Player Matchup

Set
Set
Chosen000
Set
Level 15
God Stats
16W - 9L
1,471 SR
Queue Stats
32W - 22L
1,481 Elo+
Solo
Bacchus
Bacchus
DA504monster
Bacchus
Level 29
God Stats
38W - 43L
1,535 SR
Queue Stats
167W - 181L
1,510 Elo+
Solo
Hera
Hera
J0SEELUVzR0SES
Hera
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 26L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Walkswithbuda
Cthulhu
Level 8
God Stats
16W - 19L
1,537 SR
Queue Stats
27W - 35L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Wasted9305
Heimdallr
Level 16
God Stats
9W - 4L
1,550 SR
Queue Stats
107W - 77L
1,568 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,500 Elo+

VS

Team Averages
Level 20
1,492 SR
1,567 Elo+
Artio
Artio
CaseJoker959782
Artio
Level 10
God Stats
2W - 4L
1,755 SR
Queue Stats
40W - 36L
1,571 Elo+
Solo
Cupid
Cupid
OTS-Dreamz
Cupid
Level 27
God Stats
23W - 33L
1,515 SR
Queue Stats
331W - 334L
1,524 Elo+
Solo
Fenrir
Fenrir
Plz Ghost
Fenrir
Level 8
God Stats
0W - 3L
1,238 SR
Queue Stats
23W - 12L
1,687 Elo+
Solo
Bellona
Bellona
XxXSh0tta1
Bellona
Level 29
God Stats
12W - 17L
1,388 SR
Queue Stats
267W - 256L
1,524 Elo+
Solo
Ra
Ra
anounams1997
Ra
Level 26
God Stats
12W - 10L
1,562 SR
Queue Stats
52W - 46L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 1
9,797
653
10,960
12,231
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
DA504monster
Bacchus
13
5 / 2 / 6
8,815
588
6,444
10,079
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 7 / 6
8,169
545
7,211
8,689
2,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
12
1 / 3 / 1
7,702
513
6,708
13,126
10,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Wasted9305
Heimdallr
16
3 / 0 / 4
9,009
601
5,501
5,526
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
6,845
456
3,201
13,337
4,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
9
0 / 3 / 0
5,446
363
2,083
5,994
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Plz Ghost
Fenrir
15
12 / 2 / 1
9,454
630
11,553
11,922
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XxXSh0tta1
Bellona
12
1 / 4 / 4
7,174
478
6,247
10,934
7,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 5 / 5
7,869
525
5,410
7,970
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
19
Kills
15
15
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
8
3
1
2.83
W
Bacchus
DA504monster
Bacchus
5
2
6
4
W
2
7
6
0.71
L
Cupid
0
3
0
0
L
Fenrir
Plz Ghost
Fenrir
12
2
1
6.25
W
Cthulhu
1
3
1
0.5
W
Heimdallr
Wasted9305
Heimdallr
3
0
4
5
L
Bellona
XxXSh0tta1
Bellona
1
4
4
0.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,824
Damage
28,494
49,651
Taken
50,157
29,693
Mitigated
21,237
13,526
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,201
669
594
3,469
13,337
4,699
0
4,573
8,764
22,695
0
W
10,960
5,248
0
5,798
12,231
5,133
1,467
1,908
10,183
0
60,236
W
Bacchus
DA504monster
Bacchus
6,444
1,020
0
3,257
10,079
8,777
210
2,539
7,496
19,666
0
W
7,211
995
0
1,130
8,689
2,803
340
2,493
5,998
44,495
0
L
Cupid
2,083
856
50
1,369
5,994
1,597
0
2,053
3,941
0
18,199
L
Fenrir
Plz Ghost
Fenrir
11,553
4,706
0
1,802
11,922
4,696
0
3,962
7,960
0
48,604
W
Cthulhu
6,708
1,016
159
614
13,126
10,881
0
1,866
11,189
38,203
0
W
Heimdallr
Wasted9305
Heimdallr
5,501
3,315
0
2,568
5,526
2,099
1,514
691
4,835
0
74,715
L
Bellona
XxXSh0tta1
Bellona
6,247
1,425
0
3,128
10,934
7,302
277
5,920
5,014
4,382
28,930
L
5,410
716
731
1,873
7,970
2,943
0
3,855
4,115
58,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
36,788
450
Minions Killed
342
0
Camps Cleared
0
1,391,368
Distance Traveled
1,458,766
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,845
456
36
2
0
300,604
0
W
Set
9,797
653
117
8
0
296,188
1
W
Bacchus
8,815
588
27
2
0
297,507
4
W
Hera
8,169
545
90
6
0
269,885
6
L
Cupid
5,446
363
31
2
0
232,121
0
L
Fenrir
9,454
630
78
5
0
309,795
1
W
Cthulhu
7,702
513
84
6
0
268,160
5
W
Heimdallr
9,009
601
132
9
0
259,628
3
L
Bellona
7,174
478
73
5
0
309,365
3
L
Ra
7,869
525
124
8
0
306,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role