Player Matchup

Bacchus
Bacchus
KingKushSlayer
Bacchus
Level 7
God Stats
2W - 0L
1,268 SR
Queue Stats
2W - 0L
1,630 Elo+
Solo
Ullr
Ullr
MorningStar2315
Ullr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,607 Elo+
Party 1
Cerberus
Cerberus
Sigma1500
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,355 Elo+
Party 1
Chiron
Chiron
Subzero72602
Chiron
Level 26
God Stats
1W - 0L
1,734 SR
Queue Stats
231W - 229L
1,570 Elo+
Solo
Ymir
Ymir
lfontanot
Ymir
Level 12
God Stats
11W - 6L
1,845 SR
Queue Stats
49W - 59L
1,597 Elo+
Solo
Team Averages
Level 24
1,569 SR
1,552 Elo+

VS

Team Averages
Level 19
1,409 SR
1,471 Elo+
Nemesis
Nemesis
ANDZUM
Nemesis
Level 8
God Stats
7W - 7L
1,507 SR
Queue Stats
9W - 9L
1,451 Elo+
Solo
Chernobog
Chernobog
JD500PRO
Chernobog
Level 28
God Stats
0W - 4L
1,181 SR
Queue Stats
86W - 99L
1,468 Elo+
Solo
Guan Yu
Guan Yu
Kieohmm
Guan Yu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ZerrenTheTruth
Anubis
Level 28
God Stats
28W - 17L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Solo
Neith
Neith
kusumyco
Neith
Level 11
God Stats
1W - 2L
1,358 SR
Queue Stats
3W - 7L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,590
504
7,963
15,092
8,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 7
13,115
625
19,251
17,813
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Sigma1500
Cerberus
15
4 / 3 / 5
10,334
492
4,774
14,187
9,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
17
4 / 5 / 7
11,360
541
19,439
17,966
6,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
3 / 7 / 11
11,113
529
3,556
23,363
21,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ANDZUM
Nemesis
16
2 / 6 / 4
9,889
471
2,055
15,133
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
JD500PRO
Chernobog
17
8 / 5 / 8
11,388
542
21,479
19,158
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Kieohmm
Guan Yu
18
7 / 4 / 5
11,653
555
16,207
18,068
15,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 7 / 3
10,838
516
16,847
18,059
9,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
kusumyco
Neith
13
0 / 4 / 2
8,521
406
332
6,673
1,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
26
Kills
25
26
Deaths
26
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ANDZUM
Nemesis
2
6
4
0.67
L
Chernobog
JD500PRO
Chernobog
8
5
8
2.4
L
Guan Yu
Kieohmm
Guan Yu
7
4
5
2.38
W
4
8
6
0.88
W
11
3
7
4.83
W
Cerberus
Sigma1500
Cerberus
4
3
5
2.17
W
Chiron
4
5
7
1.5
L
8
7
3
1.36
L
Neith
kusumyco
Neith
0
4
2
0.25
W
Ymir
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,983
Damage
56,920
88,421
Taken
77,091
53,956
Mitigated
40,207
22,069
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ANDZUM
Nemesis
2,055
1,133
0
860
15,133
7,242
706
3,204
11,929
0
62,958
L
Chernobog
JD500PRO
Chernobog
21,479
10,719
0
5,059
19,158
6,853
450
3,581
15,577
0
59,827
L
Guan Yu
Kieohmm
Guan Yu
16,207
1,836
1,116
5,956
18,068
15,217
1,697
4,698
13,370
0
72,345
W
7,963
675
0
1,137
15,092
8,483
1,674
2,316
12,776
46,663
0
W
19,251
11,357
0
3,723
17,813
7,467
3,160
2,643
15,170
0
111,577
W
Cerberus
Sigma1500
Cerberus
4,774
275
0
5,264
14,187
9,660
416
2,494
11,693
49,760
0
W
Chiron
19,439
8,976
1,517
7,543
17,966
6,615
2,753
5,071
12,895
0
82,690
L
16,847
155
0
7,431
18,059
9,044
108
4,118
13,941
68,767
0
L
Neith
kusumyco
Neith
332
332
0
1,007
6,673
1,851
1,593
692
5,981
0
35,309
W
Ymir
3,556
550
0
2,885
23,363
21,731
487
4,323
19,040
18,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
52,289
474
Minions Killed
481
0
Camps Cleared
0
1,824,391
Distance Traveled
1,797,380
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,889
471
118
6
0
364,139
0
L
Chernobog
11,388
542
73
3
0
396,327
1
L
Guan Yu
11,653
555
140
7
0
399,058
3
W
Bacchus
10,590
504
87
4
0
395,798
1
W
Ullr
13,115
625
145
7
0
395,187
2
W
Cerberus
10,334
492
90
4
0
291,056
2
W
Chiron
11,360
541
129
6
0
345,855
7
L
Anubis
10,838
516
95
5
0
319,017
3
L
Neith
8,521
406
55
3
0
318,839
5
W
Ymir
11,113
529
23
1
0
396,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role