Player Matchup

Thanatos
Thanatos
OnslaughtNemesis
Thanatos
Level 29
God Stats
45W - 48L
1,474 SR
Queue Stats
86W - 94L
1,326 Elo+
Party 1
Achilles
Achilles
Polygame3x
Achilles
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
16W - 15L
1,815 Elo+
Solo
Ares
Ares
SplattGangYayo
Ares
Level 26
God Stats
30W - 27L
1,422 SR
Queue Stats
47W - 56L
1,278 Elo+
Party 1
Anubis
Anubis
mnrdx
Anubis
Level 18
God Stats
4W - 3L
1,303 SR
Queue Stats
13W - 13L
1,272 Elo+
Solo
Discordia
Discordia
the_yellow_owl
Discordia
Level 14
God Stats
3W - 2L
1,411 SR
Queue Stats
33W - 38L
1,572 Elo+
Solo
Team Averages
Level 18
1,422 SR
1,453 Elo+

VS

Team Averages
Level 15
1,479 SR
1,454 Elo+
Bellona
Bellona
JADER-BRG
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
LBYourKitzV2
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sol
Sol
Refze
Sol
Level 29
God Stats
0W - 3L
1,307 SR
Queue Stats
7W - 15L
1,274 Elo+
Solo
Fenrir
Fenrir
VanHealn
Fenrir
Level 11
God Stats
76W - 81L
1,144 SR
Queue Stats
227W - 223L
1,457 Elo+
Solo
Anhur
Anhur
WolfgangMR7
Anhur
Level 29
God Stats
9W - 11L
1,944 SR
Queue Stats
115W - 112L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
5,476
548
1,797
6,410
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Polygame3x
Achilles
10
5 / 0 / 1
5,938
594
5,139
7,412
2,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 1
4,867
487
1,451
4,530
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
mnrdx
Anubis
10
4 / 4 / 0
5,902
590
2,516
3,401
1,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
the_yellow_owl
Discordia
10
2 / 1 / 0
5,703
570
3,590
3,027
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JADER-BRG
Bellona
9
2 / 4 / 2
5,404
540
1,630
5,015
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
2 / 3 / 0
4,468
447
1,328
3,487
767
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
Refze
Sol
9
0 / 2 / 1
5,321
532
2,767
4,053
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
VanHealn
Fenrir
10
4 / 2 / 0
5,975
598
2,168
7,048
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 2
5,530
553
2,421
5,400
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
9
9
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
JADER-BRG
Bellona
2
4
2
0.75
L
2
3
0
0.67
W
1
2
6
2
W
Achilles
Polygame3x
Achilles
5
0
1
5.5
L
Sol
Refze
Sol
0
2
1
0.25
W
1
2
1
0.75
L
Fenrir
VanHealn
Fenrir
4
2
0
2
L
1
2
2
1
W
Anubis
mnrdx
Anubis
4
4
0
1
W
Discordia
the_yellow_owl
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
10,314
24,780
Taken
25,003
9,160
Mitigated
8,178
7,214
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
JADER-BRG
Bellona
1,630
384
0
380
5,015
2,502
669
2,218
2,701
0
18,283
L
1,328
230
0
304
3,487
767
0
821
2,666
6,122
0
W
1,797
139
0
4,549
6,410
1,828
91
0
6,410
0
20,764
W
Achilles
Polygame3x
Achilles
5,139
959
0
2,245
7,412
2,961
40
1,092
6,320
0
26,059
L
Sol
Refze
Sol
2,767
729
0
1,611
4,053
1,363
0
2,416
1,637
25,692
2,326
W
1,451
0
0
420
4,530
2,235
0
1,410
3,120
10,491
0
L
Fenrir
VanHealn
Fenrir
2,168
443
0
3,655
7,048
2,220
0
1,178
5,870
0
27,592
L
2,421
1,182
0
2,122
5,400
1,326
0
828
4,572
0
25,181
W
Anubis
mnrdx
Anubis
2,516
87
0
0
3,401
1,228
317
0
3,401
17,302
0
W
Discordia
the_yellow_owl
Discordia
3,590
136
0
0
3,027
908
414
1,495
1,532
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
26,698
189
Minions Killed
232
0
Camps Cleared
0
938,946
Distance Traveled
892,880
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,404
540
41
4
0
186,253
2
L
Ra
4,468
447
12
1
0
165,576
2
W
Thanatos
5,476
548
48
5
0
194,558
0
W
Achilles
5,938
594
41
4
0
206,947
3
L
Sol
5,321
532
69
7
0
180,495
2
W
Ares
4,867
487
14
1
0
207,659
0
L
Fenrir
5,975
598
57
6
0
198,040
0
L
Anhur
5,530
553
53
5
0
162,516
0
W
Anubis
5,902
590
34
3
0
149,641
4
W
Discordia
5,703
570
52
5
0
180,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role