Player Matchup

Cthulhu
Cthulhu
MrFumeyFume
Cthulhu
Level 148
God Stats
92W - 82L
1,537 SR
Queue Stats
304W - 308L
1,434 Elo+
Solo
Poseidon
Poseidon
Solskenn
Poseidon
Level 127
God Stats
1W - 0L
1,305 SR
Queue Stats
48W - 49L
1,470 Elo+
Solo
Thor
Thor
SpicySpicyHot
Thor
Level 110
God Stats
17W - 10L
1,630 SR
Queue Stats
502W - 477L
1,504 Elo+
Solo
Chernobog
Chernobog
cjpotato
Chernobog
Level 75
God Stats
13W - 11L
1,660 SR
Queue Stats
77W - 61L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
fourkilller
Cu Chulainn
Level 148
God Stats
14W - 21L
1,407 SR
Queue Stats
110W - 111L
1,481 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,485 Elo+

VS

Team Averages
Level 88
1,591 SR
1,528 Elo+
Chang'e
Chang'e
CoarseLemming27
Chang'e
Level 102
God Stats
26W - 15L
1,676 SR
Queue Stats
203W - 192L
1,544 Elo+
Party 1
Mulan
Mulan
DA Alexandre
Mulan
Level 68
God Stats
27W - 19L
1,577 SR
Queue Stats
119W - 118L
1,525 Elo+
Party 1
Sol
Sol
FelipeKlen8
Sol
Level 44
God Stats
10W - 11L
1,505 SR
Queue Stats
10W - 13L
1,479 Elo+
Solo
Ne Zha
Ne Zha
Lobo2295
Ne Zha
Level 143
God Stats
12W - 12L
1,470 SR
Queue Stats
500W - 484L
1,534 Elo+
Party 1
Geb
Geb
phicks0
Geb
Level 82
God Stats
10W - 3L
1,726 SR
Queue Stats
82W - 60L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrFumeyFume
Cthulhu
14
3 / 1 / 8
8,381
466
8,712
18,732
12,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Solskenn
Poseidon
17
1 / 1 / 4
9,829
546
7,164
6,506
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 3 / 3
9,328
518
6,156
12,011
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
cjpotato
Chernobog
16
8 / 3 / 4
10,317
573
12,293
14,061
5,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
fourkilller
Cu Chulainn
17
0 / 3 / 1
9,850
547
10,571
16,563
17,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
8,924
496
3,208
9,795
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 0
9,958
553
14,598
18,745
17,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 7 / 1
7,227
402
7,312
13,194
3,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Lobo2295
Ne Zha
16
6 / 2 / 2
9,867
548
9,812
11,427
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
12
2 / 3 / 2
7,917
440
4,294
14,727
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
11
11
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
3
2
0
1.5
L
0
7
1
0.07
L
Ne Zha
Lobo2295
Ne Zha
6
2
2
3.5
W
Cthulhu
MrFumeyFume
Cthulhu
3
1
8
7
W
Poseidon
Solskenn
Poseidon
1
1
4
3
W
5
3
3
2.17
W
Chernobog
cjpotato
Chernobog
8
3
4
3.33
W
Cu Chulainn
fourkilller
Cu Chulainn
0
3
1
0.17
L
Geb
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,896
Damage
39,224
67,873
Taken
67,888
43,116
Mitigated
39,862
26,619
Healing
26,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,208
92
1,937
5,161
9,795
3,246
0
3,642
5,985
59,062
0
L
14,598
2,140
0
9,385
18,745
17,681
363
1,321
16,554
0
72,437
L
7,312
2,223
108
3,855
13,194
3,993
688
3,729
9,433
48,224
0
L
Ne Zha
Lobo2295
Ne Zha
9,812
2,554
0
4,835
11,427
4,726
0
1,734
9,554
0
66,251
W
Cthulhu
MrFumeyFume
Cthulhu
8,712
208
1,588
7,102
18,732
12,875
207
6,086
12,646
37,981
0
W
Poseidon
Solskenn
Poseidon
7,164
808
0
2,549
6,506
2,412
0
1,730
4,751
67,333
0
W
6,156
1,236
0
5,232
12,011
4,637
0
1,368
10,593
0
61,442
W
Chernobog
cjpotato
Chernobog
12,293
9,179
0
5,312
14,061
5,706
2,893
5,630
8,431
0
64,346
W
Cu Chulainn
fourkilller
Cu Chulainn
10,571
2,539
0
4,836
16,563
17,486
0
0
15,844
66
73,930
L
Geb
4,294
211
0
1,716
14,727
10,216
0
5,020
9,645
21,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
43,893
551
Minions Killed
525
0
Camps Cleared
0
1,646,380
Distance Traveled
1,617,178
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,924
496
134
7
0
298,503
5
L
Mulan
9,958
553
149
8
0
294,800
4
L
Sol
7,227
402
85
5
0
304,405
3
L
Ne Zha
9,867
548
116
6
0
348,795
1
W
Cthulhu
8,381
466
52
3
0
318,227
2
W
Poseidon
9,829
546
128
7
0
355,692
10
W
Thor
9,328
518
109
6
0
360,094
12
W
Chernobog
10,317
573
105
6
0
320,089
3
W
Cu Chulainn
9,850
547
157
9
0
292,278
0
L
Geb
7,917
440
41
2
0
370,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role