Player Matchup

Baron Samedi
Baron Samedi
BrunoKbral
Baron Samedi
Level 29
God Stats
0W - 1L
1,721 SR
Queue Stats
84W - 101L
1,423 Elo+
Solo
Anubis
Anubis
CADMUSS
Anubis
Level 28
God Stats
12W - 7L
1,508 SR
Queue Stats
22W - 24L
1,340 Elo+
Solo
Olorun
Olorun
DBKSasuke
Olorun
Level 16
God Stats
2W - 6L
1,297 SR
Queue Stats
49W - 69L
1,323 Elo+
Solo
Hades
Hades
EFJKSD
Hades
Level 13
God Stats
3W - 3L
1,361 SR
Queue Stats
23W - 32L
1,362 Elo+
Party 2
Pele
Pele
FSDAFW
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,361 Elo+
Party 2
Team Averages
Level 20
1,477 SR
1,362 Elo+

VS

Team Averages
Level 26
1,468 SR
1,468 Elo+
Anubis
Anubis
BuccaSukka
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Casgey
Izanami
Level 27
God Stats
53W - 60L
1,539 SR
Queue Stats
160W - 165L
1,470 Elo+
Party 3
Arachne
Arachne
MizterMcdoogles
Arachne
Level 30
God Stats
8W - 6L
1,380 SR
Queue Stats
14W - 15L
1,453 Elo+
Party 1
Geb
Geb
RonaQc
Geb
Level 28
God Stats
6W - 8L
1,422 SR
Queue Stats
150W - 135L
1,471 Elo+
Party 3
Merlin
Merlin
godenberk
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrunoKbral
Baron Samedi
11
0 / 3 / 0
6,184
442
3,146
9,789
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
CADMUSS
Anubis
11
1 / 3 / 1
6,223
445
2,895
7,204
2,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
DBKSasuke
Olorun
9
1 / 7 / 2
5,969
426
3,046
8,363
2,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
EFJKSD
Hades
9
2 / 3 / 2
6,077
434
3,507
9,905
4,733
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
FSDAFW
Pele
9
0 / 7 / 2
5,879
420
2,876
11,838
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuccaSukka
Anubis
15
7 / 0 / 0
8,879
634
10,642
8,296
4,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Casgey
Izanami
12
3 / 1 / 3
7,748
553
6,662
6,471
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 0 / 1
7,637
546
6,046
5,515
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
RonaQc
Geb
9
3 / 2 / 7
7,290
521
3,592
7,814
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
godenberk
Merlin
12
4 / 1 / 1
7,829
559
5,977
5,077
1,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
23
23
Deaths
4
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BrunoKbral
Baron Samedi
0
3
0
0
W
Anubis
BuccaSukka
Anubis
7
0
0
7
L
Anubis
CADMUSS
Anubis
1
3
1
0.5
W
Izanami
Casgey
Izanami
3
1
3
4.5
L
Olorun
DBKSasuke
Olorun
1
7
2
0.29
L
Hades
EFJKSD
Hades
2
3
2
1
L
Pele
FSDAFW
Pele
0
7
2
0.14
W
6
0
1
6.5
W
Geb
RonaQc
Geb
3
2
7
3.25
W
Merlin
godenberk
Merlin
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
32,919
47,099
Taken
33,173
15,893
Mitigated
13,633
12,320
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BrunoKbral
Baron Samedi
3,146
919
0
3,295
9,789
3,030
0
6,073
3,716
34,767
0
W
Anubis
BuccaSukka
Anubis
10,642
1,130
0
6,731
8,296
4,129
1,929
2,977
5,319
58,652
0
L
Anubis
CADMUSS
Anubis
2,895
153
0
1,789
7,204
2,757
0
3,102
3,978
30,012
0
W
Izanami
Casgey
Izanami
6,662
5,201
0
2,560
6,471
2,166
2,252
3,134
3,337
0
52,626
L
Olorun
DBKSasuke
Olorun
3,046
885
144
1,132
8,363
2,348
932
2,574
5,647
23,874
0
L
Hades
EFJKSD
Hades
3,507
601
301
2,394
9,905
4,733
0
3,637
6,175
18,405
0
L
Pele
FSDAFW
Pele
2,876
959
0
3,265
11,838
3,025
0
4,430
7,372
0
26,890
W
6,046
4,551
505
1,544
5,515
2,178
1,121
838
4,677
0
35,880
W
Geb
RonaQc
Geb
3,592
1,101
0
2,736
7,814
3,582
462
2,874
4,940
10,025
0
W
Merlin
godenberk
Merlin
5,977
851
104
1,312
5,077
1,578
440
2,771
2,306
39,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
39,383
257
Minions Killed
365
0
Camps Cleared
0
1,128,430
Distance Traveled
1,271,826
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,184
442
70
5
0
203,376
2
W
Anubis
8,879
634
98
7
0
234,557
1
L
Anubis
6,223
445
65
5
0
239,948
5
W
Izanami
7,748
553
100
7
0
233,447
4
L
Olorun
5,969
426
33
2
0
236,910
0
L
Hades
6,077
434
32
2
0
216,685
0
L
Pele
5,879
420
57
4
0
231,511
0
W
Arachne
7,637
546
79
6
0
322,420
0
W
Geb
7,290
521
7
1
0
263,249
6
W
Merlin
7,829
559
81
6
0
218,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role