Player Matchup

Sobek
Sobek
GodSoldier911
Sobek
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
125W - 162L
1,322 Elo+
Solo
Tiamat
Tiamat
JD_N_08
Tiamat
Level 28
God Stats
4W - 9L
1,459 SR
Queue Stats
47W - 62L
1,321 Elo+
Solo
Neith
Neith
Treantaurs
Neith
Level 27
God Stats
11W - 10L
1,677 SR
Queue Stats
221W - 166L
1,546 Elo+
Solo
King Arthur
King Arthur
ViaticOregon530
King Arthur
Level 26
God Stats
15W - 20L
1,423 SR
Queue Stats
79W - 93L
1,308 Elo+
Solo
Sol
Sol
thezanli1299
Sol
Level 25
God Stats
6W - 6L
1,502 SR
Queue Stats
32W - 41L
1,288 Elo+
Solo
Team Averages
Level 27
1,512 SR
1,357 Elo+

VS

Team Averages
Level 20
1,456 SR
1,289 Elo+
Neith
Neith
EA_MightyMouse
Neith
Level 12
God Stats
10W - 18L
1,398 SR
Queue Stats
10W - 18L
1,301 Elo+
Solo
Khepri
Khepri
GlacialScarab80
Khepri
Level 25
God Stats
24W - 38L
1,347 SR
Queue Stats
81W - 118L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Johoule16
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,189 Elo+
Solo
Hercules
Hercules
XP Gold XP
Hercules
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 145L
1,344 Elo+
Solo
Izanami
Izanami
xXxrenatogmXx
Izanami
Level 22
God Stats
8W - 3L
1,534 SR
Queue Stats
38W - 32L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,155
573
1,983
6,760
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
JD_N_08
Tiamat
9
0 / 1 / 1
5,248
583
2,163
2,748
1,531
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
7
2 / 2 / 0
4,699
522
1,502
2,952
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ViaticOregon530
King Arthur
7
0 / 3 / 0
4,564
507
3,360
7,817
2,752
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 0 / 0
3,369
374
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
5,250
583
2,543
2,959
874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
1,944
216
0
0
0
Kukulkan
Johoule16
Kukulkan
9
1 / 0 / 0
5,341
593
1,269
2,900
914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XP Gold XP
Hercules
9
2 / 1 / 1
5,586
621
3,434
5,668
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
9
2 / 2 / 0
5,622
625
3,189
4,062
1,174
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
6
6
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
0
0
0
0
L
1
0
1
1.5
L
Tiamat
JD_N_08
Tiamat
0
1
1
0.5
W
Kukulkan
Johoule16
Kukulkan
1
0
0
1
L
Neith
2
2
0
1
L
King Arthur
ViaticOregon530
King Arthur
0
3
0
0
W
Hercules
XP Gold XP
Hercules
2
1
1
2.5
L
0
0
0
0
W
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,008
Damage
10,435
20,277
Taken
15,589
8,793
Mitigated
5,586
7,535
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,543
1,256
0
1,488
2,959
874
696
696
2,263
0
20,073
W
0
0
0
0
0
0
0
0
0
0
0
L
1,983
297
0
3,391
6,760
3,767
0
88
6,672
13,461
0
L
Tiamat
JD_N_08
Tiamat
2,163
336
0
1,046
2,748
1,531
670
1,181
1,567
18,484
0
W
Kukulkan
Johoule16
Kukulkan
1,269
593
0
0
2,900
914
246
2,073
827
14,920
0
L
Neith
1,502
778
0
345
2,952
743
161
0
2,952
0
11,977
L
King Arthur
ViaticOregon530
King Arthur
3,360
525
135
2,618
7,817
2,752
0
0
7,817
0
20,578
W
Hercules
XP Gold XP
Hercules
3,434
1,192
0
2,369
5,668
2,624
0
604
5,064
0
17,603
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
3,189
2,746
0
362
4,062
1,174
1,307
773
3,289
0
24,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
23,743
128
Minions Killed
177
0
Camps Cleared
0
654,141
Distance Traveled
593,799
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,250
583
39
4
0
151,130
2
W
Khepri
1,944
216
0
0
0
0
0
L
Sobek
5,155
573
25
3
0
185,225
2
L
Tiamat
5,248
583
42
5
0
142,810
0
W
Kukulkan
5,341
593
39
4
0
128,468
0
L
Neith
4,699
522
18
2
0
134,430
0
L
King Arthur
4,564
507
43
5
0
191,676
1
W
Hercules
5,586
621
42
5
0
161,377
0
L
Sol
3,369
374
0
0
0
0
0
W
Izanami
5,622
625
57
6
0
152,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role