Player Matchup

Hades
Hades
Molimo7887
Hades
Level 17
God Stats
3W - 1L
1,707 SR
Queue Stats
94W - 65L
1,439 Elo+
Solo
Hun Batz
Hun Batz
PassyHunter48
Hun Batz
Level 28
God Stats
5W - 5L
1,469 SR
Queue Stats
313W - 305L
1,549 Elo+
Solo
Cthulhu
Cthulhu
minimastter
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 1
Heimdallr
Heimdallr
phatnibba
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,255 Elo+
Solo
Bacchus
Bacchus
vladifeux
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,510 Elo+

VS

Team Averages
Level 26
1,512 SR
1,526 Elo+
Skadi
Skadi
AndreiBobulev
Skadi
Level 28
God Stats
35W - 28L
1,490 SR
Queue Stats
122W - 134L
1,394 Elo+
Solo
Arachne
Arachne
Remove_Crossplay
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 36L
1,740 Elo+
Solo
Ao Kuang
Ao Kuang
TendingMoth1744
Ao Kuang
Level 28
God Stats
14W - 10L
1,396 SR
Queue Stats
91W - 91L
1,373 Elo+
Solo
Hachiman
Hachiman
Thegrospanda62
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
xFaTe-AssainZz40
Gilgamesh
Level 25
God Stats
1W - 3L
1,674 SR
Queue Stats
32W - 43L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
2 / 0 / 5
5,743
638
2,773
4,463
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
PassyHunter48
Hun Batz
10
5 / 0 / 1
6,061
673
4,511
5,585
1,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
minimastter
Cthulhu
8
1 / 4 / 3
4,837
537
2,200
4,422
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
phatnibba
Heimdallr
11
1 / 1 / 2
5,952
661
2,090
4,701
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
vladifeux
Bacchus
8
2 / 2 / 1
4,747
527
1,073
4,478
2,728
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,701
522
1,622
4,857
1,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 2 / 0
5,663
629
3,483
7,003
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
7
3 / 3 / 2
4,737
526
4,244
5,678
1,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
6
1 / 1 / 1
4,446
494
2,146
2,686
683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
2
0 / 1 / 0
3,463
385
229
914
223

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
7
7
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Hades
2
0
5
4.5
W
Hun Batz
PassyHunter48
Hun Batz
5
0
1
5.5
L
2
2
0
1
L
Ao Kuang
3
3
2
1.33
L
Hachiman
1
1
1
1.5
W
Cthulhu
minimastter
Cthulhu
1
4
3
0.63
W
Heimdallr
phatnibba
Heimdallr
1
1
2
2
W
Bacchus
vladifeux
Bacchus
2
2
1
1.25
L
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,647
Damage
11,724
23,649
Taken
21,138
9,281
Mitigated
5,690
5,094
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,622
632
0
222
4,857
1,113
158
1,441
3,326
0
16,975
W
Hades
2,773
456
424
1,703
4,463
1,553
498
294
4,169
32,672
0
W
Hun Batz
PassyHunter48
Hun Batz
4,511
1,550
0
903
5,585
1,785
1,399
1,022
4,563
0
26,677
L
3,483
2,588
0
1,610
7,003
2,050
0
1,446
5,557
0
29,507
L
Ao Kuang
4,244
1,055
0
2,427
5,678
1,621
0
2,359
3,099
10,370
0
L
Hachiman
2,146
1,198
0
968
2,686
683
0
472
2,196
0
12,338
W
Cthulhu
minimastter
Cthulhu
2,200
695
0
165
4,422
1,620
576
2,089
2,333
12,870
0
W
Heimdallr
phatnibba
Heimdallr
2,090
275
0
1,899
4,701
1,595
0
0
4,701
0
30,764
W
Bacchus
vladifeux
Bacchus
1,073
465
0
0
4,478
2,728
274
839
3,639
7,917
0
L
Gilgamesh
229
132
0
10
914
223
0
0
914
0
1,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
23,010
225
Minions Killed
156
0
Camps Cleared
0
895,040
Distance Traveled
686,654
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,701
522
42
5
0
180,567
0
W
Hades
5,743
638
72
8
0
181,352
0
W
Hun Batz
6,061
673
54
6
0
178,789
5
L
Arachne
5,663
629
74
8
0
227,966
0
L
Ao Kuang
4,737
526
10
1
0
122,233
1
L
Hachiman
4,446
494
26
3
0
121,261
3
W
Cthulhu
4,837
537
20
2
0
191,173
0
W
Heimdallr
5,952
661
63
7
0
154,271
1
W
Bacchus
4,747
527
16
2
0
189,455
0
L
Gilgamesh
3,463
385
4
0
0
34,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role