Player Matchup

Medusa
Medusa
Neosbsotiris
Medusa
Level 15
God Stats
2W - 4L
1,009 SR
Queue Stats
21W - 22L
1,463 Elo+
Solo
Fenrir
Fenrir
SohnDesMondes
Fenrir
Level 16
God Stats
18W - 28L
1,500 SR
Queue Stats
93W - 123L
1,301 Elo+
Solo
Kukulkan
Kukulkan
Vequilla_x8
Kukulkan
Level 8
God Stats
10W - 6L
1,435 SR
Queue Stats
13W - 6L
1,442 Elo+
Solo
Thor
Thor
slow590throne
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
tastethisultXD
Sun Wukong
Level 3
God Stats
5W - 2L
1,795 SR
Queue Stats
7W - 4L
1,825 Elo+
Solo
Team Averages
Level 9
1,448 SR
1,500 Elo+

VS

Team Averages
Level 18
1,471 SR
1,519 Elo+
Fenrir
Fenrir
IBRAHIM_PUERTO12
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,641 Elo+
Solo
Ymir
Ymir
Scirium
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,774 Elo+
Solo
Medusa
Medusa
XuperBad
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
babysteve03
Scylla
Level 28
God Stats
0W - 3L
1,356 SR
Queue Stats
17W - 28L
1,286 Elo+
Party 1
Bakasura
Bakasura
juanvm26
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 3 / 0
11,798
590
11,230
10,754
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 13 / 2
8,542
427
5,792
15,723
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Vequilla_x8
Kukulkan
15
1 / 6 / 1
9,692
485
4,954
9,582
3,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 1
7,896
395
3,724
12,136
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
tastethisultXD
Sun Wukong
19
7 / 1 / 4
13,144
657
13,714
17,600
12,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
5,481
274
208
1,183
434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
Scirium
Ymir
12
2 / 5 / 9
7,909
395
4,237
16,197
16,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
XuperBad
Medusa
7
0 / 11 / 1
6,157
308
422
9,124
2,216
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
16
7 / 3 / 10
9,832
492
10,901
10,163
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
juanvm26
Bakasura
20
21 / 3 / 3
12,880
644
20,207
16,762
12,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
21
Kills
30
32
Deaths
23
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Medusa
10
3
0
3.33
L
Ymir
Scirium
Ymir
2
5
9
1.3
W
3
13
2
0.31
W
Kukulkan
Vequilla_x8
Kukulkan
1
6
1
0.25
L
Medusa
XuperBad
Medusa
0
11
1
0.05
L
Scylla
7
3
10
4
L
Bakasura
juanvm26
Bakasura
21
3
3
7.5
W
0
9
1
0.06
W
Sun Wukong
tastethisultXD
Sun Wukong
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
35,975
65,795
Taken
53,429
29,774
Mitigated
35,014
12,696
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
208
70
0
408
1,183
434
0
0
1,183
0
2,355
W
Medusa
11,230
5,806
0
1,331
10,754
3,946
6,488
1,966
8,167
0
65,453
L
Ymir
Scirium
Ymir
4,237
774
0
0
16,197
16,830
0
4,292
11,781
21,168
0
W
5,792
1,715
0
325
15,723
5,927
490
5,458
9,950
0
22,424
W
Kukulkan
Vequilla_x8
Kukulkan
4,954
1,225
0
1,204
9,582
3,499
2,183
1,719
7,373
52,378
0
L
Medusa
XuperBad
Medusa
422
247
0
0
9,124
2,216
0
0
9,045
0
6,849
L
Scylla
10,901
1,865
0
2,311
10,163
3,345
54
662
9,278
45,832
0
L
Bakasura
juanvm26
Bakasura
20,207
14,769
0
5,380
16,762
12,189
0
0
16,746
0
103,020
W
3,724
585
0
629
12,136
4,265
126
2,808
8,883
0
24,340
W
Sun Wukong
tastethisultXD
Sun Wukong
13,714
3,925
0
9,207
17,600
12,137
1,379
3,187
13,998
0
91,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
42,259
500
Minions Killed
320
0
Camps Cleared
0
1,685,134
Distance Traveled
1,425,118
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,481
274
7
0
0
25,355
0
W
Medusa
11,798
590
138
7
0
325,350
4
L
Ymir
7,909
395
40
2
0
296,612
1
W
Fenrir
8,542
427
45
2
0
347,042
0
W
Kukulkan
9,692
485
96
5
0
306,002
0
L
Medusa
6,157
308
11
1
0
280,365
2
L
Scylla
9,832
492
86
4
0
363,658
0
L
Bakasura
12,880
644
176
9
0
459,128
1
W
Thor
7,896
395
41
2
0
329,675
1
W
Sun Wukong
13,144
657
180
9
0
377,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role