Matchup

Chang'e
Chang'e
HighGryphi
Chang'e
Level 16
God Stats
19W - 11L
1,739 SR
Queue Stats
66W - 63L
1,462 Elo+
Solo
Horus
Horus
Ronim1383
Horus
Level 12
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
netusilvanoob
Gilgamesh
Level 86
God Stats
16W - 14L
1,606 SR
Queue Stats
166W - 192L
1,537 Elo+
Solo
Team Averages
Level 38
1,540 SR
1,443 Elo+

VS

Team Averages
Level 34
1,491 SR
1,387 Elo+
Sol
Sol
Matrabs
Sol
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 436L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Spin71
Jormungandr
Level 22
God Stats
9W - 7L
1,472 SR
Queue Stats
73W - 114L
1,339 Elo+
Solo
Nemesis
Nemesis
VesRoi63
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HighGryphi
Chang'e
20
16 / 3 / 11
16,216
811
30,219
20,245
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Ronim1383
Horus
15
2 / 12 / 12
12,641
632
6,162
24,486
18,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
netusilvanoob
Gilgamesh
18
11 / 5 / 7
15,401
770
26,451
20,982
14,267
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
8 / 6 / 7
13,599
680
19,806
17,912
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Spin71
Jormungandr
17
7 / 6 / 8
13,260
663
18,507
32,815
39,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
VesRoi63
Nemesis
13
3 / 17 / 7
12,100
605
4,827
21,028
12,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
29
Kills
18
20
Deaths
29
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HighGryphi
Chang'e
16
3
11
7.17
L
Sol
8
6
7
1.92
W
Horus
Ronim1383
Horus
2
12
12
0.67
L
Jormungandr
Spin71
Jormungandr
7
6
8
1.83
L
Nemesis
VesRoi63
Nemesis
3
17
7
0.38
W
Gilgamesh
netusilvanoob
Gilgamesh
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
43,140
65,713
Taken
71,755
40,960
Mitigated
57,949
20,197
Healing
5,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HighGryphi
Chang'e
30,219
6,095
4,281
9,661
20,245
7,998
1,608
12,049
8,196
108,760
0
L
Sol
19,806
8,252
0
4,867
17,912
5,828
0
6,414
11,498
78,875
0
W
Horus
Ronim1383
Horus
6,162
3,885
750
2,232
24,486
18,695
311
14,114
10,372
0
21,031
L
Jormungandr
Spin71
Jormungandr
18,507
4,057
0
0
32,815
39,809
0
10,224
22,591
59,981
0
L
Nemesis
VesRoi63
Nemesis
4,827
2,775
0
134
21,028
12,312
0
13,597
7,431
0
8,497
W
Gilgamesh
netusilvanoob
Gilgamesh
26,451
8,429
0
3,273
20,982
14,267
769
12,851
8,131
0
95,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,258
Gold Earned
38,959
243
Minions Killed
178
0
Camps Cleared
0
1,063,208
Distance Traveled
814,038
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,216
811
139
7
0
363,151
1
L
Sol
13,599
680
107
5
0
310,733
3
W
Horus
12,641
632
20
1
0
305,741
1
L
Jormungandr
13,260
663
63
3
0
318,697
0
L
Nemesis
12,100
605
8
0
0
184,608
0
W
Gilgamesh
15,401
770
84
4
0
394,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role