Player Matchup

Ymir
Ymir
MelyoSmith
Ymir
Level 24
God Stats
18W - 20L
1,325 SR
Queue Stats
157W - 163L
1,575 Elo+
Solo
Anhur
Anhur
Mneumonia
Anhur
Level 22
God Stats
9W - 9L
1,771 SR
Queue Stats
108W - 84L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thelaran09
Tsukuyomi
Level 4
God Stats
2W - 1L
1,769 SR
Queue Stats
2W - 4L
1,571 Elo+
Solo
Tiamat
Tiamat
moplayerone88
Tiamat
Level 29
God Stats
158W - 160L
1,516 SR
Queue Stats
444W - 478L
1,506 Elo+
Solo
Achilles
Achilles
nOthingQ
Achilles
Level 7
God Stats
4W - 4L
1,753 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,573 Elo+

VS

Team Averages
Level 26
1,667 SR
1,559 Elo+
Vulcan
Vulcan
Adrian9305
Vulcan
Level 24
God Stats
76W - 95L
1,797 SR
Queue Stats
291W - 323L
1,641 Elo+
Solo
Apollo
Apollo
FabulousSnape
Apollo
Level 27
God Stats
4W - 2L
1,595 SR
Queue Stats
4W - 5L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Frozic
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 30L
1,505 Elo+
Party 1
Horus
Horus
Gorgal
Horus
Level 29
God Stats
4W - 2L
1,844 SR
Queue Stats
40W - 26L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
jagari
Ao Kuang
Level 28
God Stats
15W - 10L
1,599 SR
Queue Stats
110W - 82L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 12
9,029
475
8,545
18,324
16,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Mneumonia
Anhur
18
9 / 2 / 3
11,992
631
16,753
13,634
5,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Thelaran09
Tsukuyomi
12
0 / 9 / 5
8,107
427
6,175
14,369
4,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 10 / 1
9,999
526
6,784
16,916
10,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
nOthingQ
Achilles
14
1 / 4 / 3
8,728
459
5,228
13,227
14,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adrian9305
Vulcan
18
8 / 3 / 7
11,394
600
18,206
9,955
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 4
8,541
450
6,608
13,761
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Frozic
Gilgamesh
15
5 / 1 / 9
9,608
506
10,781
13,350
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Gorgal
Horus
13
0 / 4 / 5
7,617
401
2,407
15,292
8,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
jagari
Ao Kuang
19
15 / 2 / 7
12,028
633
17,572
17,697
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
15
Kills
30
30
Deaths
15
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Adrian9305
Vulcan
8
3
7
3.83
W
2
5
4
0.8
W
Gilgamesh
Frozic
Gilgamesh
5
1
9
9.5
W
Horus
Gorgal
Horus
0
4
5
0.63
L
1
5
12
1.4
L
Anhur
Mneumonia
Anhur
9
2
3
5.25
L
Tsukuyomi
Thelaran09
Tsukuyomi
0
9
5
0.28
W
Ao Kuang
jagari
Ao Kuang
15
2
7
9.25
L
4
10
1
0.45
L
Achilles
nOthingQ
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,485
Damage
55,574
76,470
Taken
70,055
51,560
Mitigated
30,003
20,581
Healing
25,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Adrian9305
Vulcan
18,206
3,791
0
3,818
9,955
3,629
925
3,207
6,673
84,400
0
W
6,608
3,632
0
5,089
13,761
3,672
2,187
1,833
11,878
0
42,875
W
Gilgamesh
Frozic
Gilgamesh
10,781
3,189
0
1,160
13,350
7,371
954
2,303
10,822
365
45,870
W
Horus
Gorgal
Horus
2,407
925
1,931
5,660
15,292
8,978
198
3,722
11,570
0
17,099
L
8,545
2,046
636
4,136
18,324
16,726
304
7,716
10,400
32,886
0
L
Anhur
Mneumonia
Anhur
16,753
9,943
0
7,130
13,634
5,187
0
5,730
7,676
0
101,147
L
Tsukuyomi
Thelaran09
Tsukuyomi
6,175
1,190
0
3,655
14,369
4,914
641
5,620
8,653
0
44,299
W
Ao Kuang
jagari
Ao Kuang
17,572
5,364
0
8,055
17,697
6,353
0
4,264
13,358
80,699
0
L
6,784
1,193
0
4,068
16,916
10,208
17
11,687
4,887
49,635
0
L
Achilles
nOthingQ
Achilles
5,228
1,943
0
956
13,227
14,525
967
4,734
8,453
0
42,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,855
Gold Earned
49,188
453
Minions Killed
488
0
Camps Cleared
0
1,618,703
Distance Traveled
1,731,799
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,394
600
172
9
0
391,932
2
W
Apollo
8,541
450
75
4
0
267,898
0
W
Gilgamesh
9,608
506
77
4
0
370,000
2
W
Horus
7,617
401
28
1
0
326,357
6
L
Ymir
9,029
475
40
2
0
330,856
7
L
Anhur
11,992
631
167
9
0
312,974
3
L
Tsukuyomi
8,107
427
84
4
0
319,149
2
W
Ao Kuang
12,028
633
136
7
0
375,612
1
L
Tiamat
9,999
526
82
4
0
296,780
1
L
Achilles
8,728
459
80
4
0
358,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role