Player Matchup

Sobek
Sobek
Diamond I
Burglạr
Sobek
Diamond I
Level 89
God Stats
9W - 2L
1,993 SR
Queue Stats
90W - 35L
3,008 MMR
Party 1
Set
Set
Diamond I
questtrail
Set
Diamond I
Level 46
God Stats
13W - 2L
2,007 SR
Queue Stats
71W - 18L
2,537 MMR
Party 1
Thoth
Thoth
Diamond V
Кorpz
Thoth
Diamond V
Level 160
God Stats
2W - 0L
1,815 SR
Queue Stats
26W - 1L
2,373 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 98
1,939 SR
2,639 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,678 SR
1,974 MMR
Neith
Neith
Platinum V
II MAD RHYNO II
Neith
Platinum V
Level 109
God Stats
6W - 7L
1,527 SR
Queue Stats
91W - 93L
1,734 MMR
Solo
Chang'e
Chang'e
Platinum I
IIlDaniel
Chang'e
Platinum I
Level 84
God Stats
3W - 2L
1,867 SR
Queue Stats
210W - 199L
2,071 MMR
Party 2
Artio
Artio
Diamond V
lllMisterio
Artio
Diamond V
Level 160
God Stats
259W - 246L
1,639 SR
Queue Stats
520W - 568L
2,117 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Burglạr
Sobek
13
3 / 2 / 11
9,956
830
8,477
12,205
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
9 / 4 / 1
9,491
791
6,725
11,059
6,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Кorpz
Thoth
13
2 / 0 / 9
8,808
734
13,403
3,654
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatAthenaFenrirGuan YuScylla

VS

Bans
DanzaburouAnhurCupidAchillesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
8,297
691
4,481
10,335
3,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
IIlDaniel
Chang'e
12
4 / 4 / 1
8,502
709
7,834
8,668
4,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 6
8,469
706
3,759
15,651
9,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
6
6
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Burglạr
Sobek
3
2
11
4.25
L
2
6
3
0.58
L
Chang'e
IIlDaniel
Chang'e
4
4
1
1.13
L
0
4
6
0.75
W
9
4
1
2.38
W
Thoth
Кorpz
Thoth
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
16,074
26,918
Taken
34,654
21,046
Mitigated
16,846
8,279
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Burglạr
Sobek
8,477
920
0
4,529
12,205
12,956
852
5,557
6,648
21,338
0
L
4,481
1,356
0
1,433
10,335
3,507
1,260
6,952
3,383
0
30,608
L
Chang'e
IIlDaniel
Chang'e
7,834
662
891
1,919
8,668
4,211
0
5,880
2,788
21,985
0
L
3,759
590
261
3,689
15,651
9,128
492
9,095
6,556
14,584
0
W
6,725
2,888
214
1,694
11,059
6,803
560
4,505
6,554
0
27,414
W
Thoth
Кorpz
Thoth
13,403
511
0
1,842
3,654
1,287
1,435
1,574
2,080
52,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
25,268
140
Minions Killed
111
0
Camps Cleared
0
697,347
Distance Traveled
622,650
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,956
830
23
2
0
241,443
1
L
Neith
8,297
691
69
6
0
185,623
0
L
Chang'e
8,502
709
29
2
0
215,411
4
L
Artio
8,469
706
13
1
0
221,616
1
W
Set
9,491
791
40
3
0
222,392
1
W
Thoth
8,808
734
77
6
0
233,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role