Player Matchup

Cerberus
Cerberus
LordProgres
Cerberus
Level 29
God Stats
2W - 1L
1,697 SR
Queue Stats
71W - 41L
1,698 Elo+
Party 1
Da Ji
Da Ji
LoveMeTrue
Da Ji
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 108L
1,565 Elo+
Party 4
Tyr
Tyr
NoxitCZ
Tyr
Level 99
God Stats
7W - 3L
1,773 SR
Queue Stats
133W - 84L
1,700 Elo+
Party 1
Awilix
Awilix
Vhod
Awilix
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 118L
1,586 Elo+
Party 4
Persephone
Persephone
Zombieland
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 46L
1,717 Elo+
Party 1
Team Averages
Level 84
1,594 SR
1,653 Elo+

VS

Team Averages
Level 116
1,574 SR
1,609 Elo+
Bastet
Bastet
AncientGrave
Bastet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,600 Elo+
Party 3
Khepri
Khepri
Entomofauna
Khepri
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 57L
1,528 Elo+
Party 2
Kali
Kali
Killitoris
Kali
Level 144
God Stats
2W - 0L
1,750 SR
Queue Stats
75W - 57L
1,597 Elo+
Party 3
Geb
Geb
TonyMonthana
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,805 Elo+
Party 2
Cernunnos
Cernunnos
ZNAUSHAHI95
Cernunnos
Level 109
God Stats
5W - 11L
1,618 SR
Queue Stats
421W - 425L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LordProgres
Cerberus
14
0 / 7 / 9
8,953
640
6,036
21,213
16,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
16
4 / 5 / 8
10,097
721
12,273
16,095
14,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
16
2 / 4 / 8
9,496
678
7,859
18,544
24,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Vhod
Awilix
15
3 / 4 / 8
9,444
675
10,617
12,127
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
Zombieland
Persephone
18
5 / 4 / 8
11,315
808
24,805
12,819
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
14 / 2 / 9
13,351
954
21,245
12,615
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
17
0 / 3 / 18
11,271
805
10,039
19,261
20,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 6 / 8
9,341
667
9,884
16,790
9,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 16
12,035
860
11,146
15,734
18,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
ZNAUSHAHI95
Cernunnos
17
3 / 2 / 15
10,646
760
16,819
13,119
7,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
89
14
Kills
23
24
Deaths
14
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bastet
14
2
9
9.25
W
Khepri
0
3
18
3
W
2
6
8
1
L
Cerberus
LordProgres
Cerberus
0
7
9
0.64
L
Da Ji
4
5
8
1.6
L
Tyr
2
4
8
1.5
W
4
1
16
12
L
Awilix
Vhod
Awilix
3
4
8
1.75
W
Cernunnos
ZNAUSHAHI95
Cernunnos
3
2
15
5.25
L
Persephone
Zombieland
Persephone
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,590
Damage
69,133
80,798
Taken
77,519
68,462
Mitigated
64,202
21,705
Healing
23,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
21,245
6,172
673
1,713
12,615
8,345
2,110
4,584
7,294
0
32,448
W
Khepri
10,039
446
4,167
2,299
19,261
20,012
443
6,458
12,212
23,422
0
W
9,884
3,390
1,294
3,717
16,790
9,940
0
7,055
9,402
0
18,016
L
Cerberus
LordProgres
Cerberus
6,036
347
817
3,510
21,213
16,654
196
4,716
16,497
14,971
0
L
Da Ji
12,273
1,995
2,071
2,207
16,095
14,359
700
4,299
11,796
0
17,839
L
Tyr
7,859
851
42
2,585
18,544
24,927
0
4,879
13,665
0
15,627
W
11,146
1,637
1,891
1,920
15,734
18,271
436
7,260
8,048
20,560
0
L
Awilix
Vhod
Awilix
10,617
2,566
2,110
2,997
12,127
6,943
743
3,612
8,515
0
16,652
W
Cernunnos
ZNAUSHAHI95
Cernunnos
16,819
7,170
2,130
3,619
13,119
7,634
2,146
5,484
7,535
0
46,166
L
Persephone
Zombieland
Persephone
24,805
1,786
1,834
3,532
12,819
5,579
0
3,678
9,137
58,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
56,644
149
Minions Killed
141
0
Camps Cleared
0
1,281,375
Distance Traveled
1,389,698
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,351
954
30
2
0
321,871
0
W
Khepri
11,271
805
21
2
0
293,075
0
W
Kali
9,341
667
16
1
0
250,330
0
L
Cerberus
8,953
640
33
2
0
239,725
0
L
Da Ji
10,097
721
18
1
0
228,750
2
L
Tyr
9,496
678
8
1
0
275,620
0
W
Geb
12,035
860
12
1
0
271,448
0
L
Awilix
9,444
675
12
1
0
292,898
1
W
Cernunnos
10,646
760
62
4
0
252,974
1
L
Persephone
11,315
808
78
6
0
244,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role